Author Topic: UMEU Discussion  (Read 2377 times)

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RedVulnus

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UMEU Discussion
« on: December 16, 2016, 01:19:21 pm »
Got ideas but not very fleshed out, want to chat about existing content, or just want to shoot the breeze with other players and the GMs about UMEU and content there in? This is the place. Only rule is to try and keep it at least keep semi-related to the UMEU.

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Siege-Loli

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Re: UMEU Discussion
« Reply #1 on: December 16, 2016, 02:06:21 pm »
First off, Utterly Mad Expanded Universe (or UMEU) is a pretty lame name. It's really not catchy.
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RedVulnus

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Re: UMEU Discussion
« Reply #2 on: December 16, 2016, 04:12:13 pm »
First off, Utterly Mad Expanded Universe (or UMEU) is a pretty lame name. It's really not catchy.

being catchy and working for what we currently need are two inherently different needs at the moment.

Also: Found out the scanner I was going to use is not where we thought it was and we have no idea where it is, so I won't be getting anything out for Johan Arms for a while unfortunately.

Six

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Re: UMEU Discussion
« Reply #3 on: December 16, 2016, 04:34:34 pm »
The name is sort of a WIP title, until a few RPs get started up and there's more of a feel for how the universe is going to play out coming up with a good name won't be as easy

Also to avoid a problem we had last time with threads sort of getting abandoned or forgotten about by GMs I'm considering sticking stuff that doesn't look like it's been reviewed or approved for over a week, just to help avoid anything getting forgotten about, not including rejected ideas.
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RedVulnus

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Re: UMEU Discussion
« Reply #4 on: December 16, 2016, 04:46:11 pm »
The name is sort of a WIP title, until a few RPs get started up and there's more of a feel for how the universe is going to play out coming up with a good name won't be as easy

Also to avoid a problem we had last time with threads sort of getting abandoned or forgotten about by GMs I'm considering sticking stuff that doesn't look like it's been reviewed or approved for over a week, just to help avoid anything getting forgotten about, not including rejected ideas.
*cough* Frigus *coughcough*

But yeah that's why the Approval Request thread exists so people who feel that the stuff they make isn't getting attention can at least get informed that the GMs aren't approving and hopefully why.

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Re: UMEU Discussion
« Reply #5 on: December 17, 2016, 07:38:46 am »
That's probably a better idea actually
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RedVulnus

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Re: UMEU Discussion
« Reply #6 on: December 21, 2016, 12:40:59 pm »
...*pokes UMEU* hey, come on and get working...

We kind of need more content at the moment, but nothing's getting approved. I'm sitting here waiting to do anything until I get told what I need to do to get the Venator(and by extension Frigus and Hortek) approved because if that doesn't work I'm going to take some concepts and try again, but we really need to get the approval thing moving guys.

Perigrin

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Re: UMEU Discussion
« Reply #7 on: December 21, 2016, 01:45:01 pm »
I forgot about this.
I've got some ideas, i will start trickling them in, hopefully with less mech-fetishism this time.
Thanks Peri for making me question muh sexualities once again.
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Six

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Re: UMEU Discussion
« Reply #8 on: December 21, 2016, 05:08:01 pm »
I've been a little bit too busy and hungover lately to get much done, but I should be a bit less busy in a day or two.
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RedVulnus

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Re: UMEU Discussion
« Reply #9 on: December 21, 2016, 05:17:41 pm »
Okay, maybe I should make another thread for GMs to let people know if there are going to be periods where they won't be approving/running things to help keep people informed. At the very least that should cut back on people feeling like they're being left in the dark.

RedVulnus

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Re: UMEU Discussion
« Reply #10 on: December 27, 2016, 10:42:57 pm »
...*pokes the dying body of UMEU with a stick*

jokes aside sorry for the double post but to put this bluntly, we need to start approving things and seeing as how I've either approved or left feed back on most of the things(I need to read over the Vesuvian syndicate first) I'm stuck waiting for other people to read through and either provide feed back on what needs changing/what referenced material I or others need to make or to approve things. If we want this to succeed we're going to need to put in what will honestly be quite a bit of initial effort to get this off the ground.

apologies if this sounds aggressive(I'm honestly too tired to tell since I've been staying up way to late recently) but I dropped working on a couple things to focus on this so I'm a wee bit frustrated.

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Re: UMEU Discussion
« Reply #11 on: December 28, 2016, 01:16:47 am »
I'm trying to free up some time to properly go through stuff and write but it's a busy time of year.

We really do need to be posting more often though
Formerly SiegeLion

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RedVulnus

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Re: UMEU Discussion
« Reply #12 on: December 28, 2016, 10:44:56 am »
I'm trying to free up some time to properly go through stuff and write but it's a busy time of year.

We really do need to be posting more often though
yeah, apologies are in order I do believe. I was tired (staying up to 1 or 2 in the morning several days in a row can do that to you) and forgot how much time and stress this time of year takes up. I'll be putting up a topic to let people know about GM schedules and when they won't be posting much later so that should cut down on some frustration later down the line.

ApatheticExcuse

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Re: UMEU Discussion
« Reply #13 on: December 28, 2016, 12:57:05 pm »
Just a suggestion, but why not change it so that anyone can vote to approve? I get why the GM system exists, but there's more GMs present than non-GMs, so it's a little redundant right now. Might move stuff quicker.
Gone. Cheers guys.

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Re: UMEU Discussion
« Reply #14 on: December 29, 2016, 07:53:02 am »
I've been dead for a whole lot of reasons, and I apologize for that, heh.

And I'ma agree with Apa there. It'd make a lotta sense, I'm sure all of us can judge whether or not something's mildly bullshit effectively enough.
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