Author Topic: Critique, tips, and collaborations.  (Read 10399 times)

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Re: Critique, tips, and collaborations.
« Reply #45 on: April 06, 2015, 06:50:23 pm »
1. Sure, I'll throw in some physical descriptions and some more backhround next chapter.
2. I love this suggestion. I will try to make setting more descriptive.
3. I suppose I could try longer posts.

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Re: Critique, tips, and collaborations.
« Reply #46 on: April 07, 2015, 12:46:59 am »
During my away time, has anyone given Amy a read? Any notes, critiques, etc? Gave it quite a long time, but still haven't gotten anything.
« Last Edit: April 07, 2015, 12:50:16 am by Super Level Furaotic »
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Re: Critique, tips, and collaborations.
« Reply #47 on: April 16, 2015, 09:42:59 pm »
Alright this had been dead with tips for awhile so I'll give a piece of helpful advice:

Never ever, ever, take on more then you need to or do so in private so you know exactly 'what' you want to work on. Why? Well for one you'll hate/loathe what you're working on at the time, you'll stop updating if its an RP, or worse you'll scrap it all together from burnout. Evidence? Look at the Hotline Miami RP and 12th Harvest, its only been a few days and I already got writers block along with another idea I'd like to try out.

But people like Hotline Miami RP and not so much 12th Harvest (except for Furaotic), so you end up wanting to kill one and do the one you really want to do. On top of that I'm still working on and rewriting my SCP tale, and that's turned into a "I like it but how can I do it better?" fest that will probably lead to its demise because all my rough drafts and "webs" slowly decay (at least in my eyes) into a pile of shit that I want to toss in the trash and forget. Then finally I've been scouring for ideas for an SCP.

What has all this led too? A massive amount of nothing, 12th Harvest hasn't gotten an update since I posted races and I really want to work on it, Hotline Miami RP has taken off (somewhat) and I don't know what to do with it- *going to stop here before it devolves into a bitch fest*

My advice: Don't work on too much all at once or you'll hate everything you make. If you really want to keep yourself busy, work on one/two worlds at a time, if you think of a new idea that you want to flesh out into its own (say a new storyline or idea), try to see if you can fit it into an existing world to make it better. If it doesn't fit then save it to work on later. You won't go into burnout mode, and you wont hate everything you touch.



Also my advice if you're really suffering from writers block, try and read or watch something to get ideas (or take a day off despite protests). I took a break from everything today and just read and binge watched some movies. I feel a hellavua lot more creative and imaginative then I was yesterday.

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Re: Critique, tips, and collaborations.
« Reply #48 on: April 16, 2015, 10:51:39 pm »
And by "writers block". Do you mean Bloodborne aj?
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Re: Critique, tips, and collaborations.
« Reply #49 on: April 16, 2015, 10:56:48 pm »
Hey, bloodborne is great.
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Re: Critique, tips, and collaborations.
« Reply #50 on: April 16, 2015, 11:01:11 pm »
I know peri... I know...
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Re: Critique, tips, and collaborations.
« Reply #51 on: April 16, 2015, 11:06:58 pm »
I'm stuck at the Shadows of Yharnam, but I don't care because they are SO COOL
Thanks Peri for making me question muh sexualities once again.
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Re: Critique, tips, and collaborations.
« Reply #52 on: April 16, 2015, 11:34:13 pm »
And by "writers block". Do you mean Bloodborne aj?

Actually no, I play Bloodborne in short bursts because of a hard boss that infuriates me to no end. I'm actually out of ideas, and the only fresh one I got currently came from a dream about this creepy forest that is filled with evil creatures and living dolls made out of tree bark; said forest is being added into 12th Harvest.

Hotline Miami RP is actually out of me waiting for Peri and just out of sheer laziness of not wanting to write. I've actually just been reading books and binge watching movies people keep talking about (I watched Babadook, Robocop, and started Old Boy today. They're all really good movies.)

I'm stuck at the Shadows of Yharnam, but I don't care because they are SO COOL

Stay behind the rocks, lighting works well against them, learn how to use the bloodstones to your advantage as they can buff your weapons with more then just physical damage. I solo'd them and ended up beating them by tanking damage and staying behind that large rock. Take out the Katana ****er first, then the dual swordsmen next, then finish it off by murdering the Pyromancer.

Best weapon that outputs the most damage is the Hunter's Ax, there's a spin attack move (charge up the R2 attack fully) in the 'R1' form that can stunlock enemies when timed right. I used that and that Holy Great Sword with a lighting bloodstone.

They're tough, and you kinda have to cheese the fight by playing peekaboo by luring behind that rock. Also stock up on blood vials, and if you saved the **** and asked for her blood, make sure to use the wh0re's blood (forgot her name, I think its Arianna) since it gives you the stamina boost.

Honestly after playing with a ton of the other weapons, I can say that the Cane Sword is mainly for style points. It looks sexy as **** with the students uniform and with my characters mutton chops and curly mustache (imagine him as a manlier HP Lovecraft), he looks like some kinda old time-y boxer that went to Harvard.

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Re: Critique, tips, and collaborations.
« Reply #53 on: April 16, 2015, 11:40:10 pm »
I killed the plague doctor chick on accident, and I'm using her twin swords. OMG the stunlock on those. S scaling in skill and like no stamina cost. And the Shadows are so cool, I feel bad for killing them. Also, there names are Jack Candles, Samurai Jack, and Jack of Blades.
Thanks Peri for making me question muh sexualities once again.
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Re: Critique, tips, and collaborations.
« Reply #54 on: April 16, 2015, 11:44:41 pm »
Also the Plague doctor in darkest dungeon is female... Just so you know.
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Re: Critique, tips, and collaborations.
« Reply #55 on: April 16, 2015, 11:44:50 pm »
I killed the plague doctor chick on accident

Waifu no....


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Re: Critique, tips, and collaborations.
« Reply #56 on: April 16, 2015, 11:45:32 pm »
Also the Plague doctor in darkest dungeon is female... Just so you know.


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Re: Critique, tips, and collaborations.
« Reply #57 on: April 16, 2015, 11:46:23 pm »
AJ nuu...
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Re: Critique, tips, and collaborations.
« Reply #58 on: April 16, 2015, 11:51:12 pm »
AJ nuu...

Hey man my thing is the mysterious and unknowable. If mystery was a woman, I'd... take her out to dinner and then be told, "Can we just like, be friends... I mean you're cool and all. But you remind me of my brother."

Then I go home, put a gun in my mouth and end my pitiful existence. Wake up from my weird ass dream, write something about it, then scrap it because the idea was stupid.

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Re: Critique, tips, and collaborations.
« Reply #59 on: April 16, 2015, 11:54:22 pm »
I killed the plague doctor chick on accident

Waifu no....


That cane whip has a LOT of aoe if you aren't careful in the fight with the yellow guy in Gascoignes old boss arena. Anyway, great armor with a GREAT weapon. 500 damage in 4 seconds if you get stunned by the first hit. It combos well in its transformed state. Like I said, the shadows names are Candlejack (Screw you this is my forum), Samurai Jack, and Jack of blades. That being Mr candle flamethrower, Mr swordsman, and Mr two swords and throws fireballs respectively. Good thing I brought my

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