Author Topic: The Mountains Of Neaxco [A Colony Simulation Game][IC/OOC]  (Read 2313 times)

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The Mountains Of Neaxco [A Colony Simulation Game][IC/OOC]
« on: August 30, 2015, 03:49:19 am »
In 251 CE, the western borders of The Holy Empire lie next to the unclaimed mountains of Neaxco. The mountains are dangerous for various tribes of wild men reside here and the Invisible Death still hangs in the ancient ruins that dot the landscape. Most are unpicked as scavengers avoid this place like the plague due to how far away it is from a town and the dangers. But on this day the Praeator of Reclaimation has sent a colonization team to create an outpost in this dangerous terrain. One hundred settlers will arrive in the Springing Season to set up an outpost in the name of the Glorious Emperor.

The settlement will be set up next to a river with a mountain face to the west of the site and a small forest across the river. Wild life will be sparse and native tribes will likely spot the settlement soon after it is set up. There are ruins nearby but what they are is unknown for the scouts did not enter them for fear of the Invisible Death.

May the Immortal One watch over us.

Character Sheet:
Name:
Age:
Skills: [Pick three. Things like electronics and mechanics do exist.]
Equipment: [Just add some clothing here. Also you may start with a firearm or melee weapon if you wish. The Firearms may be either hand-made or of Imperial construction, your choice]
Loyalty to the Imperium and to the God-Emperor: (Will play into certain events. Especially important if you become the Settlement leader)
Do you wish to become the Outpost Commandant?:
« Last Edit: August 31, 2015, 12:04:44 am by Lorknis »
There is probably no more terrible instance of enlightenment than the one in which you discover your father is a man — with human flesh.

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Re: The Mountains Of Neaxco [A Colony Simulation Game]
« Reply #1 on: August 30, 2015, 03:59:13 am »
Name: Knick Knack
Age: 30
Skills: [Barter] [Fabrication] [Repair]
Equipment: A crude rawhide duster, kept 'buttoned' by a dozen leather belts wrapped around his torso. Leather hand wraps, heavy laced cloth boots, a bandana tied around his mouth, and smoggy welding goggles. Wields suppressed homemade machine pistol, and a small knife he forged himself. Various little rudimentary tools, some chems, some other loose ends.
Loyalty to the Imperium and to the God-Emperor: Not the loyal-est, he's a bit of a wanderer, but this outpost thing seems promising, so he'll probably stick around.
Do you wish to become the Outpost Commandant?: "Naw, man. Tradin' with the locals, fixin' shit for food, and I'm set."

Pistol & knife
Spoiler (hover to show)
« Last Edit: August 30, 2015, 04:28:16 am by Forrest »
Area Record 1782:
Date: 08/29/██

Event: An elderly human feeding itself to a group of kakapo. Did not express pain, appeared ambivalent.

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Re: The Mountains Of Neaxco [A Colony Simulation Game]
« Reply #2 on: August 30, 2015, 04:03:54 am »
Reserved reserved reserved.

(Post apoc, correct?)
(Indeed. In fact it's set before the Unification Wars talked about during Sands of Time)
There is probably no more terrible instance of enlightenment than the one in which you discover your father is a man — with human flesh.

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Re: The Mountains Of Neaxco [A Colony Simulation Game]
« Reply #3 on: August 30, 2015, 04:11:25 am »
Name: Zaweri Runewright
Age: 59
Skills: [Gunsmithing] [Mechanics] [Swords]
Equipment: A big dick Clothes (can't come up with specific clothing, wanna drift away from my standard "trenchcoat badass"), an Estoc.
Loyalty to the Imperium and to the God-Emperor: "Eh, I am not into that sorta thing. It's alright by me if other people are, just don't force me."
Do you wish to become the Outpost Commandant?: "I'm not the leader type."


RECIPES LEARNED DURING HIS TIME IN THE SETTLEMENT:
Pottery Grenade (Clay pot, Fire Powder)
Makeshift Revolver (Blueprint)
« Last Edit: September 03, 2015, 06:05:34 am by Zaweri Runewright »
Someone sig this for absolutely no reason

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Re: The Mountains Of Neaxco [A Colony Simulation Game]
« Reply #4 on: August 30, 2015, 04:16:33 am »
*Is now using RPs as an excuse to post his random weapon porn images*
Area Record 1782:
Date: 08/29/██

Event: An elderly human feeding itself to a group of kakapo. Did not express pain, appeared ambivalent.

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Re: The Mountains Of Neaxco [A Colony Simulation Game]
« Reply #5 on: August 30, 2015, 04:29:29 am »
*Is now using RPs as an excuse to post his random weapon porn images*
Post all da weapon porn you wish. I like to see people's weapons every once and a while.
Oh and if people are curious on the lore behind anything just ask me.
There is probably no more terrible instance of enlightenment than the one in which you discover your father is a man — with human flesh.

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Re: The Mountains Of Neaxco [A Colony Simulation Game]
« Reply #6 on: August 30, 2015, 04:30:39 am »
*Is now using RPs as an excuse to post his random weapon porn images*
Post all da weapon porn you wish. I like to see people's weapons every once and a while.
Oh and if people are curious on the lore behind anything just ask me.
Woooo! I may get more chances. Knick Knack is a craftsman.

And alright, alright. Guessing it's predominantly the world from Dust and such.
Area Record 1782:
Date: 08/29/██

Event: An elderly human feeding itself to a group of kakapo. Did not express pain, appeared ambivalent.

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Re: The Mountains Of Neaxco [A Colony Simulation Game]
« Reply #7 on: August 30, 2015, 04:40:03 am »
*Is now using RPs as an excuse to post his random weapon porn images*
Post all da weapon porn you wish. I like to see people's weapons every once and a while.
Oh and if people are curious on the lore behind anything just ask me.
Woooo! I may get more chances. Knick Knack is a craftsman.

And alright, alright. Guessing it's predominantly the world from Dust and such.
Indeed but 1000 years into the future! A certain someone has been in power for 300 years and has control of everything east of the Nexaco (Rocky) Mountains though the settlement region (Kansas, Oklahoma, Nebraska, and Northern Texas) is still under heavy development.
There is probably no more terrible instance of enlightenment than the one in which you discover your father is a man — with human flesh.

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Re: The Mountains Of Neaxco [A Colony Simulation Game]
« Reply #8 on: August 30, 2015, 05:10:53 am »
You know what? I think I will try my hand at doing this. I have not tried an RP in a long time. This sounds like fun.

Name: Daniel Drexler
Age: 21
Skills: [Cooking] [Crafting] [Construction]
Equipment: A red Hawaiian-styled button up shirt with a white floral pattern and very light yellow jeans. Daniel's weapon of choice is his trusty cast iron frying pan, great for cooking and has a good weight for an effective impact.
Loyalty to the Imperium and to the God-Emperor: "I wouldn't say I am absolutely loyal, but I am not exactly one who would go assassinate political figures for anarchy or whatever."
Do you wish to become the Outpost Commandant?: "I am not one to lead."

How is that? Last RP I can remember ever participating was that gas stop one waayy back in the DDA forums.

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Re: The Mountains Of Neaxco [A Colony Simulation Game]
« Reply #9 on: August 30, 2015, 05:14:34 am »
Your character sheet is fine Bubba-Gum.
There is probably no more terrible instance of enlightenment than the one in which you discover your father is a man — with human flesh.

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Re: The Mountains Of Neaxco [A Colony Simulation Game]
« Reply #10 on: August 30, 2015, 08:30:00 am »
This seems pretty dope, I'm down.

Name: Lucas Drough
Age: 48
Skills: [Hunting] [Leading] [Marksmanship]
Notable Traits: [Wise] [Old Man Charm] [Old as balls in these times]
Equipment:
Spoiler: Clothes (hover to show)
Spoiler: Weapons (hover to show)
Loyalty to the Imperium and to the God-Emperor: "Hm? God-Emperor? Nah, I try to stay independent.
Do you wish to become the Outpost Commandant?: "If asked, sure I'll take up being the leader... I guess.
« Last Edit: August 31, 2015, 01:14:18 am by Wilson »
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Re: The Mountains Of Neaxco [A Colony Simulation Game]
« Reply #11 on: August 30, 2015, 09:06:33 am »
Notable Traits: [Wise] [Charismatic] [Old as balls in these times]
That wasn't part of the Character Sheet. Also wouldn't being Charismatic count as a Skill?

Skills: [Hunting] [Leading] [Marksmanship]
Do you wish to become the Outpost Commandant?: "If asked, sure I'll take up being the leader... I guess.
Also if your character not really want to lead, why would Leading be a skill. If a character took up talents in leading of course that is what they would want to go for.

Sorry for judging your character but that was just bugging me, I probably should be sleeping.

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Re: The Mountains Of Neaxco [A Colony Simulation Game]
« Reply #12 on: August 30, 2015, 01:25:37 pm »
Character Sheet:
Name: David Soar
Age: 32
Skills: Hunting, Mechanics, Animal Training/Care
Equipment: Woolen overcoat, thick leather boots, leather hat, aged shirt and mountaineering pants. Patched together handaxe, dart blower.
Loyalty to the Imperium and to the God-Emperor: Extreme Loyalty.
Do you wish to become the Outpost Commandant?: If the God-Emperor wills it.





« Last Edit: August 30, 2015, 01:28:03 pm by Exodus »
Jesus Exodus, your like an adorable little terrorball.

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Re: The Mountains Of Neaxco [A Colony Simulation Game]
« Reply #13 on: August 30, 2015, 03:57:00 pm »
Name: Theodore Samuels
Age: 34
Skills: [General Engineering] [Locksmithing] [Carpentry]
Equipment: Letterman Jacket, Slightly-Too-Small T-Shirt, BOOTZ, Tool Belt, (generic) Pants, Wrench, Saw.
Loyalty to the Imperium and to the God-Emperor: "Yeah, I guess.   Kinda.   No.   Nah."
Do you wish to become the Outpost Commandant?: "Oh hell no, staying back is my kinda thing.   Podiums can go fuck themselves."

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Re: The Mountains Of Neaxco [A Colony Simulation Game]
« Reply #14 on: August 30, 2015, 06:00:52 pm »
Alright, that should be enough people to start this. Thank you everyone for interest in this RP and I hope you have as much fun playing it as I do making it.

The later tonight and the outpost leader will be selected at random.
There is probably no more terrible instance of enlightenment than the one in which you discover your father is a man — with human flesh.

 

NOCTIFER IS A FAGGOT