Author Topic: Modding Mayhem  (Read 878 times)

0 Members and 0 Guests are viewing this topic.

Bubbadoo

  • Arcade Admin
  • General Board Mod
  • Postcount Generalissimo
  • *****
  • Posts: 1,548
  • Dapperness +18/-19
  • Ghey Shurk
  • Location: Dolan Springs, Arizona
    • View Profile
Modding Mayhem
« on: March 17, 2015, 05:40:46 am »
Do you mod games?
Do you like modded games?
Do you tend to play games with mods on them?

If you have said yes to any of this, this may be the thread for you.
Seriously just a topic on modded games.


I will start, for anyone who plays F:NV what mods do you recommend?

Share on Facebook Share on Twitter


Perigrin

  • Some sort of shitty dog
  • Admin
  • GONE POSTAL
  • *****
  • Posts: 3,042
  • Dapperness +9010/-8
  • Prim And Bloody Well Proper
  • Location: Hell
    • View Profile
Re: Modding Mayhem
« Reply #1 on: March 17, 2015, 08:02:27 am »
If a game can be nodded, I will mod it.
Thanks Peri for making me question muh sexualities once again.
Utterly Mad, where various people self identify as kitchenware.

Wheel-Son

  • POST LORD
  • **********
  • Posts: 2,312
  • Dapperness +15/-53
  • Location: i dunno man above ground
    • View Profile
Re: Modding Mayhem
« Reply #2 on: March 17, 2015, 10:08:56 am »
Project Nevada, Weapons of the new Mellienia, DUST, uh, Drugs are bad M'mkay.
I am no longer legitimately considering leaving this forum

Flame

  • Sr. Member
  • ****
  • Posts: 262
  • Dapperness +0/-0
  • God of Fungus
    • View Profile
Re: Modding Mayhem
« Reply #3 on: March 17, 2015, 10:41:59 am »
Dwarf Fortress, made around 5 different mods. I don't play them all.
he is a duck, i am a batman villain.
Stop digging up the horse's corpse for a new round of beatings.

Stopsignal

  • Sr. Member
  • ****
  • Posts: 255
  • Dapperness +2/-0
  • The quick brown fox jumps over the lazy dog.
  • Location: My cat's belly. Again.
    • View Profile
Re: Modding Mayhem
« Reply #4 on: March 17, 2015, 12:43:51 pm »
I actually love games that let you mod graphic stuff, specially if it's easy to do. Doom, Spelunky, and Battleblock Theater are few examples where my gnome character has starred in.

If you want, I can send you tah pics.
Love and peace, art and cats.

Bubbadoo

  • Arcade Admin
  • General Board Mod
  • Postcount Generalissimo
  • *****
  • Posts: 1,548
  • Dapperness +18/-19
  • Ghey Shurk
  • Location: Dolan Springs, Arizona
    • View Profile
Re: Modding Mayhem
« Reply #5 on: March 17, 2015, 02:36:59 pm »
Welp I spent 4 hours to figure out why my modded F:NV was crashing. I realized it was from a mod called feng shui. (Amazing mod if you are a person who obsesses over decorating their base, like me.) There is an optional mod for some key map or something. This mod is also a port from Fallout 3. So the optional feng shui key map had feng shui.esm, but the feng shui mod I had is called feng shui NV.esm so that was the crash. That was literally it, a ' NV' and it took me 4 hours to find that out! To say I was extremely pissed is an understatement.

Bubbadoo

  • Arcade Admin
  • General Board Mod
  • Postcount Generalissimo
  • *****
  • Posts: 1,548
  • Dapperness +18/-19
  • Ghey Shurk
  • Location: Dolan Springs, Arizona
    • View Profile
Re: Modding Mayhem
« Reply #6 on: March 17, 2015, 02:38:45 pm »
I actually love games that let you mod graphic stuff, specially if it's easy to do. Doom, Spelunky, and Battleblock Theater are few examples where my gnome character has starred in.

If you want, I can send you tah pics.
Oh hey, think you could drop box me the character file for Spelunky? I would love to have him in my roster! :D

Stopsignal

  • Sr. Member
  • ****
  • Posts: 255
  • Dapperness +2/-0
  • The quick brown fox jumps over the lazy dog.
  • Location: My cat's belly. Again.
    • View Profile
Re: Modding Mayhem
« Reply #7 on: March 17, 2015, 04:06:26 pm »
Sure! I don't remember wich one it replaces though, but i'll check!

Doing that, brb
Love and peace, art and cats.

Perigrin

  • Some sort of shitty dog
  • Admin
  • GONE POSTAL
  • *****
  • Posts: 3,042
  • Dapperness +9010/-8
  • Prim And Bloody Well Proper
  • Location: Hell
    • View Profile
Re: Modding Mayhem
« Reply #8 on: March 17, 2015, 04:08:25 pm »
ever heard of 3D DOT Hero on the PS3? it comes with a character creator that allows you to build a 3D sprite/voxel thing to play as in the game. its pretty in depth.
Thanks Peri for making me question muh sexualities once again.
Utterly Mad, where various people self identify as kitchenware.

Stopsignal

  • Sr. Member
  • ****
  • Posts: 255
  • Dapperness +2/-0
  • The quick brown fox jumps over the lazy dog.
  • Location: My cat's belly. Again.
    • View Profile
Re: Modding Mayhem
« Reply #9 on: March 17, 2015, 04:43:51 pm »
Love and peace, art and cats.

Perigrin

  • Some sort of shitty dog
  • Admin
  • GONE POSTAL
  • *****
  • Posts: 3,042
  • Dapperness +9010/-8
  • Prim And Bloody Well Proper
  • Location: Hell
    • View Profile
Re: Modding Mayhem
« Reply #10 on: March 17, 2015, 04:46:44 pm »
Is that the Spelunky Resprite? Lemme get a copy of the full spelunky game and I'm gonna do this.
Thanks Peri for making me question muh sexualities once again.
Utterly Mad, where various people self identify as kitchenware.

Bubbadoo

  • Arcade Admin
  • General Board Mod
  • Postcount Generalissimo
  • *****
  • Posts: 1,548
  • Dapperness +18/-19
  • Ghey Shurk
  • Location: Dolan Springs, Arizona
    • View Profile
Re: Modding Mayhem
« Reply #11 on: March 17, 2015, 07:31:17 pm »
Sure! I don't remember wich one it replaces though, but i'll check!

Doing that, brb
It doesn't matter, all the characters are just the same base with different file names. It doesn't matter which one you replace.
Just have to have the thing that can pack and unpack.

Stopsignal

  • Sr. Member
  • ****
  • Posts: 255
  • Dapperness +2/-0
  • The quick brown fox jumps over the lazy dog.
  • Location: My cat's belly. Again.
    • View Profile
Re: Modding Mayhem
« Reply #12 on: March 17, 2015, 07:43:51 pm »
Got the download there, the wad file. Make a backup of your wad file though.
Love and peace, art and cats.

Bubbadoo

  • Arcade Admin
  • General Board Mod
  • Postcount Generalissimo
  • *****
  • Posts: 1,548
  • Dapperness +18/-19
  • Ghey Shurk
  • Location: Dolan Springs, Arizona
    • View Profile
Re: Modding Mayhem
« Reply #13 on: March 17, 2015, 07:54:14 pm »
Got the download there, the wad file. Make a backup of your wad file though.
It would have been so much easier if you just posted the sprite sheet, just saying. Downloading the alltex.wad itself takes a long time because I am downloading all the textures. I could have just gotten the sprite sheet unpacked my alltex wad, and replaced one of the characters on there.

Spelunky is incredibly easy to mod.

Stopsignal

  • Sr. Member
  • ****
  • Posts: 255
  • Dapperness +2/-0
  • The quick brown fox jumps over the lazy dog.
  • Location: My cat's belly. Again.
    • View Profile
Re: Modding Mayhem
« Reply #14 on: March 17, 2015, 08:14:54 pm »
Sorry to do that, i just had no time to unpack the thing and everything. So i just sent that.
Too much stuff to do.
Love and peace, art and cats.

 

NOCTIFER IS A FAGGOT