((Shit forgot write it before, but it's daytime on Vita now.))
Father:
The sergeant stops, and turns to face you. She doesn't seem like the sergeant you met a day ago. The sergeant before you, whos face is covered in hound blood, has an angry, dried stare.
She let's go of the hound's collar, and wipes the blood of her face. She then returns her attention to you, looking a lot calmer.
"Right... Can't kill him yet..."
She looks at the hound's face, bloodied, and gasping for air.
"Got his name and rank. But when I probed for intel regarding the commander we were supposed to capture, he went on about my dead squad."
She tenses up again, and hits him hard on the side of his head with a right swing. He, and the chair he's tied to falls down on the floor, seemingly out of breath.
The sergeant turns, and begins to walk out of the interrogation room.
"I'm gonna kill him if I keep going, and he's not worth it.
See if you can get him to talk. Do whatever you want, and don't worry about killing him, since he's low-priority."
She leaves you with a bloody hound sniper on the floor.
Lucas:
The sun litteraly brings new life to the makeshift transport. Wisk seems to take a lot of pride in hearing you praising it.
"Thanks! I managed to find one of those tank hulls in the middle of the jungle, and I spent several daycycles to attach these wheels I found on a human vehicle!"
A daycycle on Vita is a lot longer than a day on earth, so maybe it was a month? But you recognize the wheels, being from a resource transporter.
"Well, we should get going. Hang on!"
The four-wheeled tank starts to rattle as the engine screams to life. And with the pulling of a bunch of levers, it's off into the jungle.
Now that Vita's star is in the sky, it makes the jungle seem a tad more inviting, with it's overwhelming green plants and colorful flowers and occasional animals.
It's not that long of a drive, maybe 5 minutes? But since the vehicle was quite fast, it may have gone a lot longer than one could suspect.
But soon you come across a pass into a cliffside. There's hound guards on either side of the tunnel but luckily, none of them seem to be dressed as the average hound insurgent.
One of the guards gestures the vehicle to halt, and thus Wisk brings it to stop next to them. They seem quite pleased as they look at Wisk, but once their eyes turn to you, they reach for their guns. Wisk shouts something in their own language, and gestures the guards to wait.
They stop, and talk to Wisk. You do not know what is said, but soon enough, you're let into the tunnel.
"As I said, they're suspicious of you, even though you've removed the symbol. I guess it's the uniform."
The tunnel is dark, but at the end there's a light. You exit the tunnel on the other side, and your eyes fight to adapt.
As your vision returns, you're greeted by a lush cave of sorts, lit by a hole at the top leading outside. Around you is the usual jungle, but also a lot of huts and even rusty prefab buildings. There are hound villagers moving around, minding their business, and ever so rarely, you spot a human or two among them.
Wisk parks the vehicle, and gets out.
"Welcome to Akue, Lucas! The friend I mentioned is over there!"
He points at a prefab building on the egde of the cavern, on top of a cliffside (if it can be called that in here).
"I can accompany you there if you'd like. But other than that, remember to keep those guns holstered!"
Smasher:
Letting them get a bit closer is risky, considering that there's little space to safely let them take, but you make do.
The wave of insects crawl towards you, and everyone does their best to take them down.
You fire your shotgun again and again, putting slugs and more slugs into them.
You manage to take down a total of maybe 14 before you realize that there's seemingly no end to them.
One of them gets to close, and manage to grab a light with it's mandibles. He bleeds, but he's alive as it drags him away, screaming loudly.
"OH GOD, HELP! NOOO!"
It spares no time to begin turning him into a cocoon, while he's still alive.
You're now down to 2 lights and one heavy.
You can barely hold them off, and it doesn't seem like they're going to stop anytime soon. The tunnel behind you seem empty luckily, but there's little time to spare before they reach you. Your team continues to fire wildly.