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Topics - saltmummy626

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1
Rec Room / A History of Time to Come
« on: February 07, 2020, 09:06:28 am »
It had been a somber affair despite how damn cheery the day around it had been. Catnip and Kathrine had stayed long after everyone else had gone home, but not as long as two others. Medeina stood still by the other, letting the light of day play off the matte white finish of her body and reflecting the bluish hue of the others scaled skin off the few more reflective details. Medeina offered a tissue to the other and she took it gratefully, but quietly. She had scales, like her father but bore the eyes and hair of her mother though these last could said to be far more organized than the woman's unlikely matron. Two pair, rather than the mothers multitude of ocular orbs vying for space in one socket while the other filled out with only a single large and relatively normal eye. She was short and plain, comparatively to other mutants her age, and wore a pair of spectacles over her lower eyes.

"Take all the time you need Miss Mona." Medeina said again, feeling a bit foolish but none less saddened by the sudden passing of the girls father. An issue with his cybernetic heart. In the pre-cataclysm, his CBM would have been replaced with something better long before the unit wore down, but this wasn't the pre-cataclysm. The robot glanced around, scanning first the twin graves of the girls mother and father, then the others. Nearby, she saw the grave of the old cowboy. Floyd. Someone, possibly the ranger, the cyclops, or possibly Catnip, had left an offering of flowers in the bronze vase atop the stone marker. A man had come to them seven years prior by the name of Duke. Floyd's brother. He'd come and taken Kathrine prisoner on behalf of some vile benefactor, and Floyd had stepped in. The duel that followed had ended both men's lives, but not before Floyd had given his goodbyes to his children both biological and adopted.

A cloud moved across the sun and momentarily blotted out the light. When it cleared again, Medeina caught the glint of light on brass. A brass star. A Misling police officer was moving up the gravel path towards them. The uniform was different, less blues and browns and more grays and blacks, but even in these degenerate times an officer of the law was an officer of the law.

"Good afternoon Officer Remington. How is your training progressing?" Medeina asked, momentarily forgetting herself.

"Finished up last month ma'am. How are you, besides the obvious?" He asked back, internally kicking himself for the blunt awkwardness of the question.

"Poorly." Medeina said simply and perhaps a bit sharply. Mona said nothing, having not even registered the man's approach or the short exchange that had followed. Remington had missed the ceremony due to extenuating circumstances, but better late than never he had supposed. He put a hand on Mona's shoulder and squeezed gently. A long silence followed, then the officer leaned over and put something on the grave along with all the rest of the flowers and things people had left. A small electric car. At that moment, as though the sight of it had pulled some deep sad memory from her, Mona began to weep.



Jennifer strode into the New Paris Rangers meeting room and slapped her files onto the table before taking a seat and sorting through them, preparing for the coming meeting. The funeral had been hard, especially since even with a crowd of cyborgs and mutants in attendance, it had been just too similar to her own father's funeral. Further, she felt bad for the young lady Dee was leaving behind. So much promise and potential in the girl, but at a time on her life where she was unsure of what she really wanted to do with it. Jennifer had had the benifit of being a marine at the time, Mona had no such anchor in her life. She had friends, of course, but no sense of what she should be doing. Jennifer shook her head to clear it and leaned over to where the fries were before stopping herself. Cheena, the spirit within her, loved fries and demanded them daily. The spirit kept Jennifer healthy and slim, but it was bad for her image to go around gorging herself on fried and salted potatoes. Not that her image wasn't already... Questionable.

The first of her rangers entered quietly and gave her a quick nod. Sylvester "Jannisary" Chetwood, her second 'chosen' ranger. A man ten years her junior with long brown hair tied behind his angular face, smooth tan skin like cappaccino, and slightly angular eyes that made him look determined and a little pissed. Atomos had wanted him for his skill with a rifle, but he'd since shown other noteworthy qualities as well.

"Is Roots here yet?" He asked. Jennifer shook her head and leaned over to the fries again. Rather than take any, she pushed the tray in his direction and he took a handful. Khaki "Roots" Jones was mostly the rangers radio operator and well known to New Paris. Jennifer was quite happy to poach Khaki away from New Paris and it's growing beurocracy.

"I'm here, I'm here," Khaki huffed, "Cher- I mean, Hussar just checked in. She won't be back for another three days. Asked her to send along the news of Mr. Koenig's passing to her client. Ms. Running-Wolf didn't seem to take the news very well."

"Okay." Jennifer said, "Then I guess it's just us today then since Poncho and Cisco are still out on cabbage patrol. Well, us and Guidebook."

"Guidebook never comes to the meetings..." Sylvester grumbled.

"He's not technically a ranger." Jennifer mused, "He doesn't have to come to them..."

"He's a weaselly little piss ant." Khaki spat uncharacteristically.

"He's leaving anyway." Jennifer dismissed, then sighed, "I miss Carrie." Carrie Willinsdotter had been the first "Guidebook," and as Guidebook she had been an exemplary keeper or records and a fantastic partner in the New Paris annual pub trivia event during the spring fair. They'd lost Carrie in the battle of Puller's Reach. The sight of her standing over Sylvester, scared shitless but still shooting, had stuck with Jennifer for a long time after the fight. That and seeing the man the people of New Paris called the Iron Marshall laying in a heap inside his totalled tank after a DU shell had struck the ammo rack. Hector had survived the battle in the end, Carrie had not.

"We all miss Carrie." Khaki husked, "I... Maybe we should just stop trying to find a new Guidebook? Its always felt kind of... Wrong." She slumped into a chair and disconsolately nibbled at a fry. Jennifer felt like she was back at the funeral again for a moment, then shrugged the feeling off.

"Yeah, I think you are probably right. I know Cherise's feelings on the matter, and can guess pretty well on what the others will think. Put it to a quick vote?" The others nodded, the vote was called, and the rangers agreed. After, they began to go over other business.



Catnip hobbled along slowly at Kathrine's side, brooding over the last thirty years of her life since emerging from a lab with a handler named Nathan. The train was not complete, and it had given her a sense of hopeless helplessness, especially after Mica had passed away. Catnip had sunk into a perpetual depression that had only lifted long after when she realized that "finished" was not the goal. Technically, she'd "finished" the train ages ago when she had finally put the finishing touches on the engine. Everything after that had just been... Adding on. She had been so relieved by this revelation that she'd made one of her rare visits to the Chapel of Agmen and gave a sermon.

Then, shortly after, Agmen had punished her (or so she thought) by breaking her back and forcing her to walk on a cane. Fortunately Catnip had already possessed a very nice cane, a gift from her late sister and brother in law and for some reason, using it had pleased and eased her.

"What do you think Kathrine?" Catnip asked the maid. Kathrine's sad expression didn't change and Catnip marveled again in the moment before the words came at just how little Kathrine had aged since they met. Catnip was only thirty now, but she was beginning to gray around the edges. Kathrine had not in the least.

"I think... I think we should help Mona..." Kathrine said. There was more there, Catnip knew, but Catnip wouldn't push it. The passing of their friend had hurt them all profoundly, but there was no question of helping her niece.

"Yeah. Give her time Kathrine. She came to us after Mica... Went. She'll come to us again when she's ready. Do you remember how to make that spiced apple stuff Dee had you make for her last time?"

Kathrine nodded somberly, she did. The maid knew that it would be needed. Nothing had made Mica and Dee's squishy smile like spice apple pie. There would be baking aplenty as soon as Mona was ready to talk.

2
Creative Endeavors / Catnips Odd Trip
« on: September 20, 2017, 05:03:22 pm »
                                                                                                                         1. North of Nowhere

    In the sonoran desert, three thousand miles from New England and the ravages of Gods Army and the bandits that troubled that region, a star moves and settles gently in a lonely tract of hardpan just north of what was once the Texas Mexico border. The bright point of light stops a few feet from the ground before widening into a field of stars, disgorging its passengers before fading into nothing. One dead, one merely unconscious. There is no one to witness this strange event, none to greet the cosmic passengers of that traveling star. The sun begins to set, the screamers begin to emerge from their hiding places among the dunes, and the stars above in the crystal clear sky play out their stellar show for none to see. The sun rises in the morning, banishing the screeching pygmies that have come to call the desert home and turning the sky into a bottomless vault of blue. A wheel of perfect azure rolling away in the distance, marred only by the blazing sun trundling across its unmarked surface and there is no one to mark its passage. The winds blow to cover the bowl and it’s star borne travelers in drifts of shifting sand. Night falls, and the screamers come out. This time, they find the body of the deceased and they rip it to shreds without finding the other buried beneath her protective dune only a few feet away. Day break again, and this time, something is changing.

3
Rec Room / CDDA RP: Rules of engagement and OOC
« on: August 09, 2017, 07:14:44 pm »
IN GAME:
When your turn comes, you create a new character. When you get bored, get killed, or survive an entire year, you pass the save along and the next player creates a new character. If your character is still alive when your next turn comes around, you continue play as that character. If your character is dead, then you create a brand new one. This continues until the succession burns out.

An exception to the above rule is if the character is an NPC or if you can keep the character in RP rotation. If you intend to simply create another character and forget your old ones exist, then don't bother. PC's without RP/story agency are little more than an inconvenience to the size of the save file.

Single pool or multi pool at character creation. Freeform is not permitted.

Player to player relations. Due to a limitation with cataclysm DDA, you will not be able to encounter one anothers characters in game. Instead, RP it. Items can be stolen or purchased from other players IF they are found.

Cheating. Unless you have a very very good reason, try not to use the debug functions. I'm fairly certain very few of us will be able to avoid this one, so at least keep it believable. It's a forgivable offense as long as you, for example, remember to turn debug hammerspace off, or don't take extremely strong without thinking to get the prereqs first, or debug in thousands of bullets/drugs for unexplained reasons. Items which are obviously gained in this way will be PURGED, no exceptions. "fun" is not an adequate explanation.

No using mods for metagaming
For those who have dependent mods outside of the RP but whose mods are being used in the RP should not make additions to them simply to get an advantage. Any changes to such mods that change how certain items or effects work that contradicts the established canon with the expressed intent of metagaming will be punished at the discretion of the other players. If an item is changed but not with the intent to metagame, two solutions exists: create a separate version of the mod to be used in the RP or make a patch that changes the item back to it’s original function. Any changes to mods must be reported to prevent this from causing an issue.
_________________________________________________________________________________________________________________________________________
IN ROLE PLAY:
No meta gaming, it's the cardinal rule guys. Seriously, don't act on knowledge your charactes most certainly don't have.

If lot's of people are around, try to keep everyone notified of both when you post and when you are ABOUT to post. communication is key.

Try REALLY hard not to kill each other unless otherwise discussed with the owner of the character. this includes NPC's. If player to player combat occurs, you dice it out. Or however you agree to do it.

In RP skills should at least be a semblance of in game skills.

Collaboration should be done in google docs. Doing so in forum can creatively cripple players who are not involved.
_________________________________________________________________________________________________________________________________________
SUCCESSION/RP "RIGHTS"

The right of disposal
You have the right to kill off one of your own characters except in the case of "the right of inheritance." This also goes for property such as vehicles and buildings. Right of disposal is forfeit in the case of blatantly debugged items and characters.

The right of inheritance
Other players have the right to adopt your characters under three conditions
1. the character is abandoned. Abandonment is determined by whether or not condition 2 is met or other related factors. (time since last post, length of last post)
2. the adopting player has put forward more effort to creatively characterize or otherwise develop that character than it's creator has.
3. the other players give majority approval of claimed inheritance.
If these three conditions are met, then the character becomes the "property" of the adopting player and the characters creator loses the right of disposal over the character. This right is to avoid character abandonment in the case of well developed characters.

The right of challenge
Any player may issue a challenge between his character and another players character. The system is decided upon between them, if no system can be agreed upon then a system is chosen for them.

The right of refusal
If one player issues a challenge, the assaulted player may refuse. If refusal is issued, then you better have a way to RP that failure. This includes NPCs.

The right of reward
As special incentive to creativity and originality, items can be given out by majority approval if a player writes/role plays well enough AND the item in question is part of what they obtain in RP/story as a result. The conditions for approval should be very high and judgement be strict.

Right of RP modding (as suggested by Noctifer)
If approved by the other players, a player is allowed to mod in and spawn an item or ability in-game if it makes sense within the RP setting and for the character to receive it to make sense as well. Any such item or ability must be mentioned through the RP and failure to do so makes said item or ability forfeited.

Right of Reprisal (As suggested by RedVulnus)
Should the group in general feel that a specific character(or in certain circumstances player) is causing problems the group may determine a punishment for the character. Punishments should generally start as something small(EG:injury, damage to equipment, outright removal of equipment). Should it start off as a significant problem or reaches that point then the character may be killed permanently. This requires a group consensus.
-Should there be a tie Saltmummy will determine it if he has not voted. If he has then the side he has voted on automatically wins in the case of a tie. Players may request a review on the decision but must accept any final decision made.
-Saltmummy’s votes have more ‘weight’ and will be treated as such due to his substantial work for the RP.

4
General Discussion / The hunt for apatheticexcuse
« on: May 14, 2017, 12:43:22 am »
Where he at? We are all members of the UM discord, so most of us know that he has recently simply left it. Attempts at direct communication have met with silence. Apart from his sig which simply says "Gone, cheers guys," his last known communication with any of us was "I don't have time for this." and then nothing. Leaving us to question, "wha happen?" Was he kidnapped by eastern canadian guerillas? Is he being held hostage by Hindu extremists? We simply don't know.

My investigation is ongoing, any information regarding Apatheticexcuses disappearance should be reported to me immediately either in this thread, via PM on discord, or via PM on steam.

5
Rec Room / CDDA: Adventures in Cataclysm
« on: September 29, 2016, 07:39:05 pm »
          And so the beast called Mammon and the king of men did stand before the masters of the void to make his decree, and lo did the masters strike him down. Taking the crown and placing it upon the head of the beast, the masters decreed "Mammon, thou art that which lies in the hearts of all men, thou shalt be king of this world for no man can deny the will of his heart." Man bowed before the beast called Mammon and called him king. In his name they brought upon themselves ruination.
                                                                                                                                              -In Libro De Discordias, 6:13, The Parable of The New King 

It had been five days. Early on the first day, Kent Kamp and a handful of others had been loaded into a large truck and brought to a shelter in the woods. They had been told nothing of what was going on. Even the two men in uniform who had been left behind to watch them seemed to know nothing. Fortunately, one of the other survivors had brought a radio along. for two days they had listened intently for any bit of information, but nothing of substance seemed forthcoming. On the third day, the signal suddenly cut off and all that was left was the eerie silence of radio static. On the fourth day, they discovered the address of a refugee center not far to the north, but the world had become dangerous. On that same day, something large had broken through the tree line across the road and charged, screaming, at the shelter. Those closest the shelter ran back inside and hid in the basement, the rest had either scattered into the woods or died. For a night they waited nervously and prayed as the creature stomped around above them. In the morning, the remaining survivors drew straws to see who would go up and look around. It had been Kent to draw the short straw. Fortunately for him the creature had moved on in the night, taking what remained of the dead with it. On that fifth day, most of the remaining survivors struck out for the refugee center in the north. Kent Kamp and Marlon Ybarra were the only ones left when Kent awoke in the dark of the shelter on the sixth day.

"At least we have shelter."

And so begins the story of the first of this worlds characters.
RULES_____________________________________________________________________________________________________________________________________________________________
CONTINUOUS PLAY!
When your turn comes, you create a new character. When you get bored, get killed, or survive an entire year, you pass the save along and the next player creates a new character. If your character is still alive when your next turn comes around, you continue play as that character. If your character is dead, then you create a brand new one. This continues until the succession burns out.

Player to player relations. Due to a limitation with cataclysm DDA, you will not be able to encounter one anothers characters in game. Instead, RP it. Items can be stolen from other players IF they are found.

Cheating. Unless you have a very very good reason, try not to use the debug functions.

Vehicles. Get a GPS unit on that bitch, someone might find it and take a liking to it.
___________________________________________________________________________________________________________________________________________________________________

TURN ORDER!!!
Saltmummy626 - Finished, Dead on day 4. Hid a stash of loot in the woods after dreams were crushed.
Apatheticexcuse - Skipped upon request
Random_Dragon - Finished, Deaded by a Dracolich while on his arcane adventure.
Noctifer - Finished, Claimed by the horde, lived like a professional
Forrest - Skipped upon request
Perigrin - Skipped upon request
Wilson - Skipped upon time up
Blitzkrieg of Butts - Skipped upon time up, partial turn but save was deleted
Apatheticexcuse - CURRENT!
Forrest -
(SIGN UP NOW!!)
Questions? Discussion? Take them over to http://utterlymad.smfnew2.com/last-man-gaming/succession-dda-the-plannening-579/ to hash out the details. Or just ask them here I guess.

6
Last Man Gaming / Succession DDA, the plannening
« on: September 27, 2016, 12:28:27 am »
I've been doing some reading on how to go about it. In some cases, successions die before they begin. In other cases they go quite far and get plenty of playtime until the succession burns out. Unlike a DF succession, cataclysm DDA successions cannot end in !!FUN!!, because there is no ultimate game over state. I have two ways we can go about this. Continuous, and competitive. There is only one main difference between them.

In continuous, players play until they don't feel like it anymore, a year in game time has passed, or their character dies (whatever happens first) and then the save is passed on and someone else does the same. Play continues in rotation between all the participants. When a player is killed, they may create a new character should they choose to take another turn.

In competitive, players play until they don't feel like it anymore, a year in game time has passed, or their character dies and then the save is passed on and someone else does the same. In the case of death, gameplay ends for that player and they may not make another character. They are "out." The last player with a still living character "wins." The upside to this over the continuous style is that this version has a definite end point.

We would have to decide on settings and mods to use, unless we want to go for simplicity and go with a full vanilla world. If that's the option we go with, if we decide to do this, I must insist on wander spawns. Once everything is decided, I can gen a world according to how we decide to do it.

7
Creative Endeavors / Brightpoint (working name)
« on: August 29, 2016, 10:26:38 pm »
What I am about to post is very long, or so I've been told. I have some friends who were supposed to read through this and basically pick it apart for me. That was a month and a half ago, they still haven't done it. Instead, I have decided to toss it in the direction of Utterly Mad and see what happens. What I desperately need from you, is to just read. At your own pace. Give feedback. I want this story to be right, and to make it right, I need feedback. Please do not comment on spelling or grammar, I'll correct it myself later. What I need is what you feel are the weakest points, what about the strongest points? Where are the plot holes? Are there bits I should axe? Most of all, I just need to see what people think. My other friends have no time for this, and I trust most if not all of you enough to put it here.

I'll be throwing it up a few paragraphs at a time.

Ferret considered, not for the first time, returning to Bright point. She thought about how much safer she would be in Bright point. Bright point was bitterly cold, but it wasn't as damp or infested with the undead as the bleak coast. It hadn't always been called that of course. Not long before the birth of her great great grandfather, Bha-Yahn had not gone into decline, Gulgatha's capital hadn't yet sunk into the ocean, and the ravening horde had not yet breached the Paint Valley. Back then, it had been called "The Gulgatha Grazelands." Shortly after breaking through the forest on the overgrown southern coast road, Ferret crested a low hill and found that her objective had come into view. Peeking out from beneath the thick fog that hung over the swamp of tears, was the Tower of Gulgatha. The land below had not always been swamp, and the city of Gulgatha's descent into the ocean had not been gradual. It had been a disaster. On an early winter night, the land had suddenly given way and an entire region of farms and grazelands had slipped several feet. Guglathas residents found themselves neck deep in salt water. Many had drowned, many more froze to death with no homes to seek refuge in. Those that survived went south, but did not dare to approach Bha-Yahn. Bha-Yahn had no idea of the doom that had come to Gulgatha, and the displaced Gulgathans had their doubts that they would be welcomed in the city of their long time enemies. Besides, Bha-Yahn had it's own doom to deal with. For Ferrets part, she had seen Bha-Yahn, and had given the diseased and dying city a wide berth. Below, in the leaning tower, she could see a flickering light. Possibly the camp fire of some hermit. Her goal had been to go to Gulgatha and see what had become of the home of her great grand father and to reclaim an heirloom seized by the Ateshites in those long ago days so she might make use of it, but that light gave her pause. Was their still someone down there in that drowned tower? The light gave her an odd forboding feeling in the pit of her stomach, but she determined to set off at once. She had to cover some ground that day, and wished to reach at least one of the farms on her grandfathers old map. Speaking of which, She took off her small pack and knelt over it. From inside she took said map, and a sheaf of notes. Both of which she had pilfered from the her fathers old things. After a quick glance at the map and replacing it, she looked through the notes. They had been written by her father, her great grandfather, and another traveler to this region. A deceptively young appearing man by the name of Stam Dalenson. A friend to Ferrets family and tutor to a great many of Bright Points young people. The sword at her hip had been a gift to her on her 16th birthday. "An item from my own collection." he said, "A girl can use a sword as well as a man, and in these dark times she may have more need of it than for dresses and jewelry." Her mother had scowled at the well kept steel blade. Swords, her mother believed, did not belong in the hands of women. Ferret had given the short sword a few testing swings when Stam had stopped her. "A short sword is not for swinging girl. Rather, it is for short cuts and stabs. I will show you some day." Stam had not the time to show her on that occasion before he left to journey into the ruin lands again. Later though, he had taught her a great deal. The notes detailed a few of the hazards to be found in the swamp, and hazards to be found in the city itself. The most common of these were swamp lights, and corpses which had sunk into the bog and lain dormant even after the magical taint in the land had reanimated them. She put the notes away and looked back down towards the sunken city and noted that the light in the tower had gone out and that the morning sun, just cresting the hills in the west, had burned off a bit of the fog. She slipped her pack back on and adjusted her belt. It would be a long day.

8
Last Man Gaming / Pokemon discussion (was pokemon uranium)
« on: August 16, 2016, 04:53:31 pm »
I don't much like pokemon a whole lot myself, but I downloaded it on a whim before the inevitable Nintendo take down. Looks like I was correct in assuming Nintendo would do just that.
If you would like it, I can upload the installer to dropbox or something and you can have it to try out yourself. It's version 1.0, the game is packed with a patcher as the developers have stated that they will continue pushing out updates. I recommend you use that patcher first thing. If the patcher fails, it's because of a possible error in the one of it's files and I can give a replacement if it's needed.

9
The clubs are over there, try not to break any more bones than you have to. Keeping a dead horse animate is difficult when you've powdered it's rib cage.

10
General Discussion / Corruption bullshittery.
« on: July 19, 2016, 12:37:08 am »
No, I'm just talking about that thing Wilson did for his birthday.
It's my birthday today, I went out to a cabin with some friends. One of them got me a shotgun. After a of drinking, one of my friends asked if I was ready to try it out. They led me around the back of the cabin where we had the prey caged up. My buddy popped the lock on the first cage and let out a fat nerd in the battlestar galactica tshirt. Had to taze him to get him moving instead of shouting about how "we couldn't do this to him." Once he was out of sight, we let the dogs loose and started the first hunt of the day. Best birthday ever. We are gonna release the next one in half an hour.
See? He said it first.

11
General Discussion / The Dark Tower
« on: May 09, 2016, 11:05:00 pm »
For those of you who didn't read it, The Dark Tower is a series of 7 (+1) books by Stephen King detailing the trials and tribulations of the last gunslinger Roland Deschain as he journeys to the dark tower though a post apocalyptic/scifi/fantasy/western setting. It's a very good series of books.

A few years back, universal studios announced that they were working on a series of three movies and a TV series centered on the book series... Until they canceled the project so they could throw money at the shitty "battleship" movie, and the likewise shitty "47 Ronin." They poured almost 400 million dollars into those two movies, both of which were panned by critics. As it turns out though, The Dark Tower has, as of last year I guess, been picked up by sony pictures.

Here's what I know. The movie appears to encompass all seven books. The movies cast appears to be lacking many important characters, including most of the main characters. The movies cast appears to include characters who were unimportant for the most part in the books as main characters in the movie. For example, "tirana" who was a vampire promptly shot in the head and never mentioned before or after in the sixth book is now a main character. The man directing the movie has directed five other movies, those movies received reviews ranging between 4 to 7 out of ten for quality. Idris Elba is Roland Deschain, which brings me too...

Idris Elba is black, Roland Deschain was based off of "the man with no name" (clint eastwood). Roland Deschain is white. White washing is a problem in some movies *cough* gods of egypt *cough* but it does go both ways. I don't give a shit about the race or gender of a character in a movie, but if you are going to base your movie off of a book or something like that, for gods sake cast appropriate actors. Idris Elba, who is a fine actor, is not an appropriate match for Roland Deschain, just as the collection of white people they got to play most of the characters in gods of egypt weren't the appropriate cast for that (shitty) movie. Any of the people who had been considered for the role before universal canned the project would have been great. Javier Bardem, Russel Crowe, Viggo Mortenson, or Liam Neeson.

The above is a relatively minor thing though. Whats more concerning is the complete rewrite of the script and seemingly cut characters/story elements. You can't take seven books and compress them into a single movie without some serious butchery. What worries me even more is that Stephen King is on board with this movie, and has in the past spoken out against such butchery of his work. Will I end up relegating him to the same bin where that hypocrite lying fuck George Lucas is kept? I hope not.

I have this horrible feeling that when this movie comes out in 2017, I am going to be fucking furious. Hopefully, I'm wrong, but in the best case scenario is that it will be a decent movie that should not have "The Dark Tower" stapled to it.

12
Last Man Gaming / video game apathy
« on: March 16, 2016, 02:16:35 am »
I don't know what to actually call it other than "video game apathy." In essence, you've got all these games and you don't want to play a single goddamn one of them. The idea of playing one of them, even your favorites, doesn't get you excited. Not even marginally eager. You just sit there and look at your embarrassingly huge library of games and think "eh... whatever..." Any excitement over something is gone the moment the game is no longer new to you. Hell, sometimes you get a game and don't even play it because "fuck it." How do you get over this? I feel like after I got my first job, thats when things started to really go down hill. Once I could afford to get my own games, they just stopped meaning so much. I played through resident evil 4 maybe twenty or thirty times and had fun with each play through but I cannot imagine having that same fun if I went back to it now. I cannot for the life of me bring myself to play through very many games more than once since I got that first job. I want to play video games, but how do you go about doing something you've grown to give less than a shit about? Maybe it's just that I've grown up? I know how the games are made now that I'm older, and much like sausage, it's a thing you really shouldn't know how its made. The practices and behavior behind many game companies, even a bunch of the small teams and indie devs, are rather disgusting and it just turns me away from their stuff, but that doesn't explain the whole problem. Again, I ask, how do you get over the video game apathy?

13
Last Man Gaming / Dragons Dogma
« on: January 15, 2016, 10:49:15 pm »
Dragons Dogma was released for PC today, and with that release comes the question; any of you guys play it before?

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General Discussion / Happy new years!
« on: January 01, 2016, 03:11:09 am »
Here's to hoping 2016 will be kinder than 2015.

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Rec Room / Limuludar, Fort of the Utterly Mad (succession game) SIGN UP NOW
« on: December 14, 2015, 10:13:16 pm »
"Aye, the details are all worked out then." said the dwarven bureaucrat. "We'll set up operations in the azure hills, and your traders will make there profits off getting supplies to the fort. The elves and goblins won't be looking to raid the human caravans after all." A man, appearing fairly uncomfortable under the low ceiling of the tavern where he had agreed to meet his friend Uzol Oddomstizash, a diplomat of "Aban Lisat," for a round of drinks and to discuss a business
venture. "The location is nice Anir, let me show you." said the diplomat, unrolling a sheet of velum on the table in front of him.
Spoiler (hover to show)
Looking over the map, the mans face suddenly twisted in confusion. "I see it's a well located spot, but what of the details? I don't see any important information here. Don't you have a surveyors report? Also, what of these marks here? traditionally these mark elven settlements." Uzol was shaking his head, "Nope, but I can assure you the place is great. deposits of clay, a deep soil layer, ore fairly close to the surface and signs of deeper deposits further down along with good flux stone. Come on Anir, have I ever lied to you?" Anir shook his head. no, Uzol had never lied to him, but Uzol had been mistaken on occasion and sometimes quiet badly mistaken. Anir had shifted the cost of those mistakes. He had a brief flashback of the time Uzol had convinced him to invest in his whaling operation,  an endeavor that had ended in tragedy and a heavy financial loss. "Just trust me Anir, I'll have my best dwarves on it." Anir had another flashback of the last time Uzol had claimed that he had his "best" dwarves on a joint venture of theirs. He still bitterly recalled that fiscal snafu. Uzol was looking at him intently now. Anir could see that look of surety in his friends eyes, and as always, he couldn't resist it. "Alright alright Uzol, I'll back you on this one. But for armoks sakes, this had better not be a repeat of the 'kitten and cheese' episode." Uzol's grin widened, "I swear it won't." "By the way," asked Anir, "What does this name you picked, 'Limuludar,' mean?"  without waiting for a response, he pulled a small book from his vest pocket and flipped through it. "Oh hell Uzol, really?" Anir didn't think it was possible, but Uzol's grin had gone even wider. "What's wrong with Goldenrains?"

Welcome to Goldenrains, The Utterly Mad Dwarf Fortress succession game. Before we get started, some stuff you should know. (rules/allowences)
At least one year terms, a max of two years. your turn starts on the first of spring, and it ends on the first of spring.
Try not to kill the fort on purpose. If something happens and it leads to the death of the fort, we can choose to roll back or reclaim. Or start a new fort.
No DFhack. Not that it matters, DFhack isn't up to date.
Other utilities are allowed. I know a lot of people like to use Dwarf Therapist, and that's fine. Tilesets are fine too. Everything but DFhack.
I will contact you, via PM here on the forum, when your turn has come.
No time limits. If you go too long without an update though, you will still be skipped.
Multiple turns are allowed, but not one after another.
http://dffd.bay12games.com/file.php?id=11309   <----current experimental starter pack for windows, the mac version isn't ready yet.

Embark details
We are using an embark profile called "salties special brew." It's an easy start profile I set up myself for rapid setup in evil or difficult embarks and for quick breaching of aquifers. (there is no aquifer.) It also includes many dogs and turkies.
If you look at the map above, our exact position is the little yellow headstone north of the mountain range, next to the ocean in the center image. Aban did not lie, it does have the wealth he claims it does, but the location is a hotbed of elven and goblin enemies.
Yes, we are at war with the elves.
The dwarves are, 3 miners, 2 farmers, 1 mason, 1 carpenter, and 1 ranger. I can assign dwarves custom names and custom professions if you guys want them.

Turn order
1. Saltmummy626 - Finished - fortifications in place, clean water obtained
2. Lorknis - Finished - werebeasts kill farmers and late term abortions
3. Zaweri Runewright - Finished - chameleon kills fort Zaweri uses time travel
4. Ajwilli1 - Finished - Constructed pubs, goldenrains is a barony, THE BOOZE WILL FLOW!
5. Perigrin - Canceled due to Hard drive shenanigans
6. Saltmummy626 - Finished - Streamlining, compiling, mucking about
7. Lorknis - In Progress -
8. ajwilli1 -
9. Callidus -
10. Perigrin -
SIGN UP TODAY!

CURRENT SAVE
https://www.dropbox.com/s/jwbktgsj4v01wjb/goldenrains%20131.zip?dl=0


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NOCTIFER IS A FAGGOT