Tha ain't Falco
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Okay, since I've thought up a couple issues that might occur I'd like to propose a couple of rules concerning what characters are allowed to be.First off: Player characters may not be the leaders of the mega corporations. Reasoning being that if a player gets ****y he can very easily screw things up in this position and make it frustrating both for GMs and other players(IE HUGE price spike for certain weapons for no reason, starting a stupid war which these companies are capable of)Second: Player Characters may not start as the leader of any species or nation. They can get there, but not start there. Reasoning: The process of achieving that stature would be interesting, and I think it's not something we should just let happen at a finger snap. Make the process occur in character, see how the venture itself plays out. Also, helps to avoid spite characters that would just start a war or something.Just some things I thought up.
Thanks Peri for making me question muh sexualities once again.
Utterly Mad, where various people self identify as kitchenware.