
This is the current thought quote from my kobold.
EDIT: Wait, didn't you say the list of enabled stones was different? Someone said that it might be determined at embark.
When I grabbed the save, the only stones that weren't marked as economic were the ones you listed:
chert, diorite, gabbro, granite, marble, quartzite, and slate. :V
Ha. I'm still alive fuckers.
Dancing around arrows like a ballerina, except no one was shooting at you and you were "no job"ing it up in your bedroom.
Wow. How the flying fuck...I leave overnight and someone almost pulls a Wrex. You need to isolate every kobold that is still caught up in the loyalty cascade, that shit is contagious as all hell. D:
And it seems I need to remove the lockpicker token from kobolds.
Just don't forget to tell us. And far as I know, the only thing they have going for them is the buff I gave to stone, but make it slightly better than bone. Which still pales in comparison to metal. o.O
The cascade has ended. Honstly, I've never experienced one myself before. Once I saw the kobolds were just walking through locked doors (they unlock them as they move through them) I realized I couldn't contain it so I just watched it and hoped it would peter out on it's own.
Don't remove the lockpicker token. It adds a whole new level of gameplay to kobold kamp.
And, yes you will know. I'm about... 2/3rds done with the project.
Oh, also no migrants. The merchants are still standing around outside.