Author Topic: XCOM 2 The AAR  (Read 1041 times)

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Caconym

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Re: XCOM 2 The AAR
« on: September 10, 2017, 03:11:25 pm »
Wall o text ahoy!


Month 2: Begin
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Choasvolt finishes his training and is ready for combat duties, i'm thinking initially building him as a medic as we badly need medics, get 1337 hacking skills later through the training center.
Purchases two more flashbangs
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Operation: Frozen Slumber
Objective: sabotage psionic relay (basically the bomb missions of Enemy Unknown/Within with a new coat of paint)
Counters Dark Event Lost World

For the first time we deploy one of the UM characters, Choasvolts char is deployed on this mission. Guess who forgot the flashbangs he just made, i am a idiot. initially the fight centers around a gas station and briefly becomes a scene out of a michael bay movie, everything explodes. Our grenadier olga semeynov gets mindcontrolled and shoots choasvolt who goes into bleed out rather than die out right, the same one who shot chosvolt carries his ass out and evac the next turn so we're down 2 out of 4 guys in this mission, at least one is a sniper and the other is a ranger with phantom to act as spotter

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Back at base we get acess to the black market, nocam comes back with Noct just in time for a supply raid we alos get the first squad size upgrade
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Operation: Hammer Hand
Objective: extract supplies

We deploy Noct and Choasvolt (who made a miraclous recovery in time for this mission) together on this mission. Things go almost perfectly we get most crates and only 1 injury

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Resitance ring is now up and running we can finally start to contact the reapers but do do that I need some veterans so I send off Noct and choasvolt to find out where the warlock's base is.
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Month 2 End
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Month 3 Start

I say to myself I need a engineer and intel and the Skirmishers offer just that they want us to rescue some guy.

Operation: Stone Shroud
Objective rescue resistance operative
Reward Engineer and 108 intel

We deploy Nocam on this, give him a flashbang and frag. After the initial clearout of enemies we get to the VIP and have to wait a few turns for evac so we steadly get overwhelmed by reinforcements each turn as there is 2 groups of 3-4 deployed each time and we can not clear that out.

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Back at base we begin to make contact witha nearby region so we can choose which ops to go on and to get at the blacksite

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Operation: Sininking Spear
Objective protect device

No UM deployed
First encouter with vipers(snek tits) and purifiers (dudes with flamethrowers and the accuracy of Ray Charles), mission goes well despite the double pod activation. Warlock Shows up and gets his ass handed to him

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Operation Demon Face
Haven Assault

Noct, Choasvolt and Nocam all deployed on this mission

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Returning from the mission it would seem Noct and Chosvolt have developed a 'bond', even XCOM ships them together OTP fuckin' confirmed



also established contact with the reapers. Got a incendinary grenade and stiletto rounds (cause bleed damage over time) from a random point of interest and got a few autospies done giving us t2 melee weapons (aside from templar)

Spider and fly dark event is now active meaning every covert op carries the risk of someone being captured
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End Month 3

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Some thoughts

Doubled timers seem too long even with beta strike makes fights last longer than 1 turn but at the same time I feel vanilla timers would be too short unless your completly reckless
Once I get upgraded armor it will probably be though to get anyone killed
I am not taking enough screenshots to break up these giant walls of text
I'd fucking drop kick an old lady, no questions asked.
I am always right when shark dicks are involved.
If it's not interrogation porn then it's poorly named and a missed opportunity.
Well, if you think about it, rape is for fun.
if utterly mad was any gayer, i'd shop here
I'd rather circumcise myself in a public place.
Eh, I don't really find anyone's sig too unreasonable. Though Caconym's is almost unreasonable

 

NOCTIFER IS A FAGGOT