Author Topic: WWI Videogame Idea  (Read 3464 times)

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Re: WWI Videogame Idea
« on: March 05, 2015, 07:40:58 pm »
I have a spare Steam copy I was gonna give to a RL buddy before he made it clear it's not his sort of game, but my real gaming computer is on the fritz. Something could maybe be arranged once I get that sorted out.

I don't think the requirements are too high as it plays reasonably well on the girlfriend's crappy laptop. I have no idea what the specs on this are, but if you can run X-Com EU without much frustration you should be able to play Verdun.

Honestly if it were in the style or Gods Will Be Watching or This War Of Mine, I could see it working perfectly. You control your squad and everyday something terrible could happen to them, when you head out to secure a trench it goes into RTS X-Com mode. You move from cover to cover, trying to avoid being shelled, taking potshots at the enemy. And if you're lucky enough and RNGesus smiled at you. The trench will be taken and the enemy won't notice that its gone. Then you'll be stuck in that trench until back up arrives.

Hell you could even have a base building mechanic to make the best trench ever. Setting up traps, digging out rooms and tunnels, and setting up guard positions like DF.

I missed this on my first readthrough.

Just as a thought:

If anyone here can code, Xenonauts could probably be modded into something very much like this much more easily than a new game could be built. The combat system and stuff would be a simple re-texture, and I'm pretty sure most of that other stuff could be put into the worldmap somehow.
Gone. Cheers guys.

 

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