Well **** I thought people actually learned to like Dead Money and the New Vegas DLCs. I personally think all the DLCs (exception being The Pit and Pointlookout) in 3 were ****ing garbage, with Mothership Zeta ****ing me off so bad when I played through it a second time for one reason: (It's suggesting that Aliens stole the nuclear launch codes from some dude they abducted, took the codes by force, and caused the American nukes to be launched creating the world of Fallout. Which absolutely ****es on the whole message that Fallout brings about conflict and how human nature never changes.)
I like the DLCs in New Vegas a ****ton more better, for the variety, theming, and that storyarch I've yet to finish. I've played all the DLCs equally with Lonesome Road being the exception, after I get bored with Skyrim, I'm going to be marathoning New Vegas like nobody's business. I liked the first half of Dead Money for being straight up survival horror, to the point that you pansies probably turned off **** mode (I DIDN'T LOOK AT ALL MY VIRGIN NERD CRED), I loved the Father of the Cave story in Honest Hearts (its honestly worth buying the DLC for that side story alone, and actually made me tear up in both sadness and rage) along with the 45. guns, and Old World Blues was just badass no matter how much you love or hate it. And once I finally decide I'm finished with my New Vegas playthrough, I'll come back with my thoughts on Lonesome Road, I feel that there should be a finality to beating Lonesome Road before the end quest; it only fits thematically that way for me.
Dead Money Rant
Dead Money, I actually replayed this one a month back and let me tell you, going in with the mindset that its going to be survival horror really helped me cope with the atmosphere and torture that is Dead Money. I will be the first to admit that I actually loved Dead Money when I first played it on the PS3, bugs and all, hell I even got both achievements and all the gold in the PS3 version. I liked the feeling of constant dread there was in it, New Vegas all things considered is a more light hearted game then its predecessor, so having a DLC that says, "NO! Thats not how surviving in a wasteland works, you're enslaved, everything is going to kill you, and that red smoke **** corrodes your lungs harder then your chainsmoking grandma."
So you're scavenging ammo, constantly hoarding supplies (in hardmode), crafting useful ****, and actually trying to scrape by more so then you would in the base game. You didn't bring your **** along, your followers noped out, and the people you had were weird enough to be lovable. And it was the only DLC that made me take a break from how intense it was. Overall I would rate the first part of Dead Money (before the Gala) a solid 9/10. Why one point off? I hated how the game would just pound you with the damn ghost people.
Now for the second part of Dead Money when you're actually in the Madre, I will agree is **** poorly made, its all trial and error bull**** that almost made me retract what I defended it for. But the final part where you raid the vault and the message that "Greed and vengeance will lead to a stupid and bloody end." Really ties into the whole Ulysses story-arch that just started in the background. And the fact that you aren't supposed to take all the gold (it didn't stop me) to learn that money isn't everything kinda says something about the player if he tries his damnedest to get all the bars out.