The key to beating oblivion easily is to take more or less useless skills you'll never need as major skills. That way you can max the shit out of everything while enemies stay low level.
Thats... I never thought of that.
7 days to die got an update. A good one. Good enough to take it off the trash list and put it back into the "yeah, this is alright *thumbs up*" list. There's still stuff I don't like, but the A15 update has so much in it that is so good, including an extensive laundry list of bug fixes and a massive overhaul to the world generation for the better. Also, NPC vendors and towns which are currently empty, but will apparently have more NPC's in them later. There's a framework in the works for NPC bandits and factions now. Game runs smoother now too. It still has the blatantly lifted Rust style gathering/crafting, the inability to crouch, and a few other baffling things.
We should set an Utterly mad game day for that came, I quite like it.
I think the multiplayer has issues? Either way though, yeah. That game shines in multiplayer.