Author Topic: Game Discussion  (Read 115253 times)

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Re: Game Discussion
« Reply #525 on: May 30, 2016, 03:05:26 pm »
Meanwhile in ZDoom modding, I'm really starting to wish that the A_JumpIfInventory action function had an INVERSE equivalent. As in, where it only makes the jump if the specified item or quantity is not present in the calling actor's inventory.

 

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