TEAM I CAN'T DO EVERYTHING.
Team "We still got nearly the same scores despite this" has a better ring to it. owo
Also, back to Hexen modding derps. Already at that part where I now have most of the framework for skill path perks. Now that I can handle them in scripting instead of purely Decorate work, I can also else If/Else sequences instead of unwieldy Decorate jump functions. Also means I don't HAVE to ensure that two buffs triggered by the same event (like getting hit) can't ever both be acquired by the player.