Author Topic: The Fallout Thread (Can discuss mods here as well.)  (Read 10979 times)

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Found one on a sfw site. Can't understand any of it, because it's in German.

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tfw spending literally days trying to find the mod missing it's master, and finding out it's because a mod is calling for a master without the space in it's name.


This has happened to me twice! One with some mod for Feng Shui that comes with Feng Shui (That seems unnecessary really) asking for fengshui.esp and not feng shui.esp, the sceond one was a Tuneable Radio patch for Existence 3.0 Radio calling for Existence2.0.esp and not Existence 2.0.esp.

Useful thing I found out, FNVEdit is a REALLY useful tool for finding what has the missing master! As it will tell you what mod is missing it's master. I wish I knew this during the Feng Shui fiasco, and earlier for the Existence 2.0 Radio fiasco but I am glad to find this out to fix my problem with Existence 2.0 Radio as I may have never found it!

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I remember trying to install RACE while super sleep deprived and horribly fucking it up to the point that turning my radio on just completely killed my computer until I turned it off and on again.
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I've tried DUST on the recommendations of utterly mad and especially Wilson. Can I say without being judged too harshly, that I don't like it? I like the difficulty, thats great. I was having a hell of a fun time until I realized that I'd walked all the way to the strip and couldn't fast travel my inconveniently small inventory back to my wasteland defense base at the abandoned farmstead in the south. Most of my 45 units of space were taken by my one weapon, my clothing, and the food/water that was supposed to be rare as hell. I can see the appeal, but just not for me.

Is their anything to raise the difficulty without being tedious? I want MISERY mod level difficulty.
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How did you get 45 weight limit? It should be around 60 at average! If you want more carry weight without cheating either get a backpack or, if you don't mind cheating, use player.setav carryweight how much carry weight you want. Plus you really shouldn't have 45 carry weight unless you set your strength to such a rediculusly low number. Charisma is useless in DUST just to tell you, I have mine set to 1 so I can set my strength to somewhere around 8 or 9 and set my intelligence to 6 or 7.
« Last Edit: August 25, 2015, 02:32:19 am by Wilson »
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ah ok. I didn't put anything into strength. I guess Ill give it another go. Gonna figure out why it keeps CTD after an hour or so first though.
I'm really just a sexy skeleton in a suit.
Fingering techniques are very important
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In Dust, dump stat charisma hard, and perception, and just dump those points into strength, intelligence, endurance, and agility, in that order. This makes it WAY easier.
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Ok I am done with DUST after messing with files so much I needed a fresh install, and I want more normal gameplay.
Here is what I plan to add once my reinstall finishes.
http://pastebin.com/D0SHfR7T

I am sure someone like AJ or something might enjoy some of these mods.

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Pop & Beer Do Not Dehydrate doesn't seem like a bugfix because I'm pretty sure they're supposed to do that?
I mean in real life you get dehydrated from drinking them since your body uses water to process them out of your system.

Aside from that one mod that bugs me that's a really good modlist, I dunno if you've played with Someguy's mods, like New Vegas Bounties, The Inheritance and Russel but I'd suggest adding them to the list, they're fairly well known about and for a good reason. Plus they all interact with each other.
« Last Edit: August 30, 2015, 06:41:42 pm by SiegeLion »
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Pop & Beer Do Not Dehydrate doesn't seem like a bugfix because I'm pretty sure they're supposed to do that?
I mean in real life you get dehydrated from drinking them since your body uses water to process them out of your system.

Aside from that one mod that bugs me that's a really good modlist, I dunno if you've played with Someguy's mods, like New Vegas Bounties, The Inheritance and Russel but I'd suggest adding them to the list, they're fairly well known about and for a good reason. Plus they all interact with each other.


That and they're radioactive sodas pumped with stupid amounts of preservatives. Like the junk food in the Fallout universe makes Twinkies look like health food.

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From what I understand they don't actually use very many preservatives in the Fallout Universe, they just sterilise everything with radiation, which sort of explains why even food that's been locked in a Vault is radioactive, because it already was.

Also explains why RadAway is so common, everyone would have had to have been on a drip constantly.
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Oh, wow, I never really thought of that. Makes a lotta sense.

In regards to Dust, I love it. I've probably played through NV twenty times, so it just feels so great to have something....new. Alcohol also helps a lot with the weight problems. Currently running around with a brush gun, Bozar, and an ungodly amount of pipe bombs, powder charges, makeshift frags, and toaster mines. 'Bout to head into Zion pretty soon, which is gonna be hell, as you'll know if you've been/watched somebody go there in Dust....
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Pop & Beer Do Not Dehydrate doesn't seem like a bugfix because I'm pretty sure they're supposed to do that?
I mean in real life you get dehydrated from drinking them since your body uses water to process them out of your system.

Aside from that one mod that bugs me that's a really good modlist, I dunno if you've played with Someguy's mods, like New Vegas Bounties, The Inheritance and Russel but I'd suggest adding them to the list, they're fairly well known about and for a good reason. Plus they all interact with each other.
I moved Pop and Beer do not Dehydrate to the Misc list. Also I believe I got a modpack that already has that lumped in with others (To save load space ya know?) I recall New Vegas Bounties on there. I think it was NVEC? Not sure.

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Tiny bit off topic but drinking beer/alcohol never really made sense to me, I mean you're literally poisoning yourself almost to death for fun, what the fuck? Although Monkeys will get absolutely shitfaced if given the chance, so I guess humans aren't entirely alone in that stupidity.

New Vegas Bounties, as well as all of Someguy's mods require a seperate mod to be installed, it's what lets the mods interact with each other, it's not optional though even if you only have one of them installed, but it's well worth it.
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Tiny bit off topic but drinking beer/alcohol never really made sense to me, I mean you're literally poisoning yourself almost to death for fun, what the fuck?


Its a cutural thing. And alchohol itself isn't that deadly, when you compare it to drinking unfiltered river or pond water. I don't drink, but I still know the difference between Budwieser (basically piss water with some cyanide) and an ale that was made in a microbewery (better taste, actual ingredients that isn't made out of shit they found for a discount).

I know this because a buddy of mine back in California, had a Dad that had a bewery in his backward. Yes I've tasted both Hops and Barely raw, Hops tasted like sink cleaner and barely was like dry granola flakes.



Soda however is basically fucking posion no matter how you cut it, and besides the occasional Dr. Pepper or Cherry Pepsi. I've basically cut soda out of my life after reading all the terrible shit it does to your body. That and reading the ingredients is enough to make you stop drinking on the spot.

 

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