Author Topic: Grunt Tales: Reloaded (Turrets and Gunships)  (Read 4677 times)

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HS1342

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Grunt Tales: Reloaded (Turrets and Gunships)
« on: June 15, 2016, 04:49:06 pm »
Grunt Tales: Reloaded

Welcome to Vita.



Uniware needs YOU to secure resources for mankind!

Knee-deep in debt? Feel like you've got no purpose? Want to aid mankind in its greatest struggle? Uniware has the best offer for you!
Travel to exciting new planets, meet interesting alien cultures, help mankind gather the resources it needs, AND GET PAID DOING SO!


We at Uniware Corporation are constantly fighting to keep mankind supplied with all its raw-materiel needs, and we need YOUR help!
Not only do we need brave, productive people to keep the resources flowing, but we also need to keep those hard-working people safe from the local wildlife and other undesirables.

Mankind's need for resources are limitless, and we are willing to go that extra mile to get it!

So what are you waiting for?! Apply today at your local Uniware branch!

WE CURRENTLY NEED:

-Light Infantry
-Heavy Infantry
-Medics
-Flamers
-Combat Engineers
-Tank-Walker Commanders
-Combat Pilots
-Transport Pilots



Application form:
Code: [Select]
Full name:
Nickname (if applicable):
[hr]
Gender:
Physical Description:
Mental Description:
[hr]
APPLYING AS: (see needs)


Technical information:

Mechanics:
-Live action. Updates when I'm present and ready.
-I aim to update atleast once every weekday. Weekends are off-time fo' me.
-Little to no rolls. Will try to keep things as flowing as possible.
-Stats or skills. Only class will make a bit of a difference.
-More details might be added. Will advise if so.
« Last Edit: July 07, 2016, 07:16:02 pm by HS1342 »
I regret nothing.

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HS1342

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Re: Grunt Tales: Reloaded
« Reply #1 on: June 15, 2016, 04:49:36 pm »
Active Contracts:

Spoiler: Lucas Drough (hover to show)

Spoiler: Saul "Father" Pax (hover to show)

Spoiler: Stefan "Crawler" Crawford (hover to show)

Spoiler: Duncan "Wolf" Wolfgang Miller (hover to show)

Spoiler: Jacob "Hawk" Mason (hover to show)

Spoiler: Hettie "Smasher" Ashton (hover to show)

Spoiler: Alex Keig (TERMINATED) (hover to show)
« Last Edit: June 24, 2016, 05:52:14 pm by HS1342 »
I regret nothing.

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Re: Grunt Tales: Reloaded
« Reply #2 on: June 15, 2016, 07:42:16 pm »
Full name: Lucas Drough

Gender: Male
Physical Description: 6'2, he's tall with a dense build, he's stronger then he looks. His hair is dirty blonde, it's mostly shaved except his Goatee. His eyes are a grey-ish blue.
Mental Description: Described as deadpan and jaded, he couldn't give two shits about what's going on.

APPLYING AS: Light Infantry
I am no longer legitimately considering leaving this forum

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Re: Grunt Tales: Reloaded
« Reply #3 on: June 15, 2016, 08:47:49 pm »
Full name: Father Saul Pax
Nickname (if applicable): Usually just "Father."

Gender: Male
Physical Description: Tall and rangy, with severe burn scars and chemical burns across his limbs and most of his torso. He's got powerfully expressional grey eyes with a hint of madness in them, and a strangely unscarred handsome face with well-combed black hair.
Mental Description: Delusions of grandeur and severe pyromania. Apparently a high-ranking member in a new age cult concerning a "Cleansing Flame," and the purification of all things with fire.

APPLYING AS: Flamer
Area Record 1782:
Date: 08/29/██

Event: An elderly human feeding itself to a group of kakapo. Did not express pain, appeared ambivalent.

Perigrin

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Re: Grunt Tales: Reloaded
« Reply #4 on: June 15, 2016, 11:30:51 pm »
Full name: Stefan Crawford
Nickname (if applicable): Crawler
Gender: Male
Physical Description: A short, thin fellow, with blue eyes, short, black hair, and a weak build. His skin is exceptionally pale.
Mental Description: A shifty, slimy sort with poor morals and greed up to his eyeballs, its a wonder he was accepted into the field he chose.
APPLYING AS: Medic
Thanks Peri for making me question muh sexualities once again.
Utterly Mad, where various people self identify as kitchenware.

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Re: Grunt Tales: Reloaded
« Reply #5 on: June 16, 2016, 06:51:55 am »
Full name: Duncan Wolfgang Miller
Nickname (if applicable): Wolf

Gender: Male
Physical Description: Duncan stands at a nominal height of 5' 8'' ans has very wide shoulders and an already large frame. He keeps his orange hair short and his beard clean shaven.
Mental Description: Optimistic where most people aren't, he tries to see the positive side of things despite the current situation.

APPLYING AS: Tank-Walker Commander
There is probably no more terrible instance of enlightenment than the one in which you discover your father is a man — with human flesh.

HS1342

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Re: Grunt Tales: Reloaded
« Reply #6 on: June 16, 2016, 03:54:18 pm »
Lucas:
After applying, you're sent off to the nearest Uniware training-facility on some lone planet.
There you're given an uncermonial, unsocial, and unforgiving month-long crash course.

"You dumb shits have decided to become light infatry, the backbone of every respectable military organization in the known galaxy.
Your jobs are as simple as they get, so even even you can't fail. You follow orders, and kill those we tell you to. Real grunt's work it is.
SO LET'S GET TO IT MAGGOTS!"


You're given basic armor. A light armored vest, elbow and knee pads, and a helmet. With the accompanying soldier's fatigues.
You're also given a battle rifle, capable of semi, auto, and burst fire modes. Along with the rifle, you also get an accompanying pistol, and a bayonet.

After successfully finishing the course, you're granted the rank of PRIVATE. Then you're marched onto an awaiting transport, sending you to where you're needed. (go to common paragraph at bottom)

Father:
After applying, you're sent off to the nearest Uniware training-facility on some lone planet.
There you're given an uncermonial, unsocial, and unforgiving month-long crash course.

"You ugly fucks have been sent here to become the cleaners of war. You burn their fortifications, you burn their machines, and you burn THEM! But you won't just be using fire, dipshits! You'll also learn how to use chemical weapons, and even radiation to kill!"

You're given a more protective suit of armor than the basic infantry. A whole-covering suit of reinforced chemical-resistant material, with only a gap of transparent glass to let you see the world outside. It's a bit hot inside, but the heavies have it worse.
As for weapons, they give you a basic flamethrower. It's capable of firing (heh) at targets up to mid-range, wether it's alive or not. As for a sidearm, they give you a machine-pistol to keep straped to your hip.

After successfully finishing the course, you're granted the rank of PRIVATE. Then you're marched onto an awaiting transport, sending you to where you're needed. (go to common paragraph at bottom)

Crawler:
After applying, you're sent off to the nearest Uniware training-facility on some lone planet.
There you're given an uncermonial, unsocial, and unforgiving month-long crash course.

"Alright you waste of human life, you're here to learn how to fight, and how to keep your friends doing the same! Hope you like stiches, blood, bone, and pus you sissies!"

You're given basic armor. A light armored vest (marked with a red cross), elbow and knee pads, and a helmet (also marked with a red cross). With the accompanying soldier's fatigues.
You're also given a battle rifle, capable of semi, auto, and burst fire modes. Along with the rifle, you also get an accompanying pistol, and a bayonet.

After successfully finishing the course, you're granted the rank of PRIVATE. Then you're marched onto an awaiting transport, sending you to where you're needed. (go to common paragraph at bottom)

Wolf:
After applying, you're sent off to the nearest Uniware training-facility on some lone planet.
There you're given an uncermonial, unsocial, and unforgiving month-long crash course.

"Of all the scum sent to this planet to become something of worth, you're the least disgusting. You'll be learning not only how to operate
and maintain one of these noble Tank-Walkers, but also how to whip your fellow crewmembers into doing it for you!"


You're given very basic armor. A thin armored vest to wear over your fatigues, and a barret to indicate you commanding position.
As for a sidearm, they give you a pistol.

After successfully finishing the course, you're granted the rank of CORPORAL. Then you're marched onto an awaiting transport, sending you to where you're needed. (go to common paragraph at bottom)


Welcome to Vita

Common:
For being military-grade transports, they're quite roomy. One can get quite the view of the planet the transports are decending upon. The surface is seemingly covered in jungle and occasional marches, and the seas look quite untamed.

You can see the transports decend upon a facility below, carved out from the dense jungle, consisting of a number of concrete structures of all shapes and sizes, although square and large being the dominant ones. A feminine robotic voice ecoes through the decks,
"Coming in for landing at; LUMBERYARD."

With a roll call, you soon find yourselves at the loading bays, waiting for the doors to open. The sergeant standing above the loading bay calls out;
"When those doors open, report to the briefing hall ASAP!"

With a thud as the transport lands, and a mechanical hum, the doors open wide. The light blinds you, and you're hit by a wave of fragrant, fresh air.
And thus you follow the stream into the briefing hall, where you take a seat.
Soon enough, everyone's seated, and a Uniware official walks up to the podium accompanied by two elite bodyguards.
"Welcome to Vita everyone. I'm Frederick Summers, the overseer here at Vita, were we at Uniware work hard to keep the resources flowing. I usually don't come to meet and greet new staff, but I've made an exception for you, since you're the largest group of new honest and hard-working staff to arrive since our initial arrival. I have places to be right now, but you feel welcome to Vita now, and remember the good work we do here.
Now, I'll let Colonel Darwin sort out the details."


The overseer leaves the podium with his guards, and is replaced by a worn-looking man with a scar across his face.
"Finally some new meat. While our good overseer would like to welcome you, I have the grave job of telling you that the planet does not want to give you a warm welcome."
A picture of a savage-looking alien is displayed on the screen above the colonel's head. It's a humanoid creature, much resembling a dog, or a hyena. It's wearing scraps of armor obviously taken from some fallen heavy, whilst wielding a more basic firearm. A firearm that's comparable to an old AK-47.
"The main thing threatening our precence here are these bastards. Scientists gave em' a name, but we just call em' hounds. They're a primitive species living in clans all over the planet, often out of sight, and hidden from us. Now as you may think, a primitive species alone can't be a match for us well-armed humans, but some bunch of bastards have gone and supplied them with firearms! Not that advanced firearms, but that just makes it easier for them to use 'em. Once I find out who's been supplying them...
Anyway, casualties have been high on the latest time, mostly since they've got the home advantage.
Look at the picture. Remember it. These will be the ones you'll have to be most vigilant for."

The screen changes to a form of slideshow, with pictures of various wild animals on the planet.
"Other than the hounds, we have the local fauna. There's a lot of them, and I couldn't be assed to name them all. So bottom line, be aware of this fucking planet and it's fauna.
NOW I WANT ALL GRUNTS TO REPORT TO YOUR COMMANDING OFFICERS, AND ALL TANK COMMANDERS TO REPORT TO THE GARAGE!
DISMISSED!"


You all clear out of the hall, and find yourselves in the Lumberyard.
There's the gate, where all commanding officers have gathered, and are waiting for the grunts. And the garage, where crews await their commanders.

There's also the various facilites around, like the mess, the armory (where one can spend personal money on gear), the hangars, some various storages, and the barracks.

[FROM HERE ONWARDS, YOU DECIDE WHAT TO DO. GOOD LUCK]
I regret nothing.

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Re: Grunt Tales: Reloaded (Welcome to Vita)
« Reply #7 on: June 16, 2016, 05:40:15 pm »
Slightly off put by the not-too-pleasant welcome by the CO and the Colonel, Duncan decides to simply make his way over the the garage as quickly as possible. The sooner, the better.
There is probably no more terrible instance of enlightenment than the one in which you discover your father is a man — with human flesh.

HS1342

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Re: Grunt Tales: Reloaded (Welcome to Vita)
« Reply #8 on: June 16, 2016, 06:02:55 pm »
Wolf:
You make your way over to the garages, walking past combat and non-combat personel all around. The Lumberyard, while being one of the smaller facilities, is quite active with it's military precence and it's many resource transports moving about.

You enter garage 25, which along with all other garages, is massive. The roof must be at least 10 stories above you, where massive spotlight hang.

You walk among the many walker-tanks standing idly on the side of the middle passages, with it's crews either maintaining it, or simpy waiting for orders.
Soon enough, you find your designated walker, number 263. Beside it, are two crewmembers idly chatting.
"...so then I was all alone, and the hound was somewhere around me in the bushes, with a huge ass knife by the way..."
The one talking seems to be a younger recruit, with an easygoing demeanor. He seems a bit shorter than the rest, with loose blond hair.
The other one seems a bit more restrained and calm, of average height and very short black hair.

The shorter one stops telling his story the moment he spots you standing there, and quickly gets up to salute you. The other one follows suit, if only a bit slower.
"Corporal! Private James Einsworth reporting for duty!"
"Private Leon Warrick, reporting for duty..."
I regret nothing.

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Re: Grunt Tales: Reloaded (Welcome to Vita)
« Reply #9 on: June 16, 2016, 06:12:42 pm »
(So are these walkers ten stories high and seat only one pilot?)

"At ease, Privates," Duncan said, his hands kept behind his back, his stance wide, "Any word on when we will be moving out?"
There is probably no more terrible instance of enlightenment than the one in which you discover your father is a man — with human flesh.

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Re: Grunt Tales: Reloaded (Welcome to Vita)
« Reply #10 on: June 16, 2016, 06:16:18 pm »
Well then, quite an unceremonious greeting for a direct emissary of the Cleansing Flame itself, wasn't that? Paying no special mind to it, Saul trudges on over towards the gate, flamer held at a peaceful angle to his left, looking for whichever commanding officer must be his.
Area Record 1782:
Date: 08/29/██

Event: An elderly human feeding itself to a group of kakapo. Did not express pain, appeared ambivalent.

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Re: Grunt Tales: Reloaded (Welcome to Vita)
« Reply #11 on: June 16, 2016, 06:25:54 pm »
Wolf:
((Nah, s'justa tank wit legs. 3 crewmembers. Garage is big to store em all. I'm bad at explaining stuff aren't I... :( ))

James eases up to his previous demeanour.
"Well, no sir. We were told to go here, make sure the walker is ready for action, then wait for our new commander. And we've made sure this thing is in the best damn condition it could be in!"
He gives a firm slap on the front plate of the walker.

The walker is a bipedal hull, with a turret armed with a 90mm cannon placed on the top. There's also a smaller turret on the belly armed with a twin 12mm machinegun.

"Though they did say something about reporting in readyness. Radio's inside corporal"
James gestures towards the open commander's hatch.

Father:
You make your way through the compound, past the busy workers and the occasional drilling units.
At the gate, you find your commanding officer. She's a proper-looking officer, wearing the uniform cleaned and straightened out by the book.
She looks at you, and gestures you over.
"You mut be our new flamer. I'm sergeant Rebecca Hansen. Are you ready to move out?"
I regret nothing.

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Re: Grunt Tales: Reloaded (Welcome to Vita)
« Reply #12 on: June 16, 2016, 06:31:51 pm »
"What happened to your last commander anyway?" Duncan said as he hopped into the commander's seat. He would then grab the radio and hail in, "This is Cpl. Miller, radioing in for Unit 263."
There is probably no more terrible instance of enlightenment than the one in which you discover your father is a man — with human flesh.

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Re: Grunt Tales: Reloaded (Welcome to Vita)
« Reply #13 on: June 16, 2016, 06:35:55 pm »
Saul holds his flamer in his left hand in order to do a crisp salute with his right, before pulling his hand down into a dignified bow. "Most certainly. Father Saul, Private, and High Priest of the Order of the Cleansing Flame, reporting for active duty, ma'am." His voice seems older than the man who possesses it, most likely a symptom of smoke inhalation.
Area Record 1782:
Date: 08/29/██

Event: An elderly human feeding itself to a group of kakapo. Did not express pain, appeared ambivalent.

HS1342

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Re: Grunt Tales: Reloaded (Welcome to Vita)
« Reply #14 on: June 16, 2016, 06:42:55 pm »
Wolf:
"Well... he sort of got..."
"Pulled out of the tank and skinned alive."
"Jesus, Leon..."
"He asked."

As you radio in, they get into the tank aswell. Leon takes the gunner's position, and James takes the wheel.
"Roger that 263. We need a walker to support some pinned boys over east. Sending coordinates to your tac-map. Over"
The tac-map screen flips up in front of you, showing a map of Vita, along with a blinking white marker labeled: "SUPPORT".

Father:
The sergeant seems a bit suprised at your introduction, but proceeds anyway.
"Eh, good. We're needed to suppress the local clan, just a click north of here."
She rallies the squad, consisting of 6 light infanterists, one medic, and you.
You then begin the shorter than usual march north.
I regret nothing.

 

NOCTIFER IS A FAGGOT