Author Topic: The Dwarf Fortress Thread  (Read 41388 times)

0 Members and 182 Guests are viewing this topic.

  • Admin
  • POST LORD
  • *****
  • Posts: 2,463
  • Dapperness +20/-7
  • Lord of Gulgatha
    • View Profile
Re: The Dwarf Fortress Thread
« Reply #255 on: April 03, 2016, 03:25:35 am »
5 dead dwarves, 3 dead dogs, an exploded yak, and 4 seriously injured and numerous minorly injured dwarves later, the operation was an entertaining success. I didn't account for the fact that the room would leave a fresh cloud of dust for every level it fell. I dropped the room 30 floors. The blast cleared walkways and side tunnels. In one case, a gelder who had been, bafflingly enough, climbing up the bore was thrown clear of the pit entirely. He had been three levels below the surface when I dropped the room and ended up nine tiles away as a mangled lump of bone fragments and meat paste on top of the hospital. I know this because the game, obviously, auto pauses when a collapse occurs. I took the time to look and see what was what. Oddly enough, there is a combat log for every dwarf involved in the drop, except kogsak. He just died outright when the room fell. No combat occurred. The game just decided "welp, this fucker is gonna be dead, better pull the life out of him."
I'm really just a sexy skeleton in a suit.
Fingering techniques are very important
Quote from: Six
Using guns while sober? Sounds like you're a coward.
Yes, little hats for every noodle.
Everyone is forks it seems.
"Everything is fucked forever, and ever, and ever." -Forrest 2016

 

NOCTIFER IS A FAGGOT