Author Topic: The Dwarf Fortress Thread  (Read 41335 times)

0 Members and 181 Guests are viewing this topic.

  • IRC Admin
  • Hero Member
  • *****
  • Posts: 664
  • Dapperness +121/-5
  • Nigel Tonberry.
  • Location: Finland
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #150 on: April 07, 2015, 01:17:43 pm »
I'm doing a little glitch with artifacts to see if I can get two artifacts with pictures of each other on them. I know it's possible because I've done it before.
Why don't you do another Planepacked?
Someone sig this for absolutely no reason

  • Resident Memelord
  • Postcount Generalissimo
  • *
  • Posts: 1,794
  • Dapperness +39/-3
  • Bock Bock Bagok I love GAOULF
  • Location: Space Hell
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #151 on: April 07, 2015, 05:57:02 pm »
Whelp I finally got around to playing with PassionFountains again, and it is now 2(or is it 1? I'm on the 2nd spring) years. It is still early in development and I'm still digging ever deeper to find some of dat' Adamantine.

But so far this is what has happened/what I learned:

-My hunter (Kush) has the most kills, she has mainly hunted giant rats and moles that have entered the fortress through the caves. She has no friends, but recently grew fond of her crossbow, I think she dry humps it at night due to how active she is in her room when she is "on break". Her favorite hobby is just staring at people that come and go out of the dining hall while she is cooking.

-Dwarves don't brew they're own fucking drinks.

-Dwarves harvest leather on their own and you don't need to assign it, I now have legendary crafted Mole Leather armor.

-Finally figured out the military, and learned that anyone can be assigned a noble position. Now my useless traders are of use, one is a manager, and one is a book keeper. I'm currently working on my execution pit that is just down the hall from their offices. So if they start fucking up, then I can let them go for a swim in the deep-end of the pool.

-I don't have to worry about crops, apparently running out of seeds is common, and when the crops are fully grown you get more seeds. Now I feel like an idiot for focusing on this my previous 3 fortresses.

-I found out that if you dig channels a certain way it turns into a slope, I don't have to build stairs everywhere. Now my military base is comfortably situated right next to the execution pit.

-Parties are a great way for doctors to not do their fucking jobs, thank Armok that no one has been injured... I realized I don't have a hospital.

-I also learned why Catsplosions are bad, my computer is having an aneurism. Cat genocide camps will be going up soon in my meat dungeon along with screenshots when its done.

  • Sr. Member
  • ****
  • Posts: 262
  • Dapperness +0/-0
  • God of Fungus
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #152 on: April 07, 2015, 07:18:26 pm »
Because the Planepacked bug was fixed, that's why. Otherwise I would have Planepacked a bone artifact by now. I have way too much bone, no matter how much I make into bolts and put on clothes.

An herbalist is making a something out of forgotten beast bone. Cool.
he is a duck, i am a batman villain.
Stop digging up the horse's corpse for a new round of beatings.

  • Hero Member
  • *****
  • Posts: 802
  • Dapperness +3/-0
  • His Lordship and King of Bats.
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #153 on: April 07, 2015, 07:29:00 pm »
Wish i got FB's...
Jesus Exodus, your like an adorable little terrorball.

  • Sr. Member
  • ****
  • Posts: 262
  • Dapperness +0/-0
  • God of Fungus
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #154 on: April 08, 2015, 07:53:44 am »
I've got a caged FB that spits sleeping poison. If I had a vampire, I would use the FB to put crundles to sleep for the vampire to eat.
he is a duck, i am a batman villain.
Stop digging up the horse's corpse for a new round of beatings.

  • IRC Admin
  • Hero Member
  • *****
  • Posts: 664
  • Dapperness +121/-5
  • Nigel Tonberry.
  • Location: Finland
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #155 on: April 08, 2015, 11:02:57 am »
Whelp I finally got around to playing with PassionFountains again, and it is now 2(or is it 1? I'm on the 2nd spring) years. It is still early in development and I'm still digging ever deeper to find some of dat' Adamantine.

But so far this is what has happened/what I learned:

-My hunter (Kush) has the most kills, she has mainly hunted giant rats and moles that have entered the fortress through the caves. She has no friends, but recently grew fond of her crossbow, I think she dry humps it at night due to how active she is in her room when she is "on break". Her favorite hobby is just staring at people that come and go out of the dining hall while she is cooking.

-Dwarves don't brew they're own fucking drinks.

-Dwarves harvest leather on their own and you don't need to assign it, I now have legendary crafted Mole Leather armor.

-Finally figured out the military, and learned that anyone can be assigned a noble position. Now my useless traders are of use, one is a manager, and one is a book keeper. I'm currently working on my execution pit that is just down the hall from their offices. So if they start fucking up, then I can let them go for a swim in the deep-end of the pool.

-I don't have to worry about crops, apparently running out of seeds is common, and when the crops are fully grown you get more seeds. Now I feel like an idiot for focusing on this my previous 3 fortresses.

-I found out that if you dig channels a certain way it turns into a slope, I don't have to build stairs everywhere. Now my military base is comfortably situated right next to the execution pit.

-Parties are a great way for doctors to not do their fucking jobs, thank Armok that no one has been injured... I realized I don't have a hospital.

-I also learned why Catsplosions are bad, my computer is having an aneurism. Cat genocide camps will be going up soon in my meat dungeon along with screenshots when its done.
Be sure to use the "z" menu, go to the kitchen tab and ban all the brewing stuff from being cooked, because otherwise you don't get seeds. And also dwarves are stupid and carry around the bag when they collect the seeds that belong, causing job cancelation spam.
Someone sig this for absolutely no reason

  • Resident Memelord
  • Postcount Generalissimo
  • *
  • Posts: 1,794
  • Dapperness +39/-3
  • Bock Bock Bagok I love GAOULF
  • Location: Space Hell
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #156 on: April 08, 2015, 11:16:32 am »
They don't brew seeds by default so I got nothing to worry about there.

No, what I need to worry about is the three blind cave trolls I pissed off. I didn't know what the fuck I was thinking sending in baby-faced untrained recruits in there with crossbows. Because now I have a whole dead militia group, a sealed off mine exit, and dwarves crowding around the trolls watching them tear their fellow dwarf limb from limb AND THEY WON'T FUCKING MOVE TO LET THE GUYS BUILD THE QUARANTINE WALL!

So to prevent more retarded dwarf death, I assigned those unlucky three into the military squad to get them to move.

  • Resident Memelord
  • Postcount Generalissimo
  • *
  • Posts: 1,794
  • Dapperness +39/-3
  • Bock Bock Bagok I love GAOULF
  • Location: Space Hell
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #157 on: April 08, 2015, 11:19:24 am »
Never mind, they got sealed in and my leather worker was taken by a fey mood. I can see this being either the end or the first trail of Passionfountains.

  • Sr. Member
  • ****
  • Posts: 262
  • Dapperness +0/-0
  • God of Fungus
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #158 on: April 08, 2015, 11:21:53 am »
Humans attacked and they brought an Avatar of Fire with them. It got caught in a cage trap, so I'm going to turn it into a fire turret. Then lion tamarin men attacked, but the military was away so some of my citizens got shot. The tamarins were defeated by a GCS and her three spiderlings, all of which earned names.

But now I have a bunch of shit behind three layers of webbed weapon traps - I've already lost a jabberer to them. What do?
he is a duck, i am a batman villain.
Stop digging up the horse's corpse for a new round of beatings.

  • Resident Memelord
  • Postcount Generalissimo
  • *
  • Posts: 1,794
  • Dapperness +39/-3
  • Bock Bock Bagok I love GAOULF
  • Location: Space Hell
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #159 on: April 08, 2015, 11:32:23 am »
Whelp fuck. My dipshit dwarves didn't get the wall up in time, I put up an emergency hospital and got most of the wounded out... but there's a new problem... the orge is now in the fortress breaking my workshops and my leather worker went berserk. Unlucky for my leather worker my dwarves are already pissed off enough, and unlucky for me they killed him without any injury. (I was hoping my berserk leatherworker would tear apart the orge but oh well)

So I'm going to try and get some cages up in my fort to stop me from getting Shrek't.

  • Resident Memelord
  • Postcount Generalissimo
  • *
  • Posts: 1,794
  • Dapperness +39/-3
  • Bock Bock Bagok I love GAOULF
  • Location: Space Hell
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #160 on: April 08, 2015, 11:37:01 am »
They broke through the cages and are now more pissed off, they're going after the wounded and those trying to enjoy a feast.... I think I'm going to abandon Passionfountains to ruin and then try out a new fort... but I kinda want to see how this turns out. All the dwarves I viewed (their thoughts) are getting pretty vengeful and are starting to hold grudges against others. And the one doctor I have is pussying out of any combat or healing, so the wounded are pretty fucked.

  • IRC Admin
  • Hero Member
  • *****
  • Posts: 664
  • Dapperness +121/-5
  • Nigel Tonberry.
  • Location: Finland
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #161 on: April 08, 2015, 01:34:42 pm »
They don't brew seeds by default so I got nothing to worry about there.
I am talking about the plants themself. You don't get seeds when the plant is harvested, or cooked. You need to brew/let your dwarves eat it if you want seeds.
Someone sig this for absolutely no reason

  • Resident Memelord
  • Postcount Generalissimo
  • *
  • Posts: 1,794
  • Dapperness +39/-3
  • Bock Bock Bagok I love GAOULF
  • Location: Space Hell
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #162 on: April 08, 2015, 03:18:33 pm »
They don't brew seeds by default so I got nothing to worry about there.
I am talking about the plants themself. You don't get seeds when the plant is harvested, or cooked. You need to brew/let your dwarves eat it if you want seeds.

Well good thing my dwarves are too stupid to cook, if anything I'll just ban plump helmets from being stewed as my new fortress has a thriving meat industry now.


Seriously, all the mistakes and fuck ups really helped me understand what you need to get going in the long run. And to not forget about migrant waves. I already have a skilled hammer dwarf, a manager/leader/stock keeper, got myself a broker, have my large organized stockpiles going back up, again I got myself a thriving meat industry, found Tiger Iron (which I'll assume can be smelted), and the only threat that I found are a couple of batmen that are stuck in a hole they can't climb out of.

So the first year of Whippage looks really good.

(Yeah, I abandoned my old fort of Passionfountains... apparently its doing well from what I'm hearing.)

  • Hero Member
  • *****
  • Posts: 802
  • Dapperness +3/-0
  • His Lordship and King of Bats.
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #163 on: April 08, 2015, 03:50:53 pm »
Batmen...stuck in a hole.
Man sized creatures...with wings...stuck in a pit...uninjured.

WITH WINGS!
Jesus Exodus, your like an adorable little terrorball.

  • Resident Memelord
  • Postcount Generalissimo
  • *
  • Posts: 1,794
  • Dapperness +39/-3
  • Bock Bock Bagok I love GAOULF
  • Location: Space Hell
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #164 on: April 08, 2015, 04:06:50 pm »
Batmen...stuck in a hole.
Man sized creatures...with wings...stuck in a pit...uninjured.

WITH WINGS!

Apparently really shitty wings because they've made no attempt to attack any one of my dwarves even though they're labeled as "hostile"

 

NOCTIFER IS A FAGGOT