Author Topic: Grunt Tales: Reloaded (Turrets and Gunships)  (Read 11090 times)

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Re: Grunt Tales: Reloaded (Welcome to Vita)
« Reply #30 on: June 17, 2016, 04:32:45 pm »
Wolf:
You open your hatch, and emerge with the binoculars. Leon goes back in through his hatch, and unloads the loaded HE-shell.

The wind is quite refreshing if you like the smell of the lake, and the jungle all around rustle in the wind.
You look down at the village.
To the far left, you see the squad sneak closer and closer to a dug-in tank. It's a treaded tank, and a rusty one at that. But the cannon is quite big, maybe 105mm? A shot in the turret should take it out with a bang.
Further in, there's a group of 6 hounds, hiding in a trench.
Another bit in is the village proper, where hounds of all ages and professions are doing their things. There's a bunch of young hounds playing around the second tank, standing idle in the middle of the village. It's identical to the former, and It seems empty right now, but the crew surely isn't far away.
Finally, the right front is guarded by a tank facing right, along with another trench with hounds.

The squdleader shimes in on the radio
"Are you ready? We'll definatively need help with those tanks!"
You can see the squadleader hiding in a ditch, looking up at you. His squad seems ready to go.
"AT-shell loaded. Need a target corporal."
I regret nothing.

 

NOCTIFER IS A FAGGOT