Author Topic: Grunt Tales: Reloaded (Turrets and Gunships)  (Read 11004 times)

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #180 on: July 06, 2016, 04:41:39 pm »
Father:
The sniper breathes in heavily in an attempt to speak.
"sh-h-h-he left wi-i-i-th a shipment just befo-o-o-ore you humans a-a-a-attacked!"
He's struggling to get out even the basic of words. His broken english is now (permanently) more broken...
The hound takes another deep breath, trying to steady his voice.
"all i-i-i-i know is that sh-h-he went we-e-est, to the wat-t-t-t-ter..."

He's shaking like a leaf in a tornado.

Smasher:
You plug in, and see the millions of problems in the system.
But there's a basic intact backup. Flushing the systems prove easy enough, and soon you're in control.

LOCKDOWN IN EFFECT
Disable? y/n


The insects have resorted to slamming the door. Or they might even be trying to push through using their numbers...
In turn, the door has started to buckle inwards.
"THEY'RE GETTING THROUGH!"

You run a quick search on possible solutions to your insect problem.
There are several warnings and alerts regarding the insects occupation, but they do not help right now.

You find the ventilation controls. But it doesn't seem like you could vent anything toxic into the air. Nothing's connected. Unless you'd be willing to take a stroll to the ventilation chambers (through the insect horde) and add something toxic, you'd have to find something else.

There's also a number of unspecified drones somewhere in the depot. There's no information on what kind of drones they are, or what they're carrying. All you know is that there's 23 of them, waiting for input.

Lucas:
"You do know what we do right? There's not going to be any deskwork, only fieldwork."
She picks up a (suspectedly) stolen Uniware Assault Rifle, and shows it to you.
"And with fieldwork, I mean the dangerous kind."
I regret nothing.

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #181 on: July 06, 2016, 05:17:58 pm »
((How long are days on the planet?))
"Of course. Was thinking so, I was guessing someone was arming the natives..." Lucas says
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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #182 on: July 06, 2016, 05:30:16 pm »
"Ah. Alright then. Well, soldier, you've done your duty. Much obliged." Saul says, giving the crippled Hound a curt smile. "Now, well, I think we've but one last thing to do. I, Father Saul of the Cathedral of the Cleansing Flame, do proclaim that you are worthy of purity, in all forms, physical and spiritual. Make your peace with whomever, and prepare thyself for the astral journey to the Great Flame, roiling at the center of the cosmos."

Regardless of whatever else the Hound has to say, after a few seconds, the barrel of Saul's chem thrower rises up, pointing, generally, between the Hound's muzzle and chest. His smile never wavering, his eyes fixed firmly on the Hound's, Saul pulls the trigger.

"Amen."
Area Record 1782:
Date: 08/29/██

Event: An elderly human feeding itself to a group of kakapo. Did not express pain, appeared ambivalent.

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #183 on: July 06, 2016, 05:44:56 pm »
Lucas:
((Roughly 5 times longer, I'd say))
"Arming the natives? We haven't provided arms for anyone except a few select villages, this one included. We have no idea who's been arming the separatists."
She picks up a headset, and puts it on. Then she types in something on the nearest screen using some kind of universal keyboard.
"T? It's E. Guess who I've had the pleasure of getting a visit from... What? No. It's That Drough guy... Yeah, the one that killed that mean old fuck...
Listen, he's even willing to help us out with things..."

She gives you a smile.
"Yeah, he's not even demanding anything in return. Says he would love to preserve the life of this planet, even if it would kill him...
So anyway, should I send him over?... Oh?... Yeah I understand... I'll do that... Later."


She turns to face you, still smiling.
"You're hired."

Father:
Amen

The hound attempts to scream, but alas, he's a bit too winded.
Soon enough, the stream of acid burns a hole straight through him, making the stream burn the chair appart, and spilling all over the floor.
The janitors ain't going to have a fun time...

Seems like the sergeant's back too. Or was she standing there the whole time? Regardless, she seems unfazed of the sniper-turned puddle.
"I assume you got something out of him?"
I regret nothing.

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #184 on: July 06, 2016, 05:59:21 pm »
"Ah, what fun. So, uhm, do I have an order at the moment, or can I take a walk around the village?" Lucas asks
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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #185 on: July 06, 2016, 06:03:12 pm »
Hettie opens up the drone controls and commands all of them to launch, and if they turn out to have guns, attack the insects.

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #186 on: July 06, 2016, 07:03:46 pm »
Saul turns on his heel, a big grin plastered across his face as he salutes his sergeant. "Commander headed west with a shipment, ma'am. Towards the water, the sniper said." He states, dropping his salute and hoisting his chem thrower. "Do we have reinforcements to head back out with?"
Area Record 1782:
Date: 08/29/██

Event: An elderly human feeding itself to a group of kakapo. Did not express pain, appeared ambivalent.

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #187 on: July 06, 2016, 07:30:37 pm »
Lucas:
"T had some work for you, agent. But he said it wasn't safe to move right now. Uniware's on the move, and we don't know why."
She get's up.
"Come on, we'll get the transporter ready for use in the meantime."

You (automaticly) follow her out of the prefab housing. Thus you find yourself on the edge of the clif overlooking the hidden village.
"Alright, I keep the transporter just below the-"
Suddenly, there's and explosion from somewhere around the entrance. Before you know it, Uniware VTOL's decend into the cavern, carrying troops. They're joined by a gunship, menacingly painted like a shark.

"What the hell?! How did Uniware find us?!"
Elina runs back in.

You see how the VTOLs land around the cavern, letting off squads that spare no time shooting at the local villagers, who flee screaming.

The gunship seems to be carrying a loudspeaker.
#WE KNOW YOU'RE HERE DROUGH! YOU'RE A DEAD MAN!#
It begins to scan the distant village with a spotlight. The cliff you're on seems to be a bit concealed to it.

After a couple of minutes, Elina returns, wearing a combat vest, along with a stuffed backpack. In her hands is the assault rifle.
"I have no idea how they found us, but I'm pretty sure you're not a snitch. Only pretty sure though... Anyway, I'm ready for these occasions, and I made a few calls. Did I miss anything?"

Smasher:
Well you can't tell if they have any weapons at all from here. There's nothing else you can do but order them to attack in this case.
And order them you do. There's a confirmation, so now it's a matter of time.

The door begins to buckle enough for the insects to wedge their mandibles into the crack.
Your squad fires wildly.
"JESUS! THEY'RE ALMOST THROUGH!"

Father:
Sergeant Rebecca seems a bit downtrodden.
"Well... no. I haven't even recieved any reinforcements to my squad. It's just you and me, and since there's some high-priority operation going on, we can't expect any direct help."
She takes a glance at the pile of hound.
"But I've been granted permission to carry out a recon mission with what I have, and with what I find on the way..."
She looks you sternly in the eyes (well, as sternly as possible with your mask in the way).
"We will find that damn commander, make her pay, then pour salt in their wounds by hijacking that shipment. Are we clear private?"
I regret nothing.

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #188 on: July 06, 2016, 07:42:12 pm »
Disconnecting her PDA and launching her drone, Hettie joins in on the fighting with her shotgun.

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #189 on: July 06, 2016, 09:03:32 pm »
"Oooooh shit. Nnnot really, they're shooting at folks." Lucas says, he mumbles "Wish I had something explosive..."

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #190 on: July 06, 2016, 10:52:48 pm »
"Indeed, sarge. Let's get to it then, shall we?" Saul asks rhetorically, already on his way towards the door.
Area Record 1782:
Date: 08/29/██

Event: An elderly human feeding itself to a group of kakapo. Did not express pain, appeared ambivalent.

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #191 on: July 07, 2016, 07:12:29 pm »
Smasher:
You you in, with shotgun and drone.
Firing at the crack that's getting wider and wider, you kill one insect over another.
But soon, the crack's wide enough to allow them to squeese through.

The first 5 in are promptly killed, but the sixth takes your heavy down using it's mandibles.

You're backed into a corner here, with your last squadmate. The insects are getting through the door, one by one.
At this rate, you'll only survive for another minute or two.
"THERE'S JUST NO END TO THEM!!!"

There's no sign of those drones yet, and to make things worse, it seems like you're running out of ammo. Maybe just 8 shells left in the shotgun, and no spare ammo left.
The last light is also running dry. Last mag.

Lucas:
"JUST shooting at folks? Sheesh. Listen, the transport we could take out of here was broken, so I gave it to Wisk to fix. I haven't gotten it back yet, but I hope that it's ready. So we need to get down to him in his garage!"
Elina points at the garage close to the exit tunnel (from which is pouring smoke out of), where the makeshift vehicle that brought you here is parked.

There's a few more VTOL's coming in, dropping of more Uniware grunts all over the cavern. The gunship is still moving around, searching with it's spotlight.
Even though you didn't see many armed hounds, it would seem that the uniware troops are facing resistance. There's distant gunshots, most from the village on the other side of the cavern.

"Since you're not carrying a backpack the size of a cow, you take the lead. It's going to be hard, but we ought to stay low as long as possible. I don' think they'll hesitate to drop in more grunts on top of us if someone radioes in."

Father:
You and the sergeant leaves the lockup as the guard just caught a wiff of the melted hound. He pukes on the floor.

Outside, you find a convoy of resource transports waiting. The transports (looking like modernized earth mining dump trucks, in both appearance and size), are each armed with a single turret on the top of the cabin. The turrets are armed with a single 20mm automatic cannon.

"We can hitch a ride half-way on this resource convoy. We'll have to work though, and keep them as safe as we can manage."
She climbs the ladder of one of the middle haul truck, up to the platform outside the driver's cabin.
"You mount the turret. I'm too high-ranked for such dirty work!" she shouts jokingly
I regret nothing.

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Re: Grunt Tales: Reloaded (Turrets and Gunships)
« Reply #192 on: July 07, 2016, 08:40:40 pm »
Lucas takes a moment to plan and gestures for Elina to follow. He keeps to the backs of buildings and dense vegitation, he stay extremely cautious, and silent.
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Re: Grunt Tales: Reloaded (Turrets and Gunships)
« Reply #193 on: July 07, 2016, 11:34:50 pm »
Saul bats his hand towards the sergeant playfully, laughing as he mounts up on the truck and takes a position on the turret. "Hmph. How barbaric. Can't really bring these Hounds closer to the light of the Flame with lead." He grumbles. Nonetheless, a turret would probably be better for defense than an acid-based chemical thrower.
Area Record 1782:
Date: 08/29/██

Event: An elderly human feeding itself to a group of kakapo. Did not express pain, appeared ambivalent.

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Re: Grunt Tales: Reloaded (Turrets and Gunships)
« Reply #194 on: July 08, 2016, 01:44:26 pm »
Hettie continues firing at them, switching to her pistol when she runs out of shells, then I she runs of of mags for that an is still alive, she resorts to swinging her shotgun at the.

 

NOCTIFER IS A FAGGOT