Author Topic: The Mountains Of Neaxco [A Colony Simulation Game][IC/OOC]  (Read 2324 times)

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Re: The Mountains Of Neaxco [A Colony Simulation Game]
« Reply #15 on: August 31, 2015, 12:04:21 am »
It had taken several months to gather the required materials, supplies, and willing participants before the journey had even been underway. However once this was accomplished the journey was rather straight forward. Besides the occasional wild animal attack everything had gone quite well as the colonists reached the settlement point.

The scouts were surprisingly accurate in their description of the area around the starting settlement area with the mountain side covering the west side and the river to the east. To the north is the plains that the colonists crossed through to enter the flat lands next to the the river. To the south lies ancient ruins that makes everyone in the colony on edge.

The supplies of the colony are as follows:

3 month's supply of food
3 month's supply of fresh water
10 Imperial Rifles, assigned to the Imperial Guardsmen
20 ammo boxs, two for each Imperial Guardsmen
5 iron axes
5 iron pick-axes
20 wooden building supplies
A map and compass
10 large sheets of canvas
A pick-up truck
3 gallons of gas
a working generator

The colonist so far:
10 Imperial Guardsmen
40 General Imperial Colonists
1 Priest of the Emperor
and the Outpost Commandant, David Soar

(One turn is a month unless I state otherwise due to certain events. Turns are pumped out as quickly as new orders are made)
There is probably no more terrible instance of enlightenment than the one in which you discover your father is a man — with human flesh.

 

NOCTIFER IS A FAGGOT