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Messages - ajwilli1

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31
Rec Room / Re: SPRAWL: Future Urban Combat [Cyberpunk RPG]
« on: August 27, 2016, 03:07:44 am »
[[getting a notepad and pen.]]

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Rec Room / Re: SPRAWL: Future Urban Combat [Cyberpunk RPG]
« on: August 27, 2016, 02:56:06 am »
[[Updates will be rapid-fire tonight, as I have plenty of time right now, I have my dice out and a notepad to jot things down. Feel free to head out on your journeys.]]

33
Rec Room / Re: SPRAWL: Future Urban Combat [Cyberpunk RPG]
« on: August 27, 2016, 02:55:21 am »
Both the IT and CO sit around quietly while you discuss your tactics. "Just make sure you don't harm the office jockey during your convincing, otherwise it'll be your asses in the fire. Because as far as their concerned, me and the computer geek aren't here."

34
Rec Room / Re: SPRAWL: Future Urban Combat [Cyberpunk RPG]
« on: August 27, 2016, 12:50:39 am »
Carter pauses for a moment, scratches his beard with his augmented hand and then looks at the IT guy. "You did tap into another weapons shipment coming this way correct?", the lieutenant walks behind the IT guy's chair placing his hands on the back and looking over his head at the screen.

"Yeah, but its not heading this way.", he says scooting his chair towards his laptop. The IT begins to furiously type on his keyboard, looking over shipping schedules of Omni-Tech LTD. "I mean it'd take a lot of convincing to get them to send another shipment out, especially after they lost the last one. And from the sound of the plan, it sounds like there's a chance you could cost them more cargo."

Carter steps away from the computers and looks towards Kagame, "It's still an option, but so far from what we've seen they're armed with really cheap weapons. 3D printed ones. Stuff that wouldn't even pierce the armor we built into our implants. That's why we're not really worried about numbers here, they have a snowball's chance in Hell to take us out. As for the prototype, we don't even know, something energy based we know that for sure."

You can see that the IT guy is pulling up information about a corporate liaison, "Alright. I have some information on the Omni-Tech liaison, he's in the city proper so you'd still have to hoof it to get there. He's located at their PR office, office V-18, his name is Kyle Reese. If you wanna talk to him about your idea that's the guy you're going to have to go to." The printer lights up and starts whirring, in a few moments a sheet of paper with Kyle Reese's information slides out onto the tray.


Kagame earns +10XP for actually having an idea!


Kagame: [10/50]

35
Rec Room / Re: SPRAWL: Future Urban Combat [Cyberpunk RPG]
« on: August 26, 2016, 09:17:15 pm »
"No clue, from what it looks like they're dabbling in everything until they can get their foothold in something. That's why we're assuming they jacked the weapon shipment, so they can get in on the arms trade... or arms smuggling. One of our moles has been noticing a lot of their men coming and going out of some nightclub here in town, possibly drugs or human trafficking. Could be something you could look into.", Carter says tossing his projector remote on a nearby table.

36
Rec Room / Re: SPRAWL: Future Urban Combat [Cyberpunk RPG]
« on: August 26, 2016, 09:08:55 pm »
The lieutenant takes a deep breath, closes his eyes for a brief moment, and then proceeds to the "briefing center". "Alright. If all of you are done bickering at each other like housewives at a soccer meeting, we can actual discuss the mission at hand. Like adults.", he proceeds over to a small hologram projector on the floor in the center of the 'briefing room' and steps on it to activate his 'presentation'.

"As you all have, loudly. Confirmed, you know about what we're doing here. Some group of wannabe freedom fighters hijacked some shipment of prototype weapons, yadda-yadda we gotta go find them." Your CO walks through the projection displaying the cargo that was stolen, he clicks the remote in his hand and the image changes to that of a young man, thin-build, holding a 3D printed AK, he has a bright yellow bandana tied around his left wrist. "This right here gentleman is your freedom fighter. 'Harambe's Honor Guard', as they're calling themselves. Why they call themselves that is unknown and it really doesn't matter, fact is they have the weapons we need and they need to be gotten rid of. So look for the yellow bandana's it'll lead you to the cache." The projection turns off and Carter turns to face all of you, "Now if you have any questions, ask them now using your indoor-voices."

37
Rec Room / Re: SPRAWL: Future Urban Combat [Cyberpunk RPG]
« on: August 26, 2016, 07:59:31 pm »
The backdoor of the warehouse flies open as Lt. Carter emerges his hand gripping the door handle, his knuckles turning white from the amount of force applied to it. "Inside. Now.", he says through gritted teeth.

38
Last Man Gaming / Re: Game Discussion
« on: August 26, 2016, 01:01:07 am »
So The Reaper's Due came out for CK2 which greatly expands the "shit that can kill you" part of the game.

So I decided to start my first ironman run of the game for my ruler to die of rabies in the first year, then I played as a very healthy 70 year something man that lived until he was the ripe old age of 84. Now I'm playing as the shitty son that no one likes, has a wife who is dying from the shits, and three awful children that are becoming the worst kids I've ever had to raise.

I hope that this character dies soon so I can play as the one child that I managed to make into a paragon of virtue.

39
Rec Room / Re: SPRAWL: Future Urban Combat [Cyberpunk RPG]
« on: August 26, 2016, 12:57:55 am »
POST AWAY! The intro has already been written, just go off of that and the other three player posts.

40
General Discussion / Re: Last Signatory Posting: HERETICAL LENGTH!
« on: August 26, 2016, 12:07:38 am »
More recently to be lucky I'm not that into Discord to join the channel, lest I procure more weird things for the channel.

I'd just post Tracer and Mei's ass on a bi-regular basis to be honest.

41
Last Man Gaming / Re: Game Discussion
« on: August 25, 2016, 11:53:30 pm »
--DISHONORABLE--

I never got too big into DS PVP, and I never even touched Blooborne's PVP. But I think it's real disgusting when people do this, especially since it takes forever to find another player to engage with.

42
General Discussion / Re: Last Signatory Posting: HERETICAL LENGTH!
« on: August 25, 2016, 11:42:49 pm »
I have it muted too. I only made the damn thing to keep all of Bubba's porn out of the main chanels.

IE we're all drowning in shark dick, what a rotten way to die.

43
Rec Room / Re: SPRAWL: Future Urban Combat [Cyberpunk RPG]
« on: August 25, 2016, 11:39:50 pm »
Everyone is accepted, except for Wilson, because he put skills down, that's the only thing I'm going to nitpick at.

Skills are like perks, you get them when you level up, if it causes more confusion I'll rename them. But yeah feel free to post, post harder than you've ever posted before.

Lose the skills and then you can post, freely and wildly.

44
Rec Room / Re: SPRAWL: Future Urban Combat [Cyberpunk RPG]
« on: August 24, 2016, 02:27:22 pm »
[[I'll just drop in anyone who joins in.]]

Peace Keepers

You've been sitting in this safehouse for the past few days with your handlers for this op. The safehouse itself is a converted old warehouse that used to store scrapped bots that have now been pushed to the side or are now hanging from the ceiling on meathooks doubling as a chandelier, since the IT guy figured out how to turn on the lights on the few systems they had.

The dust particles dance around the interior like snow, and the hazy light from the sunlight pouring in through the cracks outside give the place a distinct brown and orange tint over everything.

In the center of this building is the 'command center' a few desks arranged in a U-shape with all sorts of technology and tools carelessly arranged on them. You can see the IT guy fiddling with one of the routers they have set up while talking to the head of this operation. Lieutenant Carter.

"-ulled their file from the databanks, one of them has literally no history on him and essentially a cheetah with wings. The other comes from a long line of AM officials, not really much a big fan of the new "Unified World" that we have nowadays.", Carter says looking a datapad, scrolling downwards on the screen with his finger. He sets it down and leans his back on the table across from where the IT was working.

"Well that's not really reassuring. I don't see why we couldn't just send in these guys on their own and let them figure it out.", flipping up the antenna on the router he checks the lights to still see them blinking like strobes in a nightclub. He curses under his breath and he goes back to tinkering with its innards.

Carter cuts his head around the room and then leans in closer to the IT guy, "Well we actually could," He mutters. "The only reason we even work with the militia at all is because-"


African Militia

"I don't care how fast you can run, you need to rest before we get there, you run all the way there you'll be exhausted, thirsty, and great fodder for any thugs that see yet another mutie sprinting into their turf.", your driver states as he fights to maintain control over the steering wheel. You've been traveling across the plains since 3AM in a 4-seater jeep that doesn't have seatbelts, and can only pick up AM radio. Along with being pelted in the face with mud, sand, dust, and the wind itself it hasn't been much of a smooth trip to get to this damned place.

The scenery is still nice though, bright blue African skies even after all this time haven't been tainted with smog of any sort, and the wilderness is still mostly intact due to recent government action to preserve what little nature still exists in the world. Sadly it didn't start getting enforced all too much until a few months ago, people in the Sahara (now a giant city of cobbled-together metal houses) are getting forcibly removed and relocated offworld to live in the Mars colonies.

"We'll be arriving there in just a moment, we'll be coming up through what used to be called Faqar street ironic seeing that the whole place is just one giant slum. It used to be ruled by some kids that thought they could hustle everyone on the street for money, get a cut from the shopkeepers and such. Lasted for about a year or two until the AM caught wind and quickly shut it down, turns out that they were all bark and no bite. Heh-hahaha!" In the distance you can see the giant city of rust and filth in the distance, you can also smell it from here too. You're supposed to meet up with your UN contacts at an old scrap warehouse, the building has been tagged with bright blue spray paint. The tag itself is a circle with two lines going through the middle.

Your driver begins to slow down as you enter into the shanty proper, a few kids run by kicking a soccer ball down the street, a man is carrying a huge back of scrap parts out of his house and to the merchant down the block, shouting, crying, and chattering drowns out the sound of the engine. "Feel free to hop out anytime you like, I know a bar down a few streets down, its where I'm gonna be until you're done here.", your driver says as he lays down on his horn to clear a path through a crowd of watching pedestrians.

45
Rec Room / Re: SPRAWL: Future Urban Combat [Cyberpunk RPG]
« on: August 24, 2016, 01:37:08 pm »
Damn that's a lot of sheet, works for me, all accepted and shit like that.

Intro should be up in an hour or two.

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NOCTIFER IS A FAGGOT