Name: Automated Synthetic Security
Designation: Sentient AI
Homeworld: Unknown
Language: An unknown mathmatical language
Average height of adults: Six Feet
Skin color: Cream synthetic skin
Hair color: None
Breathes: None
Strengths: No Pain Receptors, Requires no Oxygen, Strong External Metal (due to their strange metal composition, they require more damage before being destoryed)
Weaknesses: Innate programming: Despite their full sentience, there is some underlying programming preventing them from leaving their post. If forced from outside of their programmed area, they lose connection from their host mainframe. This gives them full freedom of action but will be treated as a foreign being if they were to choose to return to their host area.
Distinctions: There are virtually no distinctions between any of the Synthetics though on the infinitesimally small chance you met a Free synth, they could choose to look however they wished.
Average Lifespan: Unknown
Races: Synthetic
Estimated Population: Unknown
Diet: None
Communication: A strange mathematical language, code.
Culture: None that has been observed so far.
Technology level: The best way to describe the tech level inside these ancient structures that the Machines occupy would be Esoteric. Even the simple operation of doors is strange and alien to any known sentient race today. Their weapons even more frightening as any who would dare tread upon these ancient metal halls will only find their probable doom.
General behavior: The Synths (once an intruder is detected) will move in and destroy whatever foreign body has made its way into their halls.
History: [Describe an abridged history.]: The first Ancient ruins discovered were discovered on Alpha Centauri buried deep inside the thick alien jungles. While little was left of the structure besides several small rooms there were still a few of the robotic sentinels in operation and the search party was then quickly destroyed after attempting to engage the machines. Since then, the UTAF has banned any treasure hunters from approaching any Ancient sites for "xeno-archaeological preservation".
Notable Player-Characters:
Intent: Extremely late game antagonists. No seriously, these guys will fuck you up.