Sammy & Lucy:
Fast forward to the outskirts of golem bay.
Gerald pulls out his PDA, and taps for a moment. The baits spring to life after being turned off after you left the factory.
"Ok, just so that we're on the same page now, once I hit this button, these little buggers are going to flare out as loudly and hostile-seemingly as possible.
The moment they do, we make a careful rush for the hall over there."
He points into the rain-covered distance, where you can see the outlines of a massive building lie.
Riley, looking impatient, pulls out her pistol and checks the magazine.
"Just get on with it. We already know the plan, idiot."
Gerald merely sighs,
"Just wanted to make sure we're all aboard with the plan..."
Zaweri:
You pick up the seemingly useless shards of the knives of the gauntlet, then proceed to finally leave the broken robot to rust in the rain.
Inside the tool shed is a rope. The rest is just a whole bunch of rusty, broken paintcans.
Roki & Dave Jr.
Brave as all hell, you head on over to the wreck.
The moment you get into ear's reach, you hear the bandits inside. They're talking about something generic, you bet.
You're outside the wreck, just beside a bridge into the wreck proper. The bridge leads into a room through a hole, where a firebarrel stands. Illuminating the room. There's a shadow in there, the shape of a human. It's unclear wether it's looking at the bridge, or at the barrel.
Greer & Graham:
You decide to sneak into the still-burning village again, heading towards the medical shaman's hut.
[7-2]
It's close, but you manage to reach the hut, and close the door without being spotted.
There's a bunch of bodies in here, along with a bag of medical supplies. Seems like they tried to pack up and flee, but were then cut down.
You're alone in the hut, but you hear the tower mutants outside, begining the looting properly.
With greer's knowledge, you know it's only a matter of minutes before they break down the door in search of loot.