Author Topic: The Community Dwarf Fort Thread  (Read 19693 times)

0 Members and 58 Guests are viewing this topic.

  • Dragon
  • Probably Perigrin
  • *
  • Posts: 4,120
  • Dapperness +26/-19
  • Psycho Bored Dragon
    • View Profile
Re: The Community Dwarf Fort Thread
« Reply #150 on: August 21, 2016, 01:44:13 am »
Place in traction. Uhoh. Aw fuck. Who is it this time? Oh. A random animal caretaker. Good news, no one important. But I can't silence the job cancellation because two less-injured kobolds are dumped in the same bed!

But soon, everyone is out of bed, save the animal caretaker. Make that two to receive the mercy of Chaos. Also chopping down all the trees that linger over the giant fucking shell craft storage area. This will bug out and make holes in the wall, so better to fix them now than trust someone else to it.

Witness the death of Sixposting. No really, the first of the traction-spamming kobolds has finally died. And yet even as things calm down, they haven't taken them out to the tombs. Odd.

Turns out I had to station bolds in the hospital until one would blunder into the room and discover the body. oops.

Screenshot:
Spoiler (hover to show)

Oh hey. Guess what? Small problem with my fix of stone arrows, yet again. I could've SWORN there was a way to unfuck this. Lemme save and test it.

No dice so far. Fuck. I wanted a shale trade depot! I could've sworn some configuration fixed this at one point. I might need to test from a fresh world, which I'll do if I can ever finish this fucking year. >.<

EDIT: Hnng. It is one in the morning. I've made it into...middle of fall. Fuck. This year is proving amazingly slow to progress, it's eaten Caconym's time, and now it ate my entire evening. And yet despite it all, it's my first siege in AGES, and I legit did not expect us to handle them so easily, even if it was only 10 enemies.

Hell, literally everyone that made it to the hospital lived, save the one compound fracture. So only 2 deaths and 1 casualty effectively given a death sentence.

Final notes:
1. Fishing is currently disabled due to being balls-deep in shells and food. Keep that in mind eventually, but we'll be fine for a damn long while.
2. Doubleposting has been eternally quarantined in a hospital room. This is on purpose, we don't HAVE mechanics so we can't make a traction bench. Maybe I should add a recipe for non-mechanical traction benches?
3. Due to all the shit going on, the expansion to the pastures hasn't gone beyond the first stage.
4. Keep an eye on all kobolds given the "Potential Cripple" title. If they're still impaired after healing up, might be best to retire them.

Save is here:
A file archive for the game Dwarf Fortress with mods, utilities, pregenerated worlds, and more.
dffd.bay12games.com
« Last Edit: August 27, 2016, 09:45:26 pm by Random_Dragon »

 

NOCTIFER IS A FAGGOT