@Lorknis Well, being moody is probably better than than the other issues it treats.
Regarding the overarching roleplay, maybe we should consider creating a development guideline? A sort of rough sketch of how we want the universe to turn out, with a certain theme to follow and then a number of "objectives" that we need people to write. I think it would help with steering people in the right direction, as well as spurring them to write knowing that there are certain goals to be met.
It might look something like this
To Create
PLANETS
-2 Civililzed Planets
-1 Wilderness Planet
-3 Developing Planets
SPECIES
-Just add whatever you want
-Try to add some cultural information, too
TECHNOLOGY
-Seriously we have no guns someone fix that
-5 Capital Ships
-3 Cruisers
So on and so forth, like some kind of literary hit list. I dunno if it'll take off, or maybe railroad this thing too much. Lemme know what you guys think.