Why...
How the hell is Lisa:The Painful so god-DAMN DEPRESSING?! Now I'm sad... I feel like I'm the only person who's personal life doesn't have drama...
I'm thinking about making a Lisa: The Painful thread.
I had really mixed feelings on that game, on the one hand I really liked the plot and that's what got me interested in playing it. I watched NitroRad's review on it, and he absolutely praised the game so I went into it expecting a fun action RPG romp. And it was fun for the first couple of hours, and then I got kinda bored after having to fight a buncha encounters.
I really liked the choices, lose your arm, or lose your friend. Sleep in a safe tent, or risk getting hurt, kidnapped, or poisoned. But it was the combat that broke the game for me, its really tedious and I found myself wishing I could avoid it entirely. Its JRPG combat, and sure the combo system is cool at first, but after awhile it gets mindnumbing typing out the same combos for a fire ball.
And as much as I hate admitting it, I refunded it. I couldn't see myself playing it anymore, and I'm trying to save some extra dollars to buy Fallout 4. When I get a job again after I move, maybe I'll pick it back up and try again knowing what I'm getting into. But NitroRad's review kinda bait&switched me for what I was getting into. I was going in expecting more talking, choice making, and less about the combat. Maybe if it had a autowin system like Earthbound had, I would've played it a lot longer.
But fighting the same few enemy types for jackshit really irked me and I hated going through certain areas because of it. However I thought the boss fights and gang battles were excellently done, and if I just had to fight the gangs and bosses, I would've kept it in my Steam library.
But yeah, like I said, really mixed feelings.