Okay, but again Tech needs the approval of at least 2 GMs as previously stated.
Also, more stuff/questions really.
Do we want a class system for the more structured GMed events so we know 'okay this is what this character's scope of abilities is' or no?
..and that's all I got for now.
I would say just set up a skill system, ES style. No need to complicate things with classes, but people can put a class name if they like. Also, is the emphasis more on space or ground combat? Because my race idea is very ground heavy (Kinda Battletech like, loadsa Mecha. I like mecha.), but with space combat too. Or both, that could work.
Space combat, ground combat, sea combat, air combat,
sexual combat, ALL THE COMBATS!
