Author Topic: Making weapon images for UMCW on here!  (Read 2089 times)

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Re: Making weapon images for UMCW on here!
« Reply #15 on: May 11, 2015, 01:31:56 am »
I just know that someone is going to request me to make the Gauss Rifle from FO3/NV. So I am making it, and guess what I stumbled upon?

This thing. I spent well over half an hour making it as perfect as I could.
It's code exceeds 20k characters. Hory shet.
It's basically just magazines overlapping to make a circle in a ring over and over again in a smaller and smaller scale.

EDIT: Here is the Gauss Rifle finished, if someone wants to use it:
« Last Edit: May 11, 2015, 01:51:54 am by Zaweri Runewright »
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Re: Making weapon images for UMCW on here!
« Reply #16 on: May 11, 2015, 02:45:35 am »
It irritates me that it's not actually a Gauss Rifle, it's a Coil Rifle.
There is a fucking difference and nobody ever bothers to learn the difference.
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Re: Making weapon images for UMCW on here!
« Reply #17 on: May 11, 2015, 04:07:14 am »
It irritates me that it's not actually a Gauss Rifle, it's a Coil Rifle.
There is a ****ing difference and nobody ever bothers to learn the difference.
"A coilgun (or Gauss rifle, in reference to Carl Friedrich Gauss, who formulated mathematical descriptions of the magnetic effect used by magnetic accelerators)"
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Re: Making weapon images for UMCW on here!
« Reply #18 on: May 11, 2015, 04:27:27 am »
Out of boredom, I decided to make a gun on Pimp My Gun. Anyone can modify and use the design if they so wish.


Unmodified version.
Spoiler: Image (hover to show)
Code: [Select]
<weapon>
  <part id="RMag022" x="905.65" y="722.45" rotation="0" scale="1" flip="1,1" colors="666666"/>
  <group x="1333.65" y="581.45" rotation="0" scale="1" flip="1,1">
    <part id="ISight029A" x="-9.5" y="-2.6" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
    <part id="ISight028B" x="1.7" y="11.15" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
  </group>
  <group x="780.65" y="579.45" rotation="0" scale="1" flip="1,1">
    <part id="ISight028A" x="-8.9" y="-2.6" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
    <part id="ISight028B" x="2.05" y="11.15" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
  </group>
  <part id="Handguard010" x="998.65" y="645.45" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
  <group x="1222" y="620.45" rotation="0" scale="1" flip="1,1">
    <part id="RIS014Down" x="4.7" y="13" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
    <part id="RIS014Up" x="0" y="-8.55" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
  </group>
  <part id="PGrip004" x="793" y="690.45" rotation="0" scale="1" flip="1,1" colors="666666"/>
  <group x="653" y="648.45" rotation="0" scale="1" flip="1,1">
    <part id="AStock05A" x="-86.9" y="0" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
    <part id="AStock05B" x="7.6" y="-0.2" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
    <part id="AStock05C" x="-20.25" y="-25.9" rotation="0" scale="1" flip="1,1" colors="666666"/>
  </group>
  <part id="Barrel033" x="1236" y="617.45" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
  <part id="LReceiver006" x="852" y="636.45" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
  <group x="936" y="618.45" rotation="0" scale="1" flip="1,1">
    <part id="UReceiver005Down" x="85.45" y="10" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
    <part id="UReceiver005Up" x="0.1" y="-4" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
  </group>
</weapon>

Version with my set of modifications I chose out of extra boredom.
Spoiler: Image (hover to show)
Code: [Select]
<weapon>
  <part id="RMag022" x="905.65" y="722.45" rotation="0" scale="1" flip="1,1" colors="666666"/>
  <group x="1337.65" y="630.45" rotation="0" scale="1" flip="1,1">
    <part id="Bipod02A" x="18.15" y="14.05" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
    <part id="Bipod02D" x="-8.6" y="12.6" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
    <part id="Bipod02B" x="-44.7" y="0.85" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
    <part id="Bipod02C" x="-26.75" y="-15.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
  </group>
  <part id="Holo005" x="861.65" y="571.45" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666,999999"/>
  <group x="1333.65" y="581.45" rotation="0" scale="1" flip="1,1">
    <part id="ISight029A" x="-9.5" y="-2.6" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
    <part id="ISight028B" x="1.7" y="11.15" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
  </group>
  <group x="780.65" y="579.45" rotation="0" scale="1" flip="1,1">
    <part id="ISight028A" x="-8.9" y="-2.6" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
    <part id="ISight028B" x="2.05" y="11.15" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
  </group>
  <part id="Bayonet01" x="1362.65" y="633.45" rotation="0" scale="1" flip="1,1" colors="e1e1e1,666666,999999"/>
  <part id="Flashlight02" x="1196.65" y="613.45" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
  <group x="1175.65" y="631.45" rotation="0" scale="1" flip="1,1">
    <part id="Laser001T" x="-0.25" y="-37.7" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
    <part id="Laser001S" x="0.25" y="21.3" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
  </group>
  <group x="1084.65" y="686.45" rotation="0" scale="1" flip="1,1">
    <part id="Foregrip004C" x="0" y="38.65" rotation="0" scale="1" flip="1,1" colors="666666"/>
    <part id="Foregrip004B" x="0" y="16.35" rotation="0" scale="1" flip="1,1" colors="666666"/>
    <part id="Foregrip004A" x="0" y="-22.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
  </group>
  <part id="Handguard010" x="998.65" y="645.45" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
  <group x="1222" y="620.45" rotation="0" scale="1" flip="1,1">
    <part id="RIS014Down" x="4.7" y="13" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
    <part id="RIS014Up" x="0" y="-8.55" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
  </group>
  <part id="PGrip004" x="793" y="690.45" rotation="0" scale="1" flip="1,1" colors="666666"/>
  <group x="653" y="648.45" rotation="0" scale="1" flip="1,1">
    <part id="AStock05A" x="-86.9" y="0" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
    <part id="AStock05B" x="7.6" y="-0.2" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
    <part id="AStock05C" x="-20.25" y="-25.9" rotation="0" scale="1" flip="1,1" colors="666666"/>
  </group>
  <part id="Barrel033" x="1236" y="617.45" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
  <part id="LReceiver006" x="852" y="636.45" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
  <group x="936" y="618.45" rotation="0" scale="1" flip="1,1">
    <part id="UReceiver005Down" x="85.45" y="10" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
    <part id="UReceiver005Up" x="0.1" y="-4" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
  </group>
</weapon>
« Last Edit: May 11, 2015, 07:51:11 am by Rhodri »

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Re: Making weapon images for UMCW on here!
« Reply #19 on: May 11, 2015, 08:33:26 am »

Made a mech weapon, if Perigrin wants one?
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Re: Making weapon images for UMCW on here!
« Reply #20 on: May 11, 2015, 09:58:15 am »

Made a mech weapon, if Perigrin wants one?
once i get on a PC that doesnt block Imgur, i will look at it, and yes i do want some.
Thanks Peri for making me question muh sexualities once again.
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Re: Making weapon images for UMCW on here!
« Reply #21 on: May 11, 2015, 10:08:48 am »
-snip-
Made a mech weapon, if Perigrin wants one?
once i get on a PC that doesnt block Imgur, i will look at it, and yes i do want some.
It's loosely based on the Plasma Cannon from Warhammer 40k.
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Re: Making weapon images for UMCW on here!
« Reply #22 on: May 11, 2015, 10:58:23 am »
-snip-
Made a mech weapon, if Perigrin wants one?
once i get on a PC that doesnt block Imgur, i will look at it, and yes i do want some.
It's loosely based on the Plasma Cannon from Warhammer 40k.
I see, pretty cool.
Thanks Peri for making me question muh sexualities once again.
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Re: Making weapon images for UMCW on here!
« Reply #23 on: May 11, 2015, 03:27:40 pm »
Holy shit Pimp My Gun is cool, much to Zaweri's irritation I'll make a couple of my own "interpretations" of existing UMCW weapons.

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Re: Making weapon images for UMCW on here!
« Reply #24 on: May 11, 2015, 03:50:28 pm »
My take on the UTAF S.I.R.



Spoiler: Weapon's Code (hover to show)

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Re: Making weapon images for UMCW on here!
« Reply #25 on: May 11, 2015, 03:54:42 pm »
Uhhh... AJ... That's kind of... long.
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Re: Making weapon images for UMCW on here!
« Reply #26 on: May 11, 2015, 04:02:53 pm »
Uhhh... AJ... That's kind of... long.

... Yeah I just read the description again. It'd probably make for a LMG type weapon or something similar.

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Re: Making weapon images for UMCW on here!
« Reply #27 on: May 11, 2015, 04:09:42 pm »
Uhhh... AJ... That's kind of... long.

... Yeah I just read the description again. It'd probably make for a LMG type weapon or something similar.
It's just way too long to be anything other than a sniper rifle, sorry to say. Then again, I have used Pimp My Gun for 5 years.
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Re: Making weapon images for UMCW on here!
« Reply #28 on: May 11, 2015, 04:20:38 pm »
Uhhh... AJ... That's kind of... long.

... Yeah I just read the description again. It'd probably make for a LMG type weapon or something similar.
Hm, I could see it being used as an Anti Tank Rifle or some such. Those things have ALWAYS been really large, and I think the general design seems fitting for that type of weapon.

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Re: Making weapon images for UMCW on here!
« Reply #29 on: May 11, 2015, 04:56:23 pm »
I call it the "ECH" why? Because my TV might be upscaling all the guns I'm making, because I didn't upsize ****, I used the standard parts, and on my TV it looks as big (maybe smaller then) as a Mac-10





So if it does look like some monstrosity that could level a city, take your arm off from the recoil, or anything thing like that. Then its probably my resolution upsizing everything. If it is still small, then my last gun was actually huge.


TL;DR: This is a test weapon. Its supposed to look as ugly as sin.

 

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