Author Topic: Game Discussion  (Read 115165 times)

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Re: Game Discussion
« Reply #600 on: June 15, 2016, 03:42:45 pm »
Repair systems in games are usually a bit wonky but Misery aims for realism, that's where it gets its difficulty from and it tries to avoid artificial difficulty, such as single use repair kits.

That's something every game seems to struggle with, yeah. Plus, no effective distinction between cleaning and repair.

 

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