The underthoughtout Deliverance Company Muguffin, because fuck trying:
Basically the people in the RV show up to the fortress to pick you guys up, you all have your cars once more, who really gives a fuck about motives and all that shit when really you guys just want to go explore, do things at your pace instead of this railroady GM bullshit I keep trying to pull. So at the expense of fucking the 4th wall harder then a 30-something neckbeard fucks a blowup doll. Your main man, the CO Pyscho of Deliverance Company basically tells you to head to New York for your next assignment, they all pack up and leave to head back to your main village.
Originally there was going to be several scenes where I describe your mercenary company executing raiders in an attempt to compare that these guys are no better then the ones that go around raping and pillaging, but I then went back on that whole spiel because by the end of this you guys will have probably done something more fucked up than I could ever write.
So to basically put your update in list form in the hopes you'll actually roleplay for once since I think my updates where I over describe everything is killing the "players write this shit too" vibe that originally made The Highway really good, here you go:
-Your CO tells you to visit New York because some shit is going down up there, the usually peaceful gangs up that way are starting to begin a war in the streets of New York. You don't know much about how bad things are or even why they're fighting. But if you want to continue the Deliverance Co. quest you should basically head that direction, and I'll have some sidequests and little stories along the way.
-Your cars are fully fueled, supplied, and repaired. I'm basically retconning the prologue except for scenes concerning the bar; basically you got your assignment, your supplies, and you knew you were doing this. Why? Because this whole entire battle NEEDS TO BE FORGOTTEN!
-You can also just ignore the orders and go off on your merry way.
-ITS ALL UP TO YOU ON WHAT YOU DO FROM HERE!
Broken Caravan
No one decides to speak up, so the cook explains to you while he stirs his pot of stew. "We heard this vault has these little crystals powering it that we nicknamed "Juicers", people pay top dollar to find them, and you can probably see why seeing as those gas generators will only run for so long." The cook digs into his sack of cooking utensils and pulls out a ladle, pouring the chunky stew into bowls. "So I must ask, why are you down here?"