Ok, here's a plot line:
A scavenger group find a large unopened steel blast door in the basement that can only be opened with a keycard. A search of the building will find clues to the whereabouts of finding one. A heavily toxic and dangerous building like a government building or military base will do. What lies on the other side of the steel door will be up to you to decide.
Also I'll post up a character sheet in a little bit. My other recent post has reduced my posting anxiety by a bit.