Utterly Mad

UMCW => Datastore 1187 => Topic started by: Six on May 08, 2015, 01:34:39 am

Title: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Six on May 08, 2015, 01:34:39 am
Company Name: SiegeWorks Manufactory
Intent: Mass-produced arms for all races
Location: The Arma System
Affiliation: None
Worth: 487 trillion Standard Credits
Corporate Affiliations:
Lork-Tech: Main Rivals
DakkaLand: Shared Production Agreement
Helt & Meofero: Neutral, very little contact
Digital Reaper: Amicable terms but no affiliation
Artificate Industries: Very little contact, currently
Blackpolis Mechworks: Trade Agreements, frequent trading
Runewrights Arms: Previous affiliation with Lork-Tech
The New East Universal Trade Comany:  Investigating ways to 'acquire' their products
Xerxes Industries: Unknown

Species Affiliations:
Humans: Open Trade
Truffles: Wary, but with Open Trade
Orcs: Open Trade, favoured customers
Synths: Wary, Open Trade
Savarti:  Neutral
Zidians: Open Trade, favoured customers
Gingko: Extreme Distrust
Golems: Extreme Distrust


Description & History:
Starting as a small arms manufacturing company on Terra Solus in the early days of firearms they eventually gained popularity as they slowly began to dominate the civilian firearms market using underhanded tactics, such as stealing blueprints for rival companies new firearms, and passing patents on them before they could be publicly announced. After nearly taking out all other Terran competition in the civilian market they began to expand into Millitary weapons production, again quickly becoming popular with less discerning militaries across the world due to their cheap mass produced firearms.

After the expansion of humans from Terra Solus they began to lose their foothold to their main competitors Lork-Tech, the resulting economic boom brought on by space travel developed by Lork-Tech, which SiegeWorks failed to steal, pushed SiegeWorks out of the limelight as many other rival companies appeared. Eventually using the last of their remaining wealth to purchase the rights to an entire uninhabitable planet in the Arma System they constructed their first 'SiegeWork Manufactory' on the planet, a move that almost causes the entire company to go bankrupt, eventually converting the entire planets surface into a manufactory all powered by self sustaining robotic labour, as the need in production rose due to various conflicts across the galaxy SiegeWork's was well prepared to supply all sides with the required weaponry, yet never being able to match the quality of Lork-Tech products.

Eventually coming back to their former days of glory on a Galactic scale and eventually amassing the wealth to purchase the rights to all 8 uninhabitable planets in the Arma System, converting the entire system into a massive manufactory, allowing them to produce an unmatched quantity of firearms, allowing them go once again challenge Lork-Tech and brush aside most other competition. However most of SiegeWorks products focus on "Quantity over Quality", a trait that is slowly changing as production is being slowed down in favour of more advanced weapons being produced as a result of recently 'acquired' technology, stolen from Lork-Tech.

SiegeWorks maintains their own small private military, only a few thousand, armed exclusively with their latest tech as well as frequently hiring mercenaries, preferably Synths or Zidians, to "convince competition to cease production" and rarely recover equipment stolen by pirates.

A recent and somewhat surprising development with SiegeWorks has been their expansion into other, non-firearm types of weapons, presumably to allow them to compete with Lork-Tech in all areas, not just the firearms market, including producing Main Battle Tanks, Troop Transports, Fighter Ships and Small Cruisers, with rumours about plans for a SiegeWorks Flagship, less surprisingly was recent confirmation about a deal with the Zidians to produce two different models of Mechs for all other races in exchange for huge discounts on bulk purchases for the Zidian Military.



I'm going to reserve the few posts below this one for a 'catalogue' of SiegeWorks weaponry.
Suggestions for improvement are welcome since there's probably a lot more I can add to this, suggestions for products are also welcome.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Six on May 08, 2015, 01:34:57 am
SiegeWorks is proud to announce our new, improved, catalogue of firearms.

All products presented in this catalogue are available for purchase and delivery directly to you or your local firearms dealer right now so hurry up and get yourself an all new SiegeWorks firearm, or maybe six, and watch all your friends be jealous of your beautiful new acquisition.

 Image: (http://i.imgur.com/VAnL4FYm.jpg)
Intent: High Caliber Automatic Rifle
Development Thread: This one
Manufacturer: SiegeWorks
Model: Model 459
Affiliation: Orc
Modularity: None
Production: Mass Produced
Material: Steel Alloy
 
Classification: Rifle
Size: Handheld, Two Hands
Status: Orc Weapon
Length: 45" + 20" bayonet
Weight: 44lbs
Ammunition Type: .600 stabilised slug
Ammunition Capacity: 20 Rounds
Range: 500m
Price: 1000 Standard Credits
 
Description: Designed by SiegeWorks to be marketed to Orcs, built specifically for Orcs, it's unusual for SiegeWorks to build a weapon specifically for one race. A massive rifle, unwieldy for any human sized race, yet something Orcs have little trouble carrying. Intended to put up with little to no maintenance for its whole lifetime and be able to survive harsh treatment, as it is just as likely to be used as a club than as a rifle. Considering this it also comes built in with a 20" bayonet. Capable of firing 200 Rounds Per Minute it has a fairly slow fire rate, which helps deal with the massive recoil of it's huge round which dwarfs most other projectiles. The weapon however suffers from frequent jams and overheating problems, which are usually solved by either hitting the weapon or submersing it in water, or blood, to cool it down, it doesn't mind.

Image: (http://i.imgur.com/cwwXegnm.jpg)
Intent: Long Range Anti-Armour
Development Thread: This one
Manufacturer: SiegeWorks
Model: Model 900, Model 900c
Affiliation: Military
Modularity: Almost all parts are changeable
Production: Mass Produced
Material: Steel Alloy
 
Classification: Bolt Action Anti-Armour Rifle
Size: Handheld, Two Hands
Status: Military, Civilian purchase possible
Length: 64"
Weight: 32lbs
Ammunition Type: .50 Siege RAHEAD
Ammunition Capacity: 20 Rounds, 5 Civilian Model
Range: 5000m
Price: 15,000 Standard Credits for Military, 20,000 for Civilian.
 
Description: One of the first weapons produced designed to use the proprietary Siege round, a large Rocket Assisted HEAD (High Explosive Armour Defeating) round designed for use against even the most advanced of armours, capable of punching through most light vehicles with ease and traveling for a shocking 5000m, yet it's accuracy greatly suffers after 2500m. The rifle was mainly developed as an answer to the laser technology beginning to be developed by rival company Lork-Tech as a means to massively overpower any early attempts at advanced weaponry. The weapon however suffers from recoil and reliability issues, with the large round causing enough recoil to bruise the shoulder of most operators after repeated firing and the pressures generated from the round quickly cause parts of the rifle to wear out and require replacing, causing a potentially lethal malfunction otherwise, main reason for the weapons high modularity and ease of replacing almost any part in the field with minimal technical knowledge. This is however one of SiegeWorks more expensive firearms yet the price is for the most part justified in the weapon rarely needing to be fired more than once against anything less than an Armoured Personnel Carrier, even being able to punch though most Atmospheric Fighters, due to the Rocket propelled nature of the round it is also capable of being fired in a vacuum.
The Civilian model, the 900c, comes with only a 5 Round Integrated Magazine and a slightly higher price despite this, making it more common for Military versions to be bought off the Black Market instead for the same price.


Image: (http://i.imgur.com/kbx0J7Vm.jpg)
Intent: Competitor to the S.I.R. Laser Rifle
Development Thread: This One
Manufacturer: SiegeWorks
Model: M.I.S.
Affiliation: None
Modularity: None
Production: Custom Built
Material: Steel Alloy, Polymer and Synthetic Diamond
 
Classification: Laser Weapon
Size: Handheld, Two Hands
Status: Civilian and Military use
Length: 26"
Weight: 20 lbs
Ammunition Type: Fusion Cells
Ammunition Capacity: Unlimited
Range: 100m
Price 100,000 Standard Credits
 
Description: Modular Infantry Shotgun, or M.I.S is the first of it's kind, using plans stolen from Lork-Tech it was developed in relative secrecy. Considered less of an improvement over the Lork-Tech S.I.R and more of an alternative the M.I.S is much harder to produce and is therefore custom built to order, which also means it carries a hefty price tag, it is also slightly shorter but much heavier than the S.I.R. due to it's odd internal construction. The M.I.S fires a just a single beam, yet the beam spreads out into a wide cone, similar to the effect of a shotgun. The beams power is however greatly diminished over even a short distance and limits the weapon to 100m at maximum, where it will do little more than leave burns. The optimal distance for the weapon is half of this at 50m where the beam will have spread out enough to cause significant damage on a large area of the target yet will have not dissipated too much to be lethal. At point blank range the beam is capable of melting through most metals with a few bursts, depending upon their thickness, with the exception of the still mysterious Shroomsteel. The weapon uses a somewhat unstable Fusion Reactor to power it, meaning it theoretically never requires reloading or recharging as it has an almost unlimited lifespan in its power cells, these power cells are prone to eventually overheating the weapon causing it to completely fail, which SiegeWorks is happy to repair for a minimal charge of 10,000 Standard Credits. Fortunately in the case of a catastrophic failure, the weapon exploding, The Operator and anybody nearby, will be instantly vaporised and be completely unaware of their instant death, this can however be caused intentionally and allow a damaged M.I.S to be used as a last resort grenade. The M.I.S also attempts to compete with the S.I.R by being almost totally modular, during construction the weapon can be totally customised by the customer, allowing almost any extra features to be built into the weapon for an extra charge each, no guarantee that these customisations will not affect the reliability and stability of the fusion core negatively is given and all modifications are made at the customers own risk.

Image:(http://i.imgur.com/qiLWWhzm.jpg)
Intent: Super-Lightweight Squad Support Weapon
Development Thread: This one
Manufacturer: SiegeWorks
Model: Model 300
Affiliation: None
Modularity: Limited - Barrels and Rail attachments
Production: Mass Produced
Material: Lightweight Titanium-Vanadium Alloy
 
Classification: Squad Support Weapon
Size: Handheld, Two Hands
Status: Military
Length: 35"
Weight: 20lbs
Ammunition Type: 7.62x24mm
Ammunition Capacity: 150 Rounds
Range: 1800m
Price 15,000 SC
 
Description: The Model 300 was built very early in SiegeWorks history and yet has always remained on sale, never being truly replaced. Often seen as the workhorse of a squad, capable of firing up to 1000 rounds per minute it is indispensable for laying down large amounts of fire in any direction. The relatively short length of the weapon allows it to be easily maneuvered as required in small spaces, such as aboard a ship. The entire weapon is designed to be as lightweight as possible, using a Titanium alloy, heavily comprised of Vanadium to give it extra strength, it however does still suffer from the main drawback of Titanium regardless in that it is subject to being easily damaged, due to its brittle nature, and thus requires a lot of maintenance and constant vigilance for parts that need replacing. It's somewhat unusual round is specifically designed to impart all of its energy into the very first thing it hits, allowing it to be incredibly powerful without a danger of over penetration, due to its common use among ship crews for defending the narrow corridors, this however leaves something to be desired when facing a large crowd of targets as it is almost impossible to injure more than one with a single round.

Image:(http://i.imgur.com/I34F757m.jpg)
Intent: Recoilless Launcher
Development Thread: This one
Manufacturer: SiegeWorks
Model: Model 1100
Affiliation: None
Modularity: None
Production: Mass Produced
Material: High-Carbon Steel
 
Classification: Launcher
Size: Shoulder Mounted
Status: Civillian-Military
Length: 49"
Weight: 40lbs
Ammunition Type: 40mm Unguided Rocket
Ammunition Capacity: 1
Range: 4000m
Price 12,500 SC
 
Description: The Model 1100 is the simplest launcher design possible, allowing costs to be kept down. Primarily designed as an Anti-Tank weapon it is capable of firing almost any 40mm payload, even improvised rockets. A simple tube with a firing mechanism means there are few parts that need replacing, giving it a very long service lifetime, however due to its construction from primarily High-Carbon Steel it does not survive the elements well and is prone to rusting, which may cause malfunctions, often being as harmless as simply not firing, rarely causing the payload to detonate within the firing tube. Intended to be fired from the shoulder it is also possible to mount a bipod onto the weapon for increased stability, it is often not required due to the recoilless nature of the weapon. Firing a single round at a time it is reloaded from the rear of the tube. Often nicknamed the "Bazooka" due to it's similarity to the first Anti-Tank launcher ever developed in human history.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Six on May 08, 2015, 01:35:09 am
Reserved for Catalogue
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Perigrin on May 08, 2015, 06:53:18 am
Approved.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Siege-Loli on May 08, 2015, 07:26:31 am
129 Billion is hardly anything for an Inter-Galactic Corporation. I'd suggest putting your income into the Trillions or even the Quadrillions.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Six on May 08, 2015, 11:02:25 am
Thats probably a good idea actually, I'll set it to be around the same as Lork-Tech, since they're in direct competition. Also worked in a few references to Lork-Tech being their main competitors, both focusing on differing sides of quality or quanitity, as well as the reference for stolen Lork-Tech products.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Hibou on May 08, 2015, 11:46:15 pm
Have a Hibou Co. Stamp of Approval
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Six on May 09, 2015, 11:08:33 am
The first of SiegeWorks firearms are ready right now so get ready to have all your RP characters purchasing hundreds of our excellent firearms. "Siegeworks, we're arming you to lay siege to an entire star system"

Also they're ready for review for balancing issues, Lork should probably check over the M.I.S. since it ties into his companies lore and I feel like I may have made it a little too powerful in comparison to the S.I.R.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Zaweri Runewright on May 09, 2015, 11:19:33 am
SiegeWorks is proud to announce our new, improved, catalogue of firearms.
 Image: Similar to the Locust's rifle from GoW
Intent: High Caliber Automatic Rifle
Development Thread: This one
Manufacturer: SiegeWorks
Model: Model 459
Affiliation: Orc
Modularity: None
Production: Mass Produced
Material: Steel Alloy
 
Classification: Rifle
Size: Handheld, Two Hands
Status: Orc Weapon
Length: 45" + 20" bayonet
Weight: 30lbs
Ammunition Type: .600 stabilised slug
Ammunition Capacity: 20 Rounds
Range: 500m
Price: 1000 Standard Credits
 
Description: Designed by SiegeWorks to be marketed to Orcs, built specifically for Orcs, it's unusual for SiegeWorks to build a weapon specifically for one race. A massive rifle, unwieldy for any human sized race, yet something Orcs have little trouble carrying. Intended to put up with little to no maintenance for its whole lifetime and be able to survive harsh treatment, as it is just as likely to be used as a club than as a rifle. Considering this it also comes built in with a 20" bayonet. Capable of firing 200 Rounds Per Minute it has a fairly slow fire rate, which helps deal with the massive recoil of it's huge round which dwarfs most other projectiles. The weapon however suffers from frequent jams and overheating problems, which are usually solved by either hitting the weapon or submersing it in water, or blood, to cool it down, it doesn't mind.
Orc approve. Orc grab tis weppun and soak it in blood of enemy to make cold. Orc know red gunz always fasta. Orc still like SI default system more on gun weight. It be 13,6 kilogram.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Six on May 09, 2015, 01:30:09 pm
So I'm toying about with two separate images for the Model 900 Anti-Armour rifle, I'm not sure which one would look more appropriate, I'll probably redo it because I'm not quite happy with how certain parts of the rifle look, but just for an example of the style to go for which one seems better?

The non-shaded version
Spoiler (hover to show)
Or the shaded version?
Spoiler (hover to show)
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Zaweri Runewright on May 09, 2015, 01:32:47 pm
So I'm toying about with two separate images for the Model 900 Anti-Armour rifle, I'm not sure which one would look more appropriate, I'll probably redo it because I'm not quite happy with how certain parts of the rifle look, but just for an example of the style to go for which one seems better?

The non-shaded version
Spoiler (hover to show)
Or the shaded version?
Spoiler (hover to show)
That looks quite a bit like an AK-47 had an baby with a Barrett .50 . I like it. I'd prefer the non-shaded one.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Six on May 09, 2015, 01:41:04 pm
Its essentially what it is, yeah. I was considering removing the AK selector lever though, I'm probably going to.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Zaweri Runewright on May 09, 2015, 01:44:05 pm
Its essentially what it is, yeah. I was considering removing the AK selector lever though, I'm probably going to.
Wow, I was really correct? Yay! But the selector lever could stay, since it adds shape to the receiver.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Six on May 10, 2015, 02:24:41 am
Yeah you were, they're made using PimpMyGun but I've thrown a few effects in to make them look like they were designed, as if someone in the company had drawn a sketch of the weapon for the catalogue, seemed like it would fit a bit better. (The PimpMyGun designs you've done are also a lot better than any of mine so far)

Sort-of Custom designed weapons for EVERYONE!
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Zaweri Runewright on May 10, 2015, 02:50:50 am
Yeah you were, they're made using PimpMyGun but I've thrown a few effects in to make them look like they were designed, as if someone in the company had drawn a sketch of the weapon for the catalogue, seemed like it would fit a bit better. (The PimpMyGun designs you've done are also a lot better than any of mine so far)

Sort-of Custom designed weapons for EVERYONE!
That's probably because I have toyed around with it for like 5 years. Ever since I was 13.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Six on May 10, 2015, 03:04:07 am
Ah, fair enough.
Speaking of which, I've just done the design for the M.I.S. though I may remove the small barrel at the end since it's kinda making it look odd for a laser weapon and it also makes it slightly resemble a Bizon.
(http://i.imgur.com/kbx0J7V.jpg)
And slightly altered the Model 900's art style to match it.
(http://i.imgur.com/cwwXegn.jpg)
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Perigrin on May 10, 2015, 03:05:41 am
Lookin good.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Zaweri Runewright on May 10, 2015, 03:24:31 am
Ah, fair enough.
Speaking of which, I've just done the design for the M.I.S. though I may remove the small barrel at the end since it's kinda making it look odd for a laser weapon and it also makes it slightly resemble a Bizon.
(http://i.imgur.com/kbx0J7V.jpg)
Was just about to say, DID YOU ****ING MAKE A BIZON?!
Also the magwell looks odd too >.>
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Six on May 10, 2015, 03:32:55 am
The magwell is actually intended to be the forward grip, since the weapon doesn't require magazines due to FUSION POWER!
The small area just in front of the stock is the small, incredibly unstable, Fusion Reactor in the weapon, the small piece sticking out from it is a safety override that allows the Fusion Reactor to intentionally overloaded, letting it be used as a last ditch suicide grenade, or a regular grenade if you throw it far enough, but it's heavy as fuck.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Zaweri Runewright on May 10, 2015, 03:36:08 am
The magwell is actually intended to be the forward grip, since the weapon doesn't require magazines due to FUSION POWER!
The small area just in front of the stock is the small, incredibly unstable, Fusion Reactor in the weapon, the small piece sticking out from it is a safety override that allows the Fusion Reactor to intentionally overloaded, letting it be used as a last ditch suicide grenade, or a regular grenade if you throw it far enough, but it's heavy as ****.
I'd have covered it with something. That doesn't just look like it'd be a handguard. Also, would you mind if I tried to make something for the orc weapon SiegeWorks is producing? I am bored and need something to do.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Six on May 10, 2015, 04:09:25 am
No problem, I'm not entirely sure on what an Orc weapon not made from scrap would really look like so I haven't tried.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Zaweri Runewright on May 10, 2015, 04:17:11 am
Code: [Select]
<weapon>
  <part id="RCover12T" x="961" y="192.05" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
  <part id="FStock02" x="769.3" y="240.05" rotation="0" scale="1" flip="1,1" colors="666666,666666,e1e1e1"/>
  <part id="ISight011" x="895.6" y="192.8" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
  <part id="Foregrip005" x="1051.4" y="254.8" rotation="-90" scale="1" flip="-1,1" colors="666666"/>
  <part id="Foregrip005" x="1110.4" y="254.7" rotation="90" scale="1" flip="1,1" colors="666666"/>
  <part id="Shape04" x="1064.65" y="230.8" rotation="180" scale="0.79998779296875" flip="1,-1" colors="666666"/>
  <part id="Bolt011B" x="1003.15" y="224.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
  <part id="Shape04" x="1064.85" y="241.05" rotation="0" scale="0.8" flip="-1,1" colors="666666"/>
  <part id="LReceiver024" x="1083.15" y="251.45" rotation="0" scale="0.75" flip="1,1" colors="666666,666666"/>
  <part id="UReceiver002" x="1102.35" y="218.15" rotation="0" scale="1" flip="-1,1" colors="666666,666666,666666"/>
  <part id="Shape06" x="1111.65" y="211.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
  <part id="Shape06" x="1071.9" y="211.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
  <part id="UReceiver016" x="936.9" y="214.55" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/>
  <part id="LReceiver018A" x="875.1" y="261.9" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
  <part id="Shape06" x="977.85" y="221.8" rotation="0" scale="0.75" flip="1,1" colors="666666"/>
  <part id="Shape04" x="977.85" y="250.45" rotation="0" scale="1" flip="1,1" colors="666666"/>
  <part id="Shape04" x="1144.15" y="251.45" rotation="0" scale="1" flip="1,1" colors="666666"/>
  <part id="Shape04" x="1172.9" y="251.2" rotation="0" scale="1" flip="1,1" colors="666666"/>
  <part id="RMag020" x="990.8" y="310.15" rotation="0" scale="1.25" flip="1,1" colors="666666,666666"/>
  <part id="Shape02" x="1149.65" y="209.7" rotation="0" scale="0.7" flip="1,1" colors="666666"/>
  <part id="Barrel011" x="1059.85" y="217.3" rotation="0" scale="1" flip="1,1" colors="666666"/>
  <part id="Barrel010" x="1094.6" y="242.05" rotation="0" scale="0.75" flip="1,1" colors="666666"/>
  <part id="Shape06" x="1229.85" y="229.55" rotation="-90" scale="0.38" flip="1,1" colors="666666"/>
  <part id="Shape06" x="1229.9" y="231.8" rotation="-90" scale="0.3799896240234375" flip="1,1" colors="666666"/>
  <part id="Shape06" x="1208.35" y="229.3" rotation="-90" scale="0.3799896240234375" flip="1,1" colors="666666"/>
  <part id="Shape06" x="1208.4" y="233.8" rotation="-90" scale="0.3799896240234375" flip="1,1" colors="666666"/>
  <part id="Shape06" x="1187.15" y="233.8" rotation="-90" scale="0.3799896240234375" flip="1,1" colors="666666"/>
  <part id="Shape06" x="1077.4" y="209.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
  <part id="Shape06" x="1257.1" y="230.8" rotation="-32.561094091528815" scale="0.4" flip="1,1" colors="666666"/>
</weapon>
Copypaste this into the file>Import window, there's the creation. You can edit it however you want.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Perigrin on May 10, 2015, 07:59:22 pm
I made my own MIS, hope you like
(http://i.imgur.com/MyQ4qBt.jpg)
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Six on May 10, 2015, 09:28:19 pm
If you don't mind I'm going to slightly adapt that idea and use it for the M.I.S.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Six on May 13, 2015, 07:44:03 am
Two more weapons added, a Squad Support Weapon and a Recoilless Launcher.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Zaweri Runewright on May 13, 2015, 08:18:20 am
I have just noticed, you have made the sniper rifle WAYYYY too small. It should be at least ~60-70 inches long.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Six on May 13, 2015, 08:19:29 am
Ah, I hadn't noticed that, thanks.
The lengths and weights of most of these need tweaking a little bit, I'm happy with the Model 300 since it's stats are based off a scaled down FN MAG, I should probably do similar with the others.
Title: Re: The SiegeWorks Manufactory (All your daily dakka needs)
Post by: Six on August 20, 2015, 07:44:30 am
Added in SiegeWorks affiliations and opinions of various other corporations and species, this is subject to change though. Green means they're friendly or in a good position, Yellow means it's either somewhat positive or negative, not quite either way, White means neutral, they either don't care or haven't decided yet and Red is obviously a negative opinion.

Also I'm hoping to get a couple designs done this week, I have a few half finished.