Author Topic: paying for mods  (Read 2689 times)

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Re: paying for mods
« on: April 24, 2015, 11:34:16 am »
Okay, so my thoughts in a somewhat structured manner
1: This could be okay, if it were set up differently.
2: small mods(an item or two, an armor set) should not be allowed to do this
3: Stuff like Project Brazil for FNV I think this could work for, as they are LARGE  mods that are essentially fan made expansion packs
4: that 75% is bullsh*it. A modder should get at least half the profits, yes they used your game's coding and all as groundwork, but a lot of these larger scale mods actually do things you couldn't and have to use workarounds they develop.
5: Looked at one of the paid things, it's like 10 bucks for a set of armor, and what, like two weapons? Bull sh*it.

 

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