Author Topic: Grunt Tales: Reloaded (Turrets and Gunships)  (Read 11066 times)

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Re: Grunt Tales: Reloaded (Welcome to Vita)
« Reply #15 on: June 16, 2016, 07:37:01 pm »
Wolf:
((think ya tank can take them bullets. Hope they haven't got grenades))
"Loading AP."
"Since we haven't got a belly-gunner, I'll take manual control of the lower turret!"
"Loaded. Firing."
The walker jolts a bit as the cannon fires, and you watch as the round flies straight into the AA, and out on the other side. Leaving the hull to stop dead in it's tracks, possibly cause everyone inside's dead.
"Here we go, advancing."
"Loading HE."
The walker steadily jogs down towards the structures, whilst James fires towards the mob of hounds. It's practicly a bloodbath, since they're still shocked by your sudden appearance.
You take down about a dozen by the time you reach the buildings, where you can hear the soldiers cheer as they push the advantage.

You're now in front of the building, facing the jungle. The remaining hounds have retreated to the edge of the jungle to take cover.

Father:
You let the flamethrower piss it's burning fuel towards the flanking hounds.
They have no chance as they're covered in burning fuel.
They scream and howl as they run around, trying desperately to put out the fire.

They shouldn't be much more of a threat anymore, as long as they don't run into someone not wearing a flamer-suit.
I regret nothing.

 

NOCTIFER IS A FAGGOT