Alright, jeez, I just got back, and I'm already overthinking everything. I wrote six paragraphs of a story that I then deleted before posting because I wasn't feeling it, and was about to make a very, very detailed interest check for three different ideas I was having, but then realized that trying to make up a detailed setting and plot on the fly was sure to end in disaster, especially if it's me we're talking about. So, I had a better idea. I'ma get back to my roots first. Get back in the GMing groove with a simple, fun premise that most of us know, you get the idea.
So, here's something. A simple combat, dialogue, and quest oriented game based off all the old Cataclysm spin off roleplays we did back in the Rec Room. There's gonna be lotsa fighting, lotsa zombies, lotsa scavenging, and lotsa character interaction. Like the Highway, like the Kittsap (I think that's how you spell it?) Chronicles, like D.E.A.D., and all the other fun apocalyptic RPs with a simple concept we used to do. Near-future tech, bionics, mutagen, the works. I really just wanna start off with something easy before I try convoluted science fiction/fantasy plots that take a lot of work and time.
So, scavenging, shooting people in the face, fightin' zombies and stayin' alive. Hopefully we all still love that idea? Just say whether or not you'd actually wanna play, and if, let's say, at least four people do, I'll write up character sheets and an intro.