Author Topic: Grunt Tales: Reloaded (Turrets and Gunships)  (Read 11017 times)

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #165 on: July 03, 2016, 09:04:40 pm »
Smasher:
Faced with an overwhelming wave of alien insects, you and your squad back up into the tunnel, whilst firing unfocused at them.

You manage to keep pace enough to stay together, and alive at that.
Soon enough, you've backed up to the intersection again.
A quick glance reveals that the base has gone into lockdown. The entrance is sealed.
"WHY THE HELL IS THE DOOR SHUT?!!!"
The heavy wildly proclaims whilst firing into the approaching wave.

The tunnel leading towards the server storage is still clear.

As an engineer, you figure that you could not just purge the system of the base, but also purge the actual base by venting the toxic gas whilst secured somewhere. That or you could hope that the base is equiped with some armed (and still functional) drones.

You might be able to make a rush to the servers, but that might end up killing someone. Well, except you, being the one to run first.

Lucas:
You leave Wisk to scrounge through his backpack, eventually to withdraw into a garage on the side.
Then it's up the cliffside. The path is rough, even for such a primitive village. It's likely that this path is rarely used.

At the end of the path, lies the rusty prefab house. Looks like it's been roughly put together too, perhaps using poor tools?
Other than the rusty walls, and covered windows, there's a metal door atop a staircase. There's some kind of intercom there.

Oh, and the view of the hidden village is quite nice from here. You note that there are armed hounds patroling about, but there's only maybe 6 of them in total. And there's also a self-propeled AA-gun hidden of to the side, covered by some loose foilage.
The hole in the ceiling of the cavern is big enough to fly in a couple of gunships, one could wager.
If Uniware could find this place, that is.

Strange that you didn't notice before, but there's a smaller lake directly beneath the hole above, with fishing boats in it.

There's also a larger building at the far end of the cavern, on another cliffside(?). It's above the majority of the huts, so it's probably where the village chief is?
« Last Edit: July 03, 2016, 09:08:34 pm by HS1342 »
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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #166 on: July 03, 2016, 10:26:18 pm »
Lucas presses the button on the intercom and says, "Hello? Uh, Wisk sent me here.
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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #167 on: July 04, 2016, 01:03:46 am »
Saul nods as the sergeant turns and leaves, before bending down to right the Hound's chair, setting him back up in his original position. "Well now. I'd call you a possible convert, like I call everybody, but something just tells me we're really not gonna see eye to eye on certain political issues, my friend." He states, his monotone voice somehow still conveying sarcasm.

"So. One chance is all I'll give, right at the door. Save yourself a lot of pain, and give us the commander." He begins, leaning in towards the sniper and staring straight into his eyes. "Or, I promise, by the might of a god far mightier than yours, you will die screaming."
Area Record 1782:
Date: 08/29/██

Event: An elderly human feeding itself to a group of kakapo. Did not express pain, appeared ambivalent.

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #168 on: July 04, 2016, 03:55:33 pm »
Hettie looks in the direction of the server room, then back at the squad.   "I'm gonna make a break for the server room."   She mumbles, running for the servers.

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #169 on: July 05, 2016, 06:24:55 pm »
((Being a little slow on the updates. I blame the economy.))

Lucas:
A brief delay, then the intercom beeps on. The voice is quite scrambled by the intercom though, making it impossible to tell gender.
#Oh? Wisk sent you?#
There's a brief delay.
#Well, looking at you, I can see why you'd need to talk to me.#
You note a little camera above the intercom.
#I've been monitoring the channels. Come on in, we should talk face to face. Last door on the left.#

After another brief delay, there's a clunk, and the door slowly swings open.
Behind it is a rusty corridor with a few closed doors, and an open door on the far left. There's a faint glow there.

Father:
The hound looks at you with contempt for a moment, blood pouring from somewhere above his eyes.
Then proceeds to spit in your face. Luckily, your mask shields you.
"if you hadnt moved, i would have killed you! like i did to your friends..."
The hound says defiantly in broken english, with an equally broken and smug smile on his face.

Smasher:
Even as you annonce it, the rush for the servers leaves a light behind, probably because he didn't hear it over the gunfire.
He sceams as he's overrun, and an insect clips him in two using it's mandibles.

With his (unwilling) sacrifice, you and the last light and heavy reach the server room. The heavy proceeds to close the door, and push a locker in front of it.
"I don't know how long it'll hold, so get to work!"

The server storage has seen better days. The cabinets holding the servers are rusty, and some have collapsed.
The interface has a cracked screen, and the keyboard is lacking a few keys. You could still interface using your PDA (and accompaning cables).
It would seem the reason for this carnage would be that the room has suffered a partial cave-in.

Miraculously, the servers are still blinking, meaning that they're still funtional.

Your squad has decided to barricade the door, and give you as much time as possible.
I regret nothing.

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #170 on: July 05, 2016, 06:33:04 pm »
Lucas walks door the corridor and walks into the door on the far left. He looks around the room and he says, "Erm, hi."
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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #171 on: July 05, 2016, 06:40:31 pm »
Lucas:
Around the corner, you find a room densely filled with electronics of all kinds, though most of them seem to be salvaged and makeshift in appearance.
In the middle of it all, in a comfy looking chair, sits a younger woman with glasses, and her long hair in a braid behind her.
She doesn't get up, but instead turns the chair to face you.
"Hi there. Former-private Lucas, I presume?"
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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #172 on: July 05, 2016, 06:49:45 pm »
"Yep, what did you need me for, Miss...?" Lucas says, waiting for her to answer with the end of Miss.
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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #173 on: July 05, 2016, 07:17:54 pm »
Lucas:
The woman frowns a bit, and leans back with her arms crossed.
"Need you? No, I'm certain it's the other way around now, isn't it?"
She puhes a button, and the wall opens to reveal a bright window. Behind it you can see down on the entire hidden cavern.
"You've decided to not only desert the planet's most powerful faction, but also kill one of their best veterans as you do! With the obvious way out gone, and the Uniware on your ass, you've found your way here..."
She gets up, walks up to you, and holds out her hand.
"Elina Wei, Galactic Life Preservation Front."

The GLPF. A nature-preservational group of what the corporation calls terrorists. They're known for being quite equiped, but nothing to truly match the corporations.
They tend to apply force and sabotage to prevent corporations, but they rarely succeed.
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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #174 on: July 05, 2016, 08:42:01 pm »
"Well, there's just no pleasing some people, is there? Now then, friend, I'm real sorry about this, truly, I am." Saul gets right back into his speech, unfazed by the Hound's unpleasantness. Hoisting his chem thrower, he levels it towards the Hound's left lower leg. "You're gonna feel a little sting, but don't worry, that's just the acid." With that, he pulls the trigger, holding it for a good two seconds and probably making the sniper's day a whole lot worse.
Area Record 1782:
Date: 08/29/██

Event: An elderly human feeding itself to a group of kakapo. Did not express pain, appeared ambivalent.

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #175 on: July 05, 2016, 09:02:06 pm »
Lucas shakes her hand, "I, uhm, Lucas Drough. But I'm sure you know that already.  But yes, I do need your help. Unless I plan on becoming a hermit. Which I don't. But I would like some help, yes. Now, I'm guessing you need me to do something? B'cuz this seems too good to be true."
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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #176 on: July 06, 2016, 01:40:04 pm »
Father:
Seems like the hound thought you were bluffing.
Until you pulled the trigger.

In a display that would make less gruesome people puke, you apply acid to the hound's lower leg. At point-blank range. When he's tied to a chair.
He screams in pain an terror as the acid "cleanly" removes the leg slowly.
First you see the fur quickly dissappear, then the flesh begins to turn to fumes, revealing the bone.

You release the trigger, and the hound almost pass out. But you give him a firm punch to keep him awake.

His lower left leg is now nothing but bone, dripping acid. There's also blood coming down from the rest of his leg. He'll bleed out eventually if nothing's done.
There's a bloody puddle of acid on the floor, moving towards a drain in the middle of the room.
The hound is terrified. Terrified of you.
He breathes wildly as he tries to fight the pain.

Lucas:
Elina shrugs
"I have things for you to do, yes. But I'm not going to force it on you. You've proved to be somewhat trustworthy since you killed old McDonough, so I'm willing to contact someone that can get you off this planet."
She walks on back to the chair, and sits down.
"I'm sure they could take you to any planet in the sector, if you have somewhere to go. If not, maybe they could drop you off at one of the UEF colonies?"

United Earth Federation. The main faction representing earth and mankind to other species in the galaxy. They're not directly connected to Uniware, or any other corporation for that matter.
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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #177 on: July 06, 2016, 02:00:13 pm »
"Right-o then! That works a charm, doesn't it?" Saul asks nobody with a laugh, patting his chem thrower with his free hand. "Now, right, where were we? Oh, yes, of course, ahem....WHERE'S THE FUCKING COMMANDER?!?" He screams, leveling the chem thrower with the Hound's other leg. He doesn't pull the trigger, not just yet.
Area Record 1782:
Date: 08/29/██

Event: An elderly human feeding itself to a group of kakapo. Did not express pain, appeared ambivalent.

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #178 on: July 06, 2016, 02:53:20 pm »
Hettie connects her PDA to the interface and attempts a system reboot, followed by a search for any defence systems.

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Re: Grunt Tales: Reloaded (Hounds of Vita)
« Reply #179 on: July 06, 2016, 04:25:18 pm »
"I'd like to actually help, if I wanted to leave I would of gone with my orders." Lucas says
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