((AJ in my last post I said I'm going to explore where the music is coming from.Where am I now?Near the fortress or near the RV? ))
[[For the sake of time, you're still in the RV. Because you getting out would entail the RV to stop, unless you tuck n' roll out of a moving RV. Basically everyone sees the hell fortress, you're still in the RV. During this battle you're free to do whatever. It seems like most of the players just want quests and shit to do, so forcefully kicking your asses into a large vehicle battle with a Metal Gear Solid: Outer Haven rusty fortress complex might be cool.]]
The Main Group Vs. The Crazies[[The Loreway has been updated with Radio Stations, general lore about mutants, and some explanation with how battles are going to work from now on.]]
The radio automatically picks up and tunes to, Rush Radio.
Rush- YYZhttps://www.youtube.com/watch?v=LdpMpfp-J_ISeb cracks open the crate to find a mounted flamethrower with several bottles of orange liquid, brown liquid, and a bottle filled with reddish-orange jelly. The flamethrower has three slots for these bottles on the left side of the gun. Taped to the barrel of the flamethrower are some directions and a brief description of what it is.
"Thermite-Napalm Thrower"1. Insert the bottles by screwing them into their slots, make sure the nozzle end points down to the contents can drain into the flamethrower as its fired.
2. There's a lever on the handle of the gun, pump it three times to heat up the element at the end of the barrel
3. KEEP POINTED OUT A WINDOW, MAKE SURE ITS MOUNTED!
4. It fires a gel substance that burns brightly and is covered in really, really hot flames. Make sure to wear protective eye wear, do not touch the barrel until it is fully cooled.
5. WARNING!!! If you start to smell something akin to burning rust, TOSS THE GUN FAR AWAY FROM YOU! You'll thank me later for this.
Irving wasn't paying attention to his surroundings much when the GM said that the guitarist was on a platform high atop the fortress, playing his guitar as electrical currents arced and curled around him.
Zaweri begins to floor it, driving ahead of the pack and straight into the first wave of raiders. The fortress is getting bigger the more you approach it, you're starting to wonder if you'll even be able to board it.
Enemies:Buggy Raiders/Manned by: 2 raiders/Weapons: Explosive tipped spears/Approaching from the front
Health: [50/50]Buggy Raiders/Manned by: 2 raiders/Weapons: Explosive tipped spears/Approaching from the front
Health: [50/50]Muscle-Car Punks/Manned by: 4/Weapons: A RPK mounted on the roof with a guy loosely hanging onto it/Flanking from the right
Health: [50/50]Armor: [15/15]Gunner Health: [20/20]
The RV:Health: [135/135]Armor: [65/65]Weapons1. Grappling hook, mounted on left of the RV's roof.
2. Browning Machine Gun, mounted right outside the RV's roof access.
3. Browning Machine Gun, mounted outside of the driver's window
4. Harpoon Gun, mounted on the passenger window. (Passenger window is on the right of the RV)
[Manned by Drake!]5. Minigun, not setup.
Morale: HighRadio Station: Rush Radio 077.7 FM,
Rush- YYZ
Broke Caravan"Really now? I haven't heard much weird stuff outta the desert recently, so why don't you tell us something you've seen down there. Pass the time a little bit.", Josh said to Isaac, hoping for something truly delightful (MAKE YOUR OWN LORE! Or read the lore thread update, and see what you can come up with using that). Mordecai listened intently to the conversation as Missy continued her conversation with Jove.
"Really fancy though, haven't ever seen anything like that out west. So do you have any stories? Clearly someone like you has got to have one good story, made up or not."