Okay, but again Tech needs the approval of at least 2 GMs as previously stated.
Also, more stuff/questions really.
Do we want a class system for the more structured GMed events so we know 'okay this is what this character's scope of abilities is' or no?
..and that's all I got for now.
I would say just set up a skill system, ES style. No need to complicate things with classes, but people can put a class name if they like. Also, is the emphasis more on space or ground combat? Because my race idea is very ground heavy (Kinda Battletech like, loadsa Mecha. I like mecha.), but with space combat too. Or both, that could work.
Space combat, ground combat, sea combat, air combat, sexual combat, ALL THE COMBATS! 
QUICK, CALL THE SEXUAL CAVALRY! ALSO, I GET MEEEEEEEEECHS! Boards up in less than two hours barring accedents.