Author Topic: Succession DDA, the plannening  (Read 7825 times)

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Forrest

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Re: Succession DDA, the plannening
« Reply #15 on: September 28, 2016, 09:50:00 pm »
I'm fine with all of the things that add more items, top four, basically, and the location-adding and extra vehicles ones.

Dunno about any of the ones that add new monsters, and I already hate moose, so I'll pass on PK's and the animatronic/dino ones.

And simplified nutrition pleeeaaase.
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Re: Succession DDA, the plannening
« Reply #16 on: September 28, 2016, 09:52:18 pm »
When modding, item groups are "added" meaning that you just have to write the item_group and the item you want to spawn and it is compatible with the core and all other mods. With monster_groups however, every mod has to write the whole monster group from scratch to add a single monster. So every mod has its own spawn list that does not include the monsters of other mods. The game loads mods in order that you put them in the mod list so the last mod with a spawn list has that spawn list chosen overriding the spawn list form any other mod and the core game itself. If the monster spawn list were made to work like the item spawn list then all three mods could be loaded and you would have animatronics fighting dino's.
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Re: Succession DDA, the plannening
« Reply #17 on: September 28, 2016, 09:58:34 pm »
...there isn't a modify option for monstergroups? Those chucklefucks. :V

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Re: Succession DDA, the plannening
« Reply #18 on: September 28, 2016, 10:04:25 pm »
...there isn't a modify option for monstergroups? Those chucklefucks. :V
An issue was made about some time ago by malkeus (wonder what happened to the guy...) but got very little attention.

BTW Random_Dragon, is it okay if I add some touhou stuff into your arcana mod?
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Chaosvolt

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Re: Succession DDA, the plannening
« Reply #19 on: September 28, 2016, 10:15:01 pm »
Hmm. Maybe? Like what sorta stuff? As usual I say that it's fine, but keep the lore in mind if you make it learned from The Cleansing Flame, Oaths to the Chalice, or Sanguine Codex.

I recall you suggesting a mini-hakero as a laser weapon, and I never got around to it. D:

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Re: Succession DDA, the plannening
« Reply #20 on: September 28, 2016, 10:20:00 pm »
Hmm. Maybe? Like what sorta stuff? As usual I say that it's fine, but keep the lore in mind if you make it learned from The Cleansing Flame, Oaths to the Chalice, or Sanguine Codex.

I recall you suggesting a mini-hakero as a laser weapon, and I never got around to it. D:
The mini-hakero being one of the primary thing. I may be able to work the horai elixir into the Oaths of the Chalice, not the actual thing but something that gives you extreme regeneration and health value.
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Re: Succession DDA, the plannening
« Reply #21 on: September 28, 2016, 10:29:05 pm »
Possibly, do already have a decent amount of healing items. Red potion cures an assortment of side effects (bleeding, bites, etc), gilded aegis does straight-up healing plus pain, scroll of overgrowth (I think that was the name) does healing plus other effects.

One other unfinished idea I had: something tying the four artifacts together. For example, the cursed sword is supposed to be used in a summoning ritual, but its current form (and why there's a possessed sigil-wielding priest in the floating temple) was due to sabotage. The ring of the fallen angel can be found in the location associated with the guys implied to have given the chalice cult the cursed sword, and it has some evil-dispelling/protection effects.

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Re: Succession DDA, the plannening
« Reply #22 on: September 28, 2016, 10:31:53 pm »
The elxir will most likely just give the extreme regeneration mutation and a shit ton of health.

Guess we should go back to topic, we should also decide the world settings, length of day, hordes or nah, etc.
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Re: Succession DDA, the plannening
« Reply #23 on: September 28, 2016, 10:37:41 pm »
Hmm. Dunno if "give specific mutation" is a use_action available. :V

And yeah, maybe...only real opinion is no to dynamic NPCs.

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Re: Succession DDA, the plannening
« Reply #24 on: September 28, 2016, 10:42:03 pm »
Hmm. Dunno if "give specific mutation" is a use_action available. :V

I can make it a mutagen type thing with a specific mutation pool for it that only has that mutation, make it drinkable and give a high nutrition value.
And yeah, maybe...only real opinion is no to dynamic NPCs.

Ah come on, I like dynamic npcs, by the fault the spawn very rarely now.
Quote from: Soviet Commissar (COD WaW)
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Quote from: Fujiwara no Mokou link=https://www.youtube.com/watch?v=YIDxZMMjNTA
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saltmummy626

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Re: Succession DDA, the plannening
« Reply #25 on: September 28, 2016, 10:53:20 pm »
And yeah, maybe...only real opinion is no to dynamic NPCs.

Ah come on, I like dynamic npcs, by the fault the spawn very rarely now.
Also, they are not nearly as heavily armed anymore.
I would like a low item spawn maybe? Also wander spawns.
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Re: Succession DDA, the plannening
« Reply #26 on: September 28, 2016, 10:59:46 pm »
Hmm. So long as those motherfuckers don't spawn inside my base like they always used to do. And then ignore my "no NPC pickup" zone. And them bash down my door to get out...and then threaten me with my own flamethrower when I'm trying to return home and hide from the horde.


Dynamic NPCs are really just only good for repspawning food.

Forrest

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Re: Succession DDA, the plannening
« Reply #27 on: September 28, 2016, 11:44:46 pm »
I'd be fine with dynamic NPCs with a very low spawn rate. Because fuck them half the time, they're awful, then the other half the time they kill half the horde with an M16 before dying and giving me like twenty charges of cocaine.

And I'd be fine with a low-ish item spawn rate, just not like, ridiculous.
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Noctifer-De-Mortem

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Re: Succession DDA, the plannening
« Reply #28 on: September 28, 2016, 11:49:18 pm »
What about season length?
Quote from: Soviet Commissar (COD WaW)
Abandon you post, abandon your homes, abandon all hope!

Quote from: Alice Margatroid
Bitch,get out of the way!

Quote from: Fujiwara no Mokou link=https://www.youtube.com/watch?v=YIDxZMMjNTA
With the power of a phoenix I can proudly say everything is hand-grilled!!!

Quote from: Liberty Prime
Obstruction detected. Composition: Titanium alloy supplemented by photonic resonance barrier. Probability of mission hindrance...0%!

...I wish for airborne rabies.

Granted. A giant box full of bats appears on your doorstep...

Forrest

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Re: Succession DDA, the plannening
« Reply #29 on: September 28, 2016, 11:55:22 pm »
I myself have no opinion on season length. I'm almost always in heavier clothes whatever the season, and none of my food sources are seasonal.
Area Record 1782:
Date: 08/29/██

Event: An elderly human feeding itself to a group of kakapo. Did not express pain, appeared ambivalent.

 

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