I seriously hope this lasts long enough to get all around the world. All the other countries sound cool.
It will last that long, and if it doesn't I simply kill off those who don't post. I've done The Highway so much, rewriting the lore, rehashing plot lines, etc... that I'm really done changing it. I've basically taken the things I liked out of all The Highways, and gotten rid of the shit that I hate.
I kept in the Muties mainly because The Highway really does need furries in it, its basically the only tie to Cata that it actually has. And The Highway is supposed to be a loveletter to the post-apocalyptic genre, so I created a backstory that fucks up the world so much there's basically no point in coming back from it. Its hinted, but WWIII was not the end in The Highway-verse, it was only the beginning of the end.
I've written quests I'd like to see, locations I want you guys to be, and characters I want you to meet. Furaotic inspired me to take up writing again with his story "PULP" (you should read it, its not done but its good), so I wrote up Broke Caravan as a group of people that basically mirrored the old groups in some ways (notice the font colors); and Broke Caravan will eventually get some short stories up on the Creative Endeavors board, its just a matter of how I want to show their story.
Not to mention that all the old Highway characters still exist in one form or another. Duncan is out wandering the wastes looking for a purpose (which is the vibe I got from him in Dust), I already said that Roxy runs a mechanic outpost, and that one girl that shot fire from her hands in the old Reconstruction (remade) thread gets a reference. And yes, Eli is out there in some NeoTokyo drug den probably living it up.
And for once I want to see an ending to a main quest: (Time for spoilers to the old games!)
The Highway 1&2: Back before the originals died out and everything. The Highways plot was basically just a fun romp until you got to Sacramento when the plot picks back up. You find that the Safe Haven is gone and destroyed. Nothing but a deep black, radioactive sinkhole where your only hope was. You could either venture into the pit with your gear hoping to scavenge or find out what caused this. You'd find nothing either way, with only some vague hints at something eldritch behind all of it.
It would've ended with your characters realizing that their home is the RV, and that just being a traveling band of Nomads would've been for the best. As most of the places you've visited always were crazed, evil, or bound to destruction no matter how hard you tried to fight it.
But I really want to see you guys get to an ending so I could have you guys start traveling the globe. I think it'd be neat after you complete your mission, that you guys retire where you found peace at until a new threat pops up months or a few years later. Having to head to the ashen jungles of Nam, or the polluted streets of China. You think the muties are bad over here? You haven't even seen the Eldritch horrors out of Africa or Australia.
So yeah, this ain't dying. I've written too much lore, and I've learned from too many mistakes. Even if I'm working on The Highway game in the background, I won't stop on the RP. I want this thing to last for more then 100+ pages. I want this to go on until I actually get bored of it... which honestly, won't be for a very long time. I'm not feeling imaginative as I used to be, and anything thought meant for something else normally gets incorporated into The Highway at this point. So if I haven't gotten it written down, its memorized somewhere in the back of my mind.