Author Topic: The Fallout Thread (Can discuss mods here as well.)  (Read 10969 times)

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You know, the best thing about this is that if you don't like something, you can mod it out. And, like I said, we WILL get our moneys worth. Remember, the lesser of several great games is still a good game. And, my main complaint with Skyrim was the lack of item and magic customization. They kinda fixed the lack of customizing, based on what we have seen. Have a little hope guys, it will still be a fun game, even if it is less in depth.
Also we really can't judge the game so harshly until we can actually play it and see if it is actually going to do so and so before you judge it.

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I'm just trying to be slightly optimistic.
Thanks Peri for making me question muh sexualities once again.
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The thing is...this is what's happened with virtually every single Bethesda game.  The core game is lackluster in so many ways, banking on it's breadth of content rather than the actual quality of it, and I essentially have to fix it myself or wait for someone else to do it.  And even all that isn't going to fix uninteresting characters and questing.  New Vegas actually had writing that made me want to look past the inherent 'meh' of several parts of the core experience, but it also benefitted from being able to significantly improve upon what Fallout 3 established mechanically. 

And after playing Witcher 3, my bar for these kinds of games are even higher. 

Means I just get to wait for GotY/Ultimate edition again before buying it.  I'm still interested just based on what the modding community could potentially do with it.  It's just not going to be a first week purchase for me. 

I really need to finish that game...
« Last Edit: August 06, 2015, 03:02:48 pm by Hobocop »

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The thing is...this is what's happened with virtually every single Bethesda game.  The core game is lackluster in so many ways, banking on it's breadth of content rather than the actual quality of it, and I essentially have to fix it myself or wait for someone else to do it.  And even all that isn't going to fix uninteresting characters and questing.  New Vegas actually had writing that made me want to look past the inherent 'meh' of several parts of the core experience, but it also benefitted from being able to significantly improve upon what Fallout 3 established mechanically. 

And after playing Witcher 3, my bar for these kinds of games are even higher. 

Means I just get to wait for GotY/Ultimate edition again before buying it.  I'm still interested just based on what the modding community could potentially do with it.  It's just not going to be a first week purchase for me. 

I really need to finish that game...

Yeah pretty much, I'm getting kinda tired of Bethesda's shit to be honest. It seems that they just let the community fix fucking everything wrong with their game, while they sit back and make millions, I mean they're not a bad company by any means; its just that they're in such a comfort zone with such a devoted fanbase that they don't need to revolutionize or expand core gameplay further. They just strip it back and let the modding community do its thing.

And the problem this time around, is the same thing that happened to Skyrim at the beginning. The mod tools aren't out yet, and they aren't being shipped with the game. So you'll probably have plenty to bitch about and fix by the time Bethesda gets the latest and greatest version of GECK out.


Also I'm going the Hobocop/Ross Scott route. It might be tempting to just buy into the game, ride the hype along with the rest of the community. But I'd rather wait for the expected GOTY release so I get all the DLC, all the good mods, and all the better patched stuff for $60.

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You know, something I don't think anyone has really considered yet.

What if they're not just trying to make Fallout 4 a better Fallout 3?
What if the reason they're changing things in the way they are is because they're trying out a new approach to Fallout? Because thinking about it that's sort of what this is looking like, they're keeping it as Fallout as possible while trying to do it in a different way to see how it works out.
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You know, something I don't think anyone has really considered yet.

What if they're not just trying to make Fallout 4 a better Fallout 3?
What if the reason they're changing things in the way they are is because they're trying out a new approach to Fallout? Because thinking about it that's sort of what this is looking like, they're keeping it as Fallout as possible while trying to do it in a different way to see how it works out.

Or they're doing the exact same stuff they did with Skyrim. Besides Fallout 3 was already done better, it was Fallout New Vegas.

Honestly I'm not even going to bother getting myself hyped up for Fallout 4. Because if it does turn out that everyone hates it, at least my expectations will be low enough that I'll probably enjoy the shit out of it.

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You people take this far to seriously. Its a game. If it is fun, which it probably will be, we will enjoy our time. Mods will fix any issues, and the beauty of mods is that we will all end up with a gaming experience tailored to how WE like to play, given enough time. Just sit back, and enjoy the ride.
Thanks Peri for making me question muh sexualities once again.
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I just realised why the radial menu is actually a good thing and not a bad thing.
Console gamers can't mod a radial menu in, and it's a pain not having one on console, yet PC gamers can quite easily mod something else in to replace the radial menu, which can be made to work quite nicely on PC pretty easily.
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Shouldn't we expect better from a developer who's been in the business of these types of games for over 20 years?  Ever since Oblivion, Bethesda has hit this kind of stagnation where they manage to make everything shinier and more streamlined for better or worse, but fail to significantly improve in two of the most commonly criticized areas of their games time and again; writing and characters.  They have a small handful of standouts and the rest are cardboard city; eating dog biscuits is probably juicier than interacting with anything that isn't Paarthurnax or Sheogorath. 

Obviously we won't know for sure until we actually get to interact with the characters beyond the token trailer bait, but after their last three games being paper-thin in terms of characters and knowing that better is possible with the existence of Witcher 3 and even within their own game engine with New Vegas, it's hard to keep ignoring this glaring deficiency in something that should be one of the keystones in making a believable fictional world. 

You can mod the mechanical bits out.  Yeah, that's whatever (though still subject to criticism because it's what they're selling us).  But you can't mod out how terrible and one-dimensional their characters are, and this goes a long way towards me wanting to give two ****s about what's actually going on in the game world. 
« Last Edit: August 07, 2015, 01:23:39 am by Hobocop »

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Was saving up for the preorder, but meh. I don't like the skill system.
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Hey just going to say that the area in Lonesome road is guessed to be some where around the Death Valley and Sandy Valley area. This makes me happy. :D
Also Sandy Valley was actually a planned place to be added to F:NV but was cut early in development. D:

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Shouldn't we expect better from a developer who's been in the business of these types of games for over 20 years?  Ever since Oblivion, Bethesda has hit this kind of stagnation where they manage to make everything shinier and more streamlined for better or worse, but fail to significantly improve in two of the most commonly criticized areas of their games time and again; writing and characters.  They have a small handful of standouts and the rest are cardboard city; eating dog biscuits is probably juicier than interacting with anything that isn't Paarthurnax or Sheogorath. 

Obviously we won't know for sure until we actually get to interact with the characters beyond the token trailer bait, but after their last three games being paper-thin in terms of characters and knowing that better is possible with the existence of Witcher 3 and even within their own game engine with New Vegas, it's hard to keep ignoring this glaring deficiency in something that should be one of the keystones in making a believable fictional world. 

You can mod the mechanical bits out.  Yeah, that's whatever (though still subject to criticism because it's what they're selling us).  But you can't mod out how terrible and one-dimensional their characters are, and this goes a long way towards me wanting to give two ****s about what's actually going on in the game world.

Well you gotta remember that Bethesda kicked their ass in gear with Morrowind mainly because they were going to lose the company if they didn't make a best seller. So all their effort, creativity, and writing went into that game to make something smart, fun, and mechanically complex. Yeah the combat was still shit, but the world, characters, and most of all story was the best yet.

But its only been two games, and I love Bethesda don't get me wrong, they seem to be getting back into a slump once again and the DLC will probably get the better story, characters, etc... like it did in 3, Oblivion, and Skyrim.

I'm a big fan of their games, but after marathoning them a bunch this summer you start seeing what people complain about a lot. Listen, their RPG system isn't the most complex or the best around, but you'd think they'd expand on it with a bigger budget then just strip things away in the name of streamlining.

Whatever. Guess we gotta wait until November to see how good it is.

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I've never understood Bethesda's idea of "streamlining" their games, it's almost never received well by the majority of their community and is often almost pointless. Sort of how weapons were consistently "streamlined" from Morrowind to Skyrim, even the amount of armour pieces you could wear was stripped right down unnecessarily, sure removing left and right pauldrons, gloves and boots was probably a good thing but anything after that was silly.

Although I will admit that at least in terms of armour and weapons they've done the opposite of their "streamlining" and actually greatly improved it for Fallout 4.
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Alright, even though I'm not liking most of the leveling changes I'm still excited for 4. Once I get home I'm going to watch the leaked footage on p0rnhub. Yes, that's where the Fallout 4 game play leaks ended up along with liveleaks and dailymotion, but live and daily are getting vids taken down like crazy.

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Post the leaked links here if you find 'em
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