Author Topic: The Mountains Of Neaxco [A Colony Simulation Game][IC/OOC]  (Read 2324 times)

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David Soar, the outpost commandant would hear a voice asking for permission to lead out a group of hunters. He'd quickly nod a couple of times, assessing the area.
"That seems like an intelligent and wise decision, I'd like you to organize such a party, keep it small, and don't use up too many of our weaponry supplies."   They would be granted a pair of rifles and four ammunition boxes. They would also be sent with the map and compass to allow for better scouting of the nearby area.

He next orders for nearby trees to be cut around a designated area, both for lumber and also to allow for easier sighting of potential hostiles or visitors to the area. He also sends a pair of colonists with pickaxes and one guardsman to explore the ruins as quickly and rapidly as possible. Should they find anything of value, such as ore deposits, they are to grab some with the pickaxes and return them for analysis.

The pick-up truck is to be cannibalized for more electronic/mechanical parts as it is not highly useful at the moment.

Cabins are to be constructed as rapidly as possible for the housing of the citizenry. Until they are completed, temporary tipi like structures may be used via the canvas.  Guardsmen are to stand watch outside in rotations of two.

One structure will be devoted to the stockpiling and holding of goods and materiel until it is further needed. This specific tipi will have a devoted Guardsman so as to prevent thievery either by vagrants or by those disloyal to the God-Emperor.

With that done, David Soar would await the results of his orders.




Jesus Exodus, your like an adorable little terrorball.

 

NOCTIFER IS A FAGGOT