Author Topic: Utterly Mad Vault: 2015 [FALLOUT THREAD]  (Read 1148 times)

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ajwilli1

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Utterly Mad Vault: 2015 [FALLOUT THREAD]
« on: June 03, 2015, 03:01:40 pm »
Sh1tposting, Sh1tposting never changes....

https://www.youtube.com/watch?v=GE2BkLqMef4

https://www.youtube.com/watch?v=WKECr75m8fo



Feel free to post theories, rumors, and what have you about Fallout 4 and anything else we got.

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Perigrin

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Re: Utterly Mad Vault: 2015 [FALLOUT THREAD]
« Reply #1 on: June 03, 2015, 03:11:45 pm »
Its gonna be good. also, way back a long time ago, Three Dog's voice actor confirmed he was working on another Bethesda game.

unpopular opinion, Fallout 3 was better than New Vegas in certain ways. Better world, better Asthetics. it had a real since of place that New Vegas doesnt. but, New Vegas has better story and Characters, so its kinda a toss up.
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Six

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Re: Utterly Mad Vault: 2015 [FALLOUT THREAD]
« Reply #2 on: June 03, 2015, 04:11:25 pm »
I don't think thats an unpopular opinion, Fallout 3 did have a far better aesthetic than New Vegas did and generally just felt better.
Although I must admit that I did like more of the characters from Fallout 3 than I did with New Vegas. Except Ulysses, because he's the best Fallout character ever.

Also it appears the Steampunk theme rumours I heard for Fallout 4 were in fact correct, FUCK YEAH!
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Hobocop

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Re: Utterly Mad Vault: 2015 [FALLOUT THREAD]
« Reply #3 on: June 03, 2015, 05:36:32 pm »
As someone who played the original Fallout games before Fallout 3 in like 2004, I just generally disliked how literally every major plot point from the West Coast was hamfistedly transplanted over to D.C. with some real threadbare explanations for it.  And the ending blew ass, then they made you pay for one that didn't completely suck.  At least they released Broken Steel for free later. 

It did pave the way for New Vegas, which was just more mechanically fleshed out in every single way with better continuity and a far better selection of DLC as a whole, even if that game had it's own disappointing aspects. 

Kinda sorta really wish they'd get a new engine, though.  I get that they're already really familiar with Gamebryo, but it's getting really long in the tooth now. 

Maybe with Fallout 4. 

Perigrin

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Re: Utterly Mad Vault: 2015 [FALLOUT THREAD]
« Reply #4 on: June 03, 2015, 06:54:08 pm »
I like Fallout 2 (Fallout 1 is meh) and Fallout 3. I'm kinda with hobo on the not distinct enough train, but I have yet to play a Bethesda game I hate. Even Skyrim, their weakest game, still sucked me in for hundreds of hours. Dare to be hopeful dude.
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Hobocop

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Re: Utterly Mad Vault: 2015 [FALLOUT THREAD]
« Reply #5 on: June 03, 2015, 07:54:43 pm »
Bethesda's games suck me in for hundreds of hours only after the modding community has had their way with it.  I generally can't stand their products unmodded.  Too many little things that build up into one big ball of shit that takes me out of the experience. 
« Last Edit: June 03, 2015, 07:56:34 pm by Hobocop »

Zaweri Runewright

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Re: Utterly Mad Vault: 2015 [FALLOUT THREAD]
« Reply #6 on: June 03, 2015, 08:39:59 pm »
eh, I didn't like the green filter ON EVERY FUCKING THING in FO3. Nor the orange filter on New Vegas.
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Re: Utterly Mad Vault: 2015 [FALLOUT THREAD]
« Reply #7 on: June 03, 2015, 08:45:39 pm »
Apparently slapping an ugly color filter over everything is a good idea.  And then someone made Fellout and all was well. 

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Re: Utterly Mad Vault: 2015 [FALLOUT THREAD]
« Reply #8 on: June 03, 2015, 09:21:08 pm »
I hated the green filter over everything in Fallout Three, I actually liked the Orange filter in Fallout New Vegas. It fits with the thang.
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ajwilli1

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Re: Utterly Mad Vault: 2015 [FALLOUT THREAD]
« Reply #9 on: June 04, 2015, 01:15:39 am »
Bethesda's games suck me in for hundreds of hours only after the modding community has had their way with it.  I generally can't stand their products unmodded.  Too many little things that build up into one big ball of **** that takes me out of the experience.

Ehh, I'm enough of a Fallout dork to enjoy any Fallout product (except Fallout 2, because its required to play it with the restoration project nowadays) unmodded. I mean I played the PS3 versions of both Fallout 3 and New Vegas, and I guess I got off lucky with both because I only suffered 3 bad crashes in 3 after about 10+ hours of gametime. And New Vegas crashed on me 15+ times, but I still managed to get past it due to the setting.

I mean I probably failed 8th grade because of both these games, and I know, I fucking know that Fallout 4 will actually be the death of my life. Then after the hype, newness, and all that settles, I'll probably bitch about the game until I decide its the best Fallout (which it hopefully is). I mean Skyrim sucked hours of my life away for 9th Grade, but I only put 60 hours into until I jumped to the xbox version and eventually to the PC version. I mean my old Fallout 3 and New Vegas saves on the old PS3 that I have collecting dust in my closet, before it died I had both 120 hours on both, and that's not including the first playthroughs on both which were easily 80+.


But here's the funny thing, even to this day, I never had the heart to beat New Vegas. I always pledged that I'd beat the main storyline only after beating Lonesome Road, and when Lonesome Road hit life happened and I wasn't able to purchase or get around to it. And I never rebought the game until I went to PC, I mean I still got the old game sitting somewhere, still in its sleeve along with three. That being said I'm currently working on finally beating the fucking game since I got the collectors edition a while back, my only problem now is mainly from all the crashes due to the retarded amount of mods I have.

And it didn't start crashing until I added on the damned NVSE lighting mod, and I'm actually thinking about disabling it due to all the shit its caused. I mean that interior lighting overhaul comes with a better pipboy light option; so I might just do that and hope my game doesn't eat shit. Or it might've been because I played the game for 15+ hours and my computer was getting sick of having to run it... or maybe it was Project Nevada.



Also speaking of Pipboy lights, I noticed on the Fallout 4 Pipboy that there's a big-ass light bulb on it. So maybe it won't be as shitty this time around.

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Re: Utterly Mad Vault: 2015 [FALLOUT THREAD]
« Reply #10 on: June 04, 2015, 03:33:24 am »
But guys, if it's set back in the West Coast then ANDROIDS.
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Re: Utterly Mad Vault: 2015 [FALLOUT THREAD]
« Reply #11 on: June 04, 2015, 03:50:09 am »
I feel like I get gunshy of being able to actually finish the main storyline of any RPG nowadays.  I think Mass Effect 3 has scarred me for life. 

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Re: Utterly Mad Vault: 2015 [FALLOUT THREAD]
« Reply #12 on: June 04, 2015, 04:07:35 am »
The thing is that I'm not expecting a perfect product out of Fallout 4. Bethesda have never been remotely capable of that, but it'll be good enough for me to enjoy it, to feel as if it was definitely worth it. Why? Because I enjoy the series, I don't expect it to be the best game ever made, I don't expect it to work properly on release* and I'm not expecting it to have some incredibly innovative feature that's never been seen in a game before. What I expect is a game set in a universe that I enjoy exploring with a storyline that I'll enjoy because it's happening in that universe, even if it's not always the main storyline, which lets be honest shouldn't entirely be how to judge a FO game. I enjoy the setting they've created and I'm willing to overlook some shortcomings and give Bethesda some leeway whenever they create something new in that universe for me, regardless of if it was a stupid 2D platformer.

This is entirely the reason I enjoy TES games, yes they're not perfect but I enjoy the setting and the lore, every little bit of it. That's where I find my enjoyment in the series and the same is probably true for most people.

*What I mean by that is that it'll work, unlike Battlefield, it'll just be a little unstable in certain areas and some things will need to be ironed out as they come up.
« Last Edit: June 04, 2015, 04:09:42 am by SiegeLion »
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Re: Utterly Mad Vault: 2015 [FALLOUT THREAD]
« Reply #13 on: June 04, 2015, 04:25:30 am »
That's why I can't really bring myself to enjoy Bethesda's newer stuff without mods.  There's a severe lack of compelling content that would make me want to overlook the glaring mechanical flaws their games have.  Not enough characters that aren't cardboard cutouts beyond the select chosen few that reoccur in pretty much every game.  Not enough interesting actual choices or alternate solutions in their questlines that doesn't invariably devolve into some kind of combat.  There certainly are standouts such as the Thieves' Guild in Oblivion, but all these do is make it so much more obvious to me how much the rest of the content in the game is unsatisfying filler. 

This is the same reason I couldn't keep playing Star Wars: The Old Republic.  The stark contrast between the interesting personal storylines each class has and all of the garbage filler that every MMO always contains put me on this roller coaster experience where I'm alternating between being totally involved and slogging through uninteresting crap and wishing I was playing something else. 

The ****ing quest markers in their post-Morrowind titles is also a big contributor of this, removing much of the element of personal discovery that made older RPGs so great.  Turning quest markers off doesn't help because in most cases they don't have enough details that make it possible to actually navigate to quest objectives without them. 

Skyrim was the post-Morrowind game of theirs that I actually played for a significant length of time without hating my life or feeling compelled to mod the hell out of it, and for that, I give it props, even if in hindsight it also was loaded with flaws and suffered from oversimplification. 
« Last Edit: June 04, 2015, 04:42:14 am by Hobocop »

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Re: Utterly Mad Vault: 2015 [FALLOUT THREAD]
« Reply #14 on: June 04, 2015, 03:42:16 pm »
Well, Peri and I had a discussion on a fallout GURPS thing, He's making it.
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