Ah ok, ill take a look then. Haven't looked around salem yet.
I still really like modifying weapons, but...
How does cutting the barrel and stock off a hunting rifle make it "standard?" Why does making a new stock for a shotgun require a higher perk level to do than machining a new receiver for any number of pre-war ballistic weapons? Why can you make a hunting rifle stock at a low perk level, but not a basically identical shotgun stock? Why does removing the barrel/stock of a gun require things like oil or adhesive? How does changing the material of a baseball bat not add another baseball bat to my inventory? How are fins on the exterior of the barrel the best possible barrel you can make for the pipe gun?
I only just noticed that if you have the AEP laser pistol, you basically have the AER laser rifle as well (just change the stock to a full stock and the barrel to the long barrel). I've also noticed that MOST of the weapons i've seen are just various versions of the normal pipe pistol. And then I realized that if you take away the weapon modification system, their are very few weapons in the game. I have a cool assault rifle that I really like, but I know it's just a pipe pistol with a drum magazine, a full stock, a long barrel, a compensator, a reflex sight, and an automatic receiver.