Author Topic: If you could design your own game?  (Read 851 times)

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Six

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If you could design your own game?
« on: March 11, 2015, 07:10:34 pm »
I'm sure it's something we've all considered a lot, a few of us may have even attempted it or done it in the past. I've tried a few failed projects that were far too ambitious in the past and I'm unfortunately not in a position to start any new projects, but it's a topic I like discussing.

Assuming you had the knowledge and resources to create absolutely anything though, what kind of game would you create?

Hopefully this discussion will lead to some of you trying game development for the first time, and possibly even lead to someone making a game for the rest of the forum to try out.

One of my earlier projects was something along the lines of State of Decay, although the idea was conceived way before State of Decay was even in development, and after finding out that State of Decay was in development I mostly gave up on the project since SoD looked like it would be almost identical to my project. Unfortunately I was massively dissappointed by the game on release and I'm looking to restart the project once I'm able to.
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Siege-Loli

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Re: If you could design your own game?
« Reply #1 on: March 11, 2015, 09:38:59 pm »
Well if you ever get around to restarting that project, I'd gladly help you write lore. All da lore.

Also AJ and I were learning Python to do The Highway rogue-like but I'm not sure he's on board with that still.
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Six

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Re: If you could design your own game?
« Reply #2 on: March 11, 2015, 10:13:50 pm »
It's unlikely I'd ever be able to start the project again, although I may consider giving the project to someone else one day if the other guy working on it with me, who's idea it originally was, is okay with that.
Formerly SiegeLion

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Perigrin

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Re: If you could design your own game?
« Reply #3 on: March 11, 2015, 10:15:59 pm »
i would make a big, open galaxy, freedom to do whatever, Battletech game. could you think about it? fighting for a house, going mercenary, trading, becoming a bandit king, politically manipulating to become a successor lord........ it makes me happy just thinking.
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Six

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Re: If you could design your own game?
« Reply #4 on: March 11, 2015, 10:18:04 pm »
A new Battletech game would be amazing, but a galaxy wide sandbox Battletech game? Aw yis
I'd sell myself to raise money for that.
Formerly SiegeLion

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yeah, i'd punch an old lady.
Everything's gunpowder if you have enough oxidizer.
It can only mean the shenangularity.

Perigrin

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Re: If you could design your own game?
« Reply #5 on: March 11, 2015, 10:19:42 pm »
i would give both of my legs, and half of the continental united states for a open world battletech game.
Thanks Peri for making me question muh sexualities once again.
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Siege-Loli

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Re: If you could design your own game?
« Reply #6 on: March 11, 2015, 10:20:22 pm »
I'd spare a Loli.
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Six

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Re: If you could design your own game?
« Reply #7 on: March 11, 2015, 10:27:36 pm »
I'd have children and then sell those children for black market organ harvesting for an open world battletech game.
Formerly SiegeLion

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Re: If you could design your own game?
« Reply #8 on: March 11, 2015, 10:30:48 pm »
I would make a post apocalyptic game with realistic combat, gun, and melee mechanics.
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Rhodri

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Re: If you could design your own game?
« Reply #9 on: March 11, 2015, 10:37:30 pm »
I would shave my peach-fuzz mustache. (I swear it will be a magnificent beard great enough to even rival dwarven beards someday!)

ajwilli1

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Re: If you could design your own game?
« Reply #10 on: March 12, 2015, 04:51:51 am »
Honestly, while I was learning Python for quite a while, I ended up canning it due to it not feeling like 'The Highway'. While I'm totally on-board for The Highway to become a series of varying games, I'm not sure I'd want it to be a rougelike or necessarily open world. Fuck I'm not sure I'd even want a main focus on survival or road trips.

With the overabundance of survival and 'realistic' games on the market I'd think I'd pull a Hotline Miami and move to game maker. Figure out what kinda art I'd use (not pixel art, I'm getting sick of that shit), most likely something that crosses the lines between PS1 graphics (very blocky or 'polygonal' charaters) with some cell-shading to give it some comic book feel. Hell, I think The Highway might make for a great isometric game with 'semi-open world' areas.

You start on the main map and choose from three starting cities. The Flooded New York, the chain of island-buildings in Miami/Georgia, or in the middle of DC where you'd start with a boat. And from there you choose different points on a map to head to, similarly to Oregon Trail or Organ Trail. It calculates what happens, food gets deducted, etc... etc...

But when you arrive at the "city" or "location", it opens up similarly to the new Shadowrun game. You take your crew out of the RV and explore the surrounding area, finding quests, uncovering various secrets, finding special merchants that carry things at both discount and rare items. Making it feel more like Fallout 1&2, with you running around these small sections of compact content that branches off to more open areas.

Example: You head into Detroit, you all pile out of your filthy RV and make way towards the nearest settlement that is just up ahead. They have walls set up around several buildings. You got a quest back in New York from Rose's Raiders to destroy this place. So you plant some explosives right near the entrance (and I'd even include simplistic destruction mechanics) and blow out the wall. Combat then ensues similarly to the old Fallout games with a tad more futuristic things. And if you make it out of the situation alive, you can loot the area return to your RV.

Then you can: A. Take a long trip back to New York and turn in the quest. Or B. Take the loot and run.



Actually the more I think about it, I honestly think this would be the best approach for The Highway: The Game. You get to explore all the USA, in what matters. Blips would appear all over the map and you drive your RV to them. And when you reach that particular 'blip' the game sheds its 'semi-Organ Trail' facade and becomes a full CRPG, letting players choose which settlement or piece of wilderness in the city to explore.

Then if you do certain questlines it'd unlock more locations to explore (like a secret military base).

Siege-Loli

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Re: If you could design your own game?
« Reply #11 on: March 12, 2015, 05:00:29 am »
Fallout: Highway Edition. Now with more lawsuits!

Honestly I'm on board if you are AJ. I'll have to relearn some stuff but my body is ready.
There is probably no more terrible instance of enlightenment than the one in which you discover your father is a man with human flesh.

Six

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Re: If you could design your own game?
« Reply #12 on: March 12, 2015, 08:21:39 am »
That's actually sounding really good, I hope you guys actually manage to make this a successful project, it sounds like it'd be pretty amazing.

I was hoping this thread would lead to something amazing like this.
If you guys need any advice on anything, although you both seem fairly capable already, I'm happy to help.
Formerly SiegeLion

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yeah, i'd punch an old lady.
Everything's gunpowder if you have enough oxidizer.
It can only mean the shenangularity.

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Re: If you could design your own game?
« Reply #13 on: March 12, 2015, 10:14:15 am »
It would make fun of EVERYTHING.



Eevveerryytthhiiiinnnggg...
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Perigrin

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Re: If you could design your own game?
« Reply #14 on: March 12, 2015, 10:26:57 am »
On second thought, I would just buy the rights to the STALKER series, and make STALKER 2 already.
Thanks Peri for making me question muh sexualities once again.
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