Author Topic: Grunt Tales: Reloaded (Turrets and Gunships)  (Read 11119 times)

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Re: Grunt Tales: Reloaded (Welcome to Vita)
« Reply #45 on: June 17, 2016, 05:29:22 pm »
Wolf:
"Sorry corporal"
James stops firing the twin 12mm.

The turret turns a bit to the right, and targets the tank in the middle of the village.
"Firing."
The walker jolts once more, and a shell flies off. It slams into the turret, and detonates pre-maturely for some reason. But the turret is disconnected from the hull, thus making it impossible to operate anymore. And with such a turn of events, it seems like the crew has decided to join the hounds on foot as they attack the assault team.
Speaking of wich, the assault team is now in the village, and it seems like they're engaged by the hounds on foot. But it seems they're also taking fire from a building equiped with a heavy machine-gun they've kept hidden until now.
"263 we need help here! That MG is going to tear us appart!"

You hear the cannon being loaded.
"Loaded A-"
Leon is cut short as a shell slams into the hull, and ricochets into the sky. Luckily it only damaged the paintwork.
Seems like the right-most tank has spotted you, and is reloading their cannon. Their commander is turned outwards, and is looking straight at you.
I regret nothing.

 

NOCTIFER IS A FAGGOT