Utterly Mad

The Pit => Rec Room => Topic started by: Siege-Loli on January 12, 2016, 12:47:07 am

Title: Dark Skylines
Post by: Siege-Loli on January 12, 2016, 12:47:07 am
City 23, also know as Piety, was a bustling metropolis twenty years ago. It's tall building stretched high into the sky as citizens went about their day. However a pandemic that humanity was never equipped for emerged far below these high raises. Here the carnage was enough to seal the city off from the outside world, cutting the survivors from power, water, and heat. The survivors fled into these 200 story apartment complexes and sealed themselves off from the outside world by destroying the stairs behind them. But as their supplies ran low, those with the ability to run across the weakening rooftops kept these places supplied. Now it is twenty years later and as the supplies run thin, these survivors fought amongst themselves. But below them lies a beast, waiting for flesh to fall from the sky to feed their unending hunger.

This is the world you find yourself, where a single slip can send you falling hundreds of feet into a pit of gnashing teeth and rending claws. But you know that as the supplies running out, you'll have to search closer and closer to the Bottoms. To cope with this, most communities accept cannibalism as a common practice to help add even out the food supplied by the roof top gardens. Still, you know that even if you were to wipe out every single Afflicted from the city that this would not hold forever. It was then that the first thing from outside world played over the Dorm radio...


The Classes

Each character belongs to one of the three classes of Piety. As you advance in levels you gain perks and skills that you can level which will allow you to do some pretty interesting shit later on.

The Arbiter: Large, heavy, and decked in armor from head to toe. They specialize in close combat with their large makeshift shields made from car doors or large street signs. However they are very slow are very poor on their feet.

The Scavvie: When you need to find part and the same bastard to build the damn thing, you get a Scavvie. Wearing light to medium armor this guy is good at ranged weapons such as the battery launcher and the Impaler.

The Runner: Fastest people of the colony who are able to get around the easiest. They wear no armor and little clothing to make sure they lose little speed. They prefer to stay out of combat but if they are spotted use whatever is on hand.


Name:
Class:
Age:
Physical Description:
Title: Re: Dark Skylines
Post by: Forrest on January 12, 2016, 12:59:06 am
Name: Paxton
Class: The Scavvie 
Age: 32
Physical Description: Paxton is semi-short and rugged, with a reasonably thick frame for his size, an unshaved face, and mischievous grey eyes for surveying the rooftops. He's dressed in a thick brown leather bomber jacket, cargo pants with extra pockets sewn on here and there, grey cotton gloves, and sturdy hiking boots. He also wears an old surplus gas mask, snorkel and all, along with a light stab vest under his jacket.

Also, heh, I remember you mentioning this a long while ago :P
Title: Re: Dark Skylines
Post by: Wheel-Son on January 12, 2016, 10:07:04 am
Name: Kleo
Class: Scavver
Age: 25
Physical appearance: Kleo is a 6'9 male with a thin, dense, build and has bright blue eyes with dark brown hair with streaks of black. He's dressed in a pair of jeans holes patched with various cloths and duct tape, a winter jacket with the same treatment, a makeshift leather vest with various pouches, a gas mask with a crack in one lens and one missing completely, a leather belt with some pouches and loops sewn onto it, a set of hand wraps, an old school bag, and his most prized possession a pair of good, flexible, sneakers.
Title: Re: Dark Skylines
Post by: Siege-Loli on January 12, 2016, 10:24:36 am
Yeah, I've had this idea for awhile and was about to post it. Then Dying Light launched its trailer and completely fucking pissed me off. So I waited till the hype died down.

Also yes, the description includes clothing and armor as well. Also Runners don't wear shirts Wilson.
Title: Re: Dark Skylines
Post by: Wheel-Son on January 12, 2016, 10:38:07 am
I don't know what you're talking about. *Crosses arms and looks away*
Title: Re: Dark Skylines
Post by: Siege-Loli on January 12, 2016, 10:50:07 am
Totes Willy, totes.

But yeah, gonna wait a few more hours for people to post their sheets and then start. Of course people can join in at any time.
Title: Re: Dank Skylines
Post by: Zaweri Runewright on January 12, 2016, 12:01:12 pm
Name:Zaweri Runewright
Class:Scavvie
Age:17
Physical Description:Fairly muscular for a Scavvie of his age, Zaweri wears a pair of jeans, broken at multiple spots, a tank top, and a leather jacket. He also wears a old heavily repaired riot helmet given to him by his father on his dying breath. (His father had looted it before the zombies went all apeshit. His father classified as an Arbiter, while his mother was a Runner.) He also wears a pair of improvised shoes, mostly constructed out of cloth and tape of all sorts.
Title: Re: Dark Skylines
Post by: guest48 on January 12, 2016, 02:01:24 pm
Name: Garren
Class: Runner
Age: 27
Physical Description: 5'6, male, blonde hair, GENERIC TRACK PANTS, TOTALLY NOT DUNLOP VOLLEYS.
Title: Re: Dark Skylines
Post by: Wheel-Son on January 12, 2016, 03:35:31 pm
(His father had looted it before the zombies went all apeshit. His father classified as an Arbiter, while his mother was a Runner.)
Oh his mother was a Runner you say? *Wiggles eyebrows*
Title: Re: Dark Skylines
Post by: Siege-Loli on January 13, 2016, 07:36:15 pm
Days since The Wall: 7,251
Current year: 2183

Time: 07:21 AM

The silence of the early morning dorms was shattered as the foreign broadcast blared over the radio. The players are awoken with a startle as a few people trickle into the dorm room and begin murmuring.

The radio plays: "85 110 105 116 32 79 110 101 32 105 110 32 112 111 115 105 116 105 111 110 44 32 112 114 111 99 101 101 100 32 116 111 32 97 99 116 105 118 97 116 105 111 110 32 115 105 116 101 32 97 110 100 32 97 119 97 105 116 32 102 111 114 32 102 117 114 116 104 101 114 32 111 114 100 101 114 115 46. 65 99 116 105 118 97 116 105 111 110 32 115 105 116 101 32 105 115 32 105 110 32 116 104 101 32 78 111 114 116 104 101 114 110 32 81 117 97 114 116 101 114 44 32 105 110 115 105 100 101 32 116 104 101 32 111 108 100 32 67 108 105 109 97 116 101 32 67 111 110 116 114 111 108 32 83 116 97 116 105 111 110 46."

Whatever that hell those numbers mean, you each have a job to do. Today you must head out on a resource run toward the old Shopping Center which will take most of the day.

Paxton's Squad Inventory:
2 Battery Launchers (It shoots batteries fast enough to put a hole through you)
1 Spiker (It's a hand-crossbow)
A table Leg with nails
Enough rations for 1 day.
Title: Re: Dark Skylines
Post by: Forrest on January 14, 2016, 12:59:46 am
Paxton, despite being expedition leader, awakes a bit later than everyone else, catching only the last few numbers as he rubs the sleep from his eyes. He tilts his head and raises a brow at the radio, a small shrug following these gestures, before rolling off the patched air mattress that serves as his bed and standing as tall as he can, a big smile on his face.

"Well now, y'all know what's on today's schedule!" He beams. With a quick glance, it's obvious he was sleeping in the equipment he's wearing out today... "Scav day! We're off, gents! Come on, get yer shite packed and loaded, travel light, you know the drill!"

Paxton's hand gingerly pulls his prized Spiker off the nearby table of supplies, his grey eyes looking it over. A beautiful little weapon, really. Light, but the high-tension cord means it packs a real punch, and the bolts are easily constructed with wood or plastic shafts, and heads built with anything from nails to ceramic shards to thick copper wire.
Title: Re: Dark Skylines
Post by: Zaweri Runewright on January 14, 2016, 03:26:11 am
Zaweri stretches as he rises up from his makeshift bed. He grabs one of the battery launchers.
I'd prefer my rapier, but it needs to do...
He walks over to the rest of the squad.
Title: Re: Dark Skylines
Post by: Wheel-Son on January 14, 2016, 10:24:36 am
Kleo gets up a dreamless sleep, he sits up from rollmat and stretches. He walks over to a medium sized metal box inside his room, inside is various knick-knacks and other things, he grabs his Battery Launcher along with a pouch with some dead batteries. He loads the 'Launcher with batteries. He walks out of his dorm and heads to where the group is about to disembark.
Title: Re: Dark Skylines
Post by: guest48 on January 14, 2016, 12:21:28 pm
Garren rolls back, then jumps off his bedroll and onto his feet, grabbing the table leg from the pile.  "WHOO!  Let's steal shit but not be illegal about it!"
Title: Re: Dark Skylines
Post by: Siege-Loli on January 14, 2016, 12:33:50 pm
With the group assembled the only thing left to decide was the route to take to the old Shopping Complex. There were two ways taken, both with their own unique problems and challenges.

The quickest way would be to head five buildings west and then cross the 100 foot bridge to cross the street. The end of the bridge is a popular site of ambush. Afterward the team would have to go 5 buildings north.

The longer way is to go 10 buildings east and then make your way through the old sky bridge inside the college. The site though is known to harbor the occasional Afflicted.
Title: Re: Dark Skylines
Post by: Zaweri Runewright on January 14, 2016, 12:41:46 pm
"I have a feeling we should take the longer route. I'd rather fight against a zombie rather than be ambushed on the bridge there."
Title: Re: Dark Skylines
Post by: guest48 on January 14, 2016, 12:46:47 pm
"Ooh, ooh!  I vote the bridge!   People are fun!"   Garren chimes in, bouncing up and down.
Title: Re: Dark Skylines
Post by: Forrest on January 14, 2016, 12:50:50 pm
"Hmm....well, seein' as I'm leader of this here expedition...." Paxton starts up, probably gaining quite a few eye rolls and sighs. He never let anyone forget that.... "I think we should be takin' the quicker route. We need them supplies ASAP, and 'long as we stay on guard, ambushes shouldn't get the best of us." He finishes, looking to the others for their opinions.
Title: Re: Dark Skylines
Post by: Wheel-Son on January 14, 2016, 01:07:08 pm
"People aren't that hard to deal with, the only problem we would have are arbiters. But we could always throw them below." Kleo says. "We might get some bonus gear, maybe a new lens."
Title: Re: Dark Skylines
Post by: Siege-Loli on January 14, 2016, 01:19:48 pm
The group exits from the Tower from the roof access and ropes their way down to the building to the west. Of course the Runner rappels upside down from his legs and does a hand stand. Making your way across the five buildings takes a long time since the scavvies aren't as nimble as their companion and require help up a brick wall.

As they reach the bridge they notice something odd on the roof of the building that wasn't there before. Someone had covered up a hole with a piece of plywood. You guys could investigate inside the building or make your way across the bridge as planned.
Title: Re: Dark Skylines
Post by: Forrest on January 14, 2016, 01:30:45 pm
Paxton, breathing a little heavy from the exertion, takes a quick second to recompose, before heading on over to this new plywood covering. Strange. Again, looking to the faces of his crew, he beams a big, self-confident smile and pulls his Spiker from his belt. "What have we here, gents? A little hiding spot, perhaps? Cache of supplies? Can't hurt to check, can it?" He suggests, standing next to the covering and carefully attempting to slide the plywood outta the way with his boot, his Spiker aimed directly into the hole.
Title: Re: Dark Skylines
Post by: guest48 on January 14, 2016, 01:33:35 pm
Garren sighs loudly, idly swinging the table leg around.   "You people are slooow.   Get faster or something, I dunno.   Ooh, hole!"
Title: Re: Dark Skylines
Post by: Wheel-Son on January 14, 2016, 01:38:32 pm
Kleo keeping watch, making sure no one gets the drop on them.
Title: Re: Dark Skylines
Post by: Siege-Loli on January 14, 2016, 01:55:22 pm
As Paxton moves the plywood with his boot, Garren nearly jumps into the hole on instinct but resists the urge. It was for the better too since the hole goes down 30 feet and at the bottom is a spiky mess of rusted rebar and concrete. But if you were careful you could possibly go down there without spiking yourself in the groin.
Title: Re: Dark Skylines
Post by: Forrest on January 14, 2016, 01:58:34 pm
Paxton whistles as he peers down to the spiked rebar coating the floor. "Well now, somebody appears to be guarding something here, hm?" He thinks aloud, turning to the others. "Should we check this out, or head to the shopping centre first, men?"
Title: Re: Dark Skylines
Post by: Zaweri Runewright on January 14, 2016, 01:59:28 pm
Zaweri looks down the hole, as it reminds him of the hole his father fell down and died.
Title: Re: Dark Skylines
Post by: guest48 on January 14, 2016, 02:08:53 pm
"Hooole...    Issa big hole.  I VOTE WE JUMP IN IT!"
Title: Re: Dark Skylines
Post by: Siege-Loli on January 14, 2016, 02:22:04 pm
The party votes to descend the hole to search for da lootz. Garren goes first, easily managing to climb down the hole to the first landing. Zaweri goes down behind him but slips and begins falling down the hole. Garren reaches out to grab him as he falls but all he manages to do is grab air as Zaweri plummets 30 feet onto spiky rebar. He is impaled in several places but is barely alive but will need some help quickly. Paxton goes in after him but slips as well along with Kleo. They both fall 20 feet but land on a landing with bruising.
Title: Re: Dark Skylines
Post by: guest48 on January 14, 2016, 02:34:28 pm
Garren looks down  at Zaweri, wincing.   "Aw, little rabbit missed the hop?   Coming down!"    Garren tries to climb down to 'help'.
Title: Re: Dark Skylines
Post by: Forrest on January 14, 2016, 02:39:16 pm
Paxton stumbles across a tube of Medi-Gel in the clothes of a skeleton, along with a seemingly basic laser pistol lying nearby. (Thank you, RNG gods.) He'll stroll over to Zaweri, holding the tube high, another big, dumb smile on his face. "Here, ya clumsy wanker. Try this." Paxton mumbles, attempting to use some of the stuff on his wounded comrade.
Title: Re: Dark Skylines
Post by: guest48 on January 14, 2016, 03:10:02 pm
Garren yanks Zaweri off those spikes like a pro, yo.   Bro
Title: Re: Dark Skylines
Post by: Zaweri Runewright on January 14, 2016, 03:10:42 pm
"Whew... Thanks guys, you are fuckin' awesome." he says, exerted from his injuries.
"I'll carry on with you guys. It hurts, but I am just fine. No need to drop me off at the outpost."

HP:11
Title: Re: Dark Skylines
Post by: Siege-Loli on January 14, 2016, 03:17:58 pm
Despite the spike trap of death the party succeeds in finding sweet lootz with no one dying. Now it would be up to them to escape this spiky death room and continue on their journey.

Title: Re: Dark Skylines
Post by: ajwilli1 on January 15, 2016, 01:28:39 am
Name: Grunk
Class: The Arbiter
Age: 34
Physical Description: A ugly ass motherfucker that got wounded one to many times, he has shaved off all his hair, he has a few tats of anchors and sailor caps. His head looks like a stepped on loaf of bread or salami that was left out in the sun, pale with hints of pink, with a thick unibrow that covers up his eyes.
Title: Re: Dark Skylines
Post by: Forrest on January 15, 2016, 01:32:21 am
(OH FOR THE LOVE OF FUCK FINALLY AN ARBITER. LIKE I SAID, BEFORE NOW, WE WERE BASICALLY AN ALL RANGER GROUP WITH ONE ROGUE.)
Title: Re: Dark Skylines
Post by: ajwilli1 on January 15, 2016, 01:41:04 am
(OH FOR THE LOVE OF FUCK FINALLY AN ARBITER. LIKE I SAID, BEFORE NOW, WE WERE BASICALLY AN ALL RANGER GROUP WITH ONE ROGUE.)

[[Something in my gut told me to go tank instead of a scooty-booty man, turns out I was right.]]
Title: Re: Dark Skylines
Post by: Zaweri Runewright on January 18, 2016, 11:17:01 am
Zaweri watches as Garren jumps down into a hole next to the spike pit. Garren suddenly dodges a spear, and Zaweri fires down into the hole by instinct after seeing six pairs of eyes look up.

Garren, jumping back up from the hole, with a tentacle monster composed of fused together zombies chasing him. The tentacle monster hits Zaweri, who takes 4 damage.
 
"Guys, we should run!" he shouts as he starts climbing up the spiked pit's wall, with Garren, Paxton and Kleo following, they escape successfully.

"That could have gone a lot worse. Good job, guys."

HP: 7
Title: Re: Dark Skylines
Post by: Zaweri Runewright on January 18, 2016, 05:23:38 pm
(a lot of shit happens, the bridge breaks and shit.)

Zaweri tries to swing across to the opposite building. He slips and falls, straight into the Afflicted. He looks up at the other people, successfully swinging over, and smiles. At least they didn't die.

HP: 0







Name: Auron
Class: Scavvie
Age: 28
Physical Description: A guy with a pretty tough build. He wears suit pants, a white T-shirt, a cool hat, and a trenchcoat. His hair is short and brown, and his eyes are ice blue. He has a beard, reaching to his chest.